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Messages - DLPB

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1
^also this.

The changes made so far are that great that I stopped writing a change log a long time ago... as the change log was taking too long to change.

2
https://drive.google.com/file/d/11TOdRVM4hP3FwCjP2M8uGqfjAIzjNC-k/view?usp=sharing

We're not done quite yet - but should be a release of 3.0 very soon.

3
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: Yesterday at 16:25:45 »
If you watch the interview with Spielberg, you actually see how illogical Lucas thought process is.  He really just comes up with as many ideas as possible and doesn't see the bigger picture of a believable world and well written characters.

4
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: Yesterday at 16:22:07 »
Hey say what you want about Lucas his movies are holding up alot better then what disney has done since the got ahold of it and its only been a few years...

More terrible doesn't make Lucas' shambles good.  Not to mention Crystal Skull..... At least with Disney, you knew it was gonna be crap.  Their eyes were set on the money and merchandise they could sell from day 1.

5
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: Yesterday at 16:13:33 »
It's what I call Lucas Syndrome.  It's where a writer isn't really as good as he/she thinks, but has a good imagination, a lot of money, and an enormous ego.  They then proceed to jot down ideas and bizarre "exciting plot threads", but they have no-one qualified to sift through it and make a coherent tale out of it.  So, you just get a disastrous cobbled together mess instead.

Honestly, Nomura hasn't a clue.  He shouldn't be anywhere near the story.  It's not his forte.  Why fix what wasn't broken?  He clearly has no idea what made the original game's story compelling.  I'm tempted to call him an idiot.

It's no surprise to me that they're doing this, either. I've said it before - this is the company that brought you Hojo-brain-in-a-computer retcon.  They're not Sakaguchi.  There's no-one at the wheel. No-one manning the rudder.  Genesis, Necron... you name it - it's all going to be there.

And I'm glad.  Because this remake is going to crash and burn just like it deserves to.  :-D  When you start a remake by deciding you're going to change everything and do nothing the original core fans asked for...  this is what you get.  I must be one of the biggest fans of this game, and my feelings are all in line with me throwing this lot out of production.

6
White Wind and possibly Mighty Guard - but it's easy enough to change the game so you still acquire them

Although I've just realized I was actually talking about Mime materia.... so you can disregard everything I've said on this thread.  ;D  There's nothing wrong with Manip materia.  That's what late nights do for you.

7
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: Yesterday at 01:18:59 »
Probably for the best.  Season 1 to 4 were exceptional though...  but then they ran out of a good storyteller's material.

@Kefka.  Hallelujah!  Someone who gets it.

The times you see characters doing things that are outside believability are generally where we needed the gameplay to be fun - so various field stuff and battles.  But with the remake, all that's into the fire. It will literally be the case that a single character can die of a stab wound one minute and yet be shot in the face the next without a scratch. 

Advent Children is the perfect example of writers who don't get it.

My review is more apt than ever:

https://www.imdb.com/review/rw3221612/?ref_=ur_urv

8
Manipulate was always terrible and likely cost them a TON of time in the original game.  I've actually removed it from my Weapon mod and refused to bug fix it in any way - it's that poor.

9
@Kefka

That's not a plot hole.  It's a bad translation.  She asks if it's FROM Soldier.  Soldier is an organization.  It's nothing to do with her being confused and it wouldn't be plausible if she were.

Retranslation:



#xy 8 64
President Shinra
“Allow me to introduce
  the two of you.”{NEW}
“This is Airbuster,a prototype
  Mobile Unit. The Weapons
  Department created it.”{NEW}
“I’m sure the data it records
  in your battle together will
  prove invaluable.”

#xy 8 144
{TIFA}
“{CLOUD}! Help!”
------------------------------
#xy 8 144
{TIFA}
“Is this from Soldier?”

#xy 178 128
{CLOUD}
“No way. It’s just a machine.”

10
It's still very ridiculous...  And highly improbable. We can work out plot holes with any number of poor excuses but it doesn't make the writing any less bad.

And that doesn't explain how clothing is synthesized.  At the end, it's just part of the story and they cheated.

11
It's a genuine plot hole.  It's not enough to say that Jenova can shapeshift into metallic objects and clothing - as that's silly.  Basically, they cheated.  They needed a way to bring Sephiroth into the story at that point and used the sword.  Or... they originally had it so it was literally Sephiroth and later amended the story - but left that part in. 

12
Ignoring doesn't get you too far either tbh.  Then you come across as ignorant like you aren't reading replies.  But I guess my current approach is even worse.

Rest assured, I thought about the choices I made - and I do continually think over things :)

I also appreciate your contribution.

13
There are monospaced fonts that have the same length no matter what characters are in

Attack
Summon


So a font edit would probably be helpful

A font edit won't be helpful.


1. It changes the classic font, which is not my intention
2. Changing the font takes an enormous amount of work as boxes and displays need to be manually hex edited. The spacing table also needs to be updated.
3. Monospaced fonts end up with certain words being longer than they otherwise would be.  Not to mention small letters together look silly.
4. The dialogue font and the battle font are the same - so that would need addressing as well.
5. The battle command box would need to be wider and would then obscure information I want displaying.  It would also look ridiculous being that wide. 

And all to make Summon fit?  Again - saying something and doing something are two different things.  I'm the one who'll spend weeks making it work (and the end result will cause 5 more issues).  And I'm trying to keep the game as close to the original as I can - so changing font is a no no.

This is the reason I stopped accepting any recommendations.  It's not nice having to keep writing responses like this explaining everything - even why Summon won't fit and why the font isn't being changed.  :roll:

I spent a very long time on this and I looked at all possibilities. The abbreviation is the lesser evil.

If you really want to make the change, learn how to hex edit, learn the tools available here, and become a modder.  I've nothing against you editing our work and releasing a mod with full credit.

14
Nice!

15
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-23 22:02:13 »
All of their efforts with remakes and spin offs are profit driven and it's certainly not the company it was when it was just Square.  So, I can't agree they'll indefinitely expand on this without further cost (for example, DLC / further games you have to buy).

Passing graphics on to other departments does not in any way mitigate the cost and time of production - mainly because the story is directly tied to graphics (the more story, the more cost). We'll find out one day, but I'll be amazed if they do it justice.  I'm already seeing clear signs and evidence they aren't.



I can't make my position on this any clearer than that. FF12, 13, 14, 15, the spin offs, the sad "remasters", and Advent Children, and the released info and scenes so far from FF7r all point to me being right.

16
FF7 Tools / Re: [PC] Text editor - touphScript (v1.3.0)
« on: 2019-06-23 20:14:00 »
I'm now working with Luksy to resolve the remaining issues from the previous page. He's back coding.  Stay tuned :)

17
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-23 16:24:42 »
You don't understand the difference between realism and believability. Using "trope" as a defence isn't a defence. The original game was very well written. The remake is a bag of strawberries. It's no good keep harping on about realism in a fantasy game, but you really should understand what makes a fiction well written and what doesn't. Fictional worlds have rules.  When you break the rules you've established, you ruin the story. This is especially true when you break those rules purely to show off graphics.  Did you miss the shitstorm that went down with the latest season of Game of Thrones?  Hundreds of thousands of people signed a petition because of how poor the writing had become and how many deus ex machina / plot holes, and so on, had been deployed.

People with half a brain care about good story telling. I'm one of them.  I don't enjoy turning off my brain. I enjoy having to educate you on this even less.

18
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-23 14:01:02 »
It's not a poor argument.  And I'm not talking about realism - I'm talking about believability in the world presented - Storytelling.  They're completely different things.  Unless you think anything should happen for any reason - which is bad story telling. Again, read what I wrote. If you have seamless battles with cutscenes showing your characters shot and stabbed - and then you see Aerith killed by a single stab, how do you reconcile those?  In the original game, you separated battle from story and suspended disbelief.  You can't do that with the remake. That's one problem of 100 I could mention.

It's so sad that so many people don't seem to understand what good fiction is about.

And I'm seeing a lot of suck with this remake already.  You're the one mentioning perfection, not me.

Have you even heard the dialogue released so far?  The characters don't even look right. It sounds like a cheap hollywood film.

19
FF7 Tools / Re: [PC] Trainer and Debug Tool - Ochu (3.4)
« on: 2019-06-23 12:52:50 »
http://forums.qhimm.com/index.php?topic=3241.0

PC is unknown.  It's assigned values but we don't think it's used.  P Counter or something, I recall...
Quote
  RT Count:  A counter connected to RunType regarding feeding
In the guide above.

20
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-23 12:46:38 »
A company that doesn't care about budget will never happen. Especially Square Enix.  All of their efforts with remakes and spin offs are profit driven and it's certainly not the company it was when it was just Square.  So, I can't agree they'll indefinitely expand on this without further cost (for example, DLC / further games you have to buy).

Passing graphics on to other departments does not in any way mitigate the cost and time of production - mainly because the story is directly tied to graphics (the more story, the more cost). We'll find out one day, but I'll be amazed if they do it justice.  I'm already seeing clear signs and evidence they aren't.

 ;D  But I'll try to leave this thread in peace.  I've got nothing but contempt for their effort so far.

21
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-22 16:42:46 »
And you're a fanboy who'll defend it all costs "imo". Trying to make battles part of the main story and taken seriously fails on all narrative fronts. Next you'll be trying to convince me that Hell House is part of the story as well.  There's a reason why being stabbed in a cutscene and being shot in the face by Rufus in battle are not taken as the same thing [and in the remake will be forced to be because of how it's being presented].  How's it going to look when cutscenes show people being blown away and Aerith dies from a single stab wound?   ::)

Did you watch Advent Children?  Did you see what a joke the story was because anything could happen without a shred of believability to it?  This is storytelling 101.

If you don't understand that, I can't help you.

Also, quit with the stupid ^^  - it doesn't instill me with any confidence you have a brain.  "No offence".

There's nothing whatsoever "desperate" about seeing what they're doing with this remake and pointing it out.  It's absolutely obvious.

Quote
Expanding a small portion of the original story into a full game (which is true independent of the amount of resources inversted into visual fidelity) leads to huge parts of the original story being missed? Elaborate.

You should read what I wrote.  Devoting massive resources to graphics takes time away from other areas of the game.  You realize this thing has a deadline and a budget... right?  You do understand basic economics? Did you read up on why FF14 was such a disaster and had to be recalled?  For all the time they spend polishing rocks, that's other parts being sacrificed.  If you think they'll remake the entire original game, you are a fool.  I know how big the original game is and how implausible it is to maintain that level up for it all.  It won't happen.  And you'd know it if you spent any amount of time actually modding the game's dialogue and so on.

And that's precisely why the majority who loved the original game wanted it to be a proper remaster and not this awful modern hybrid tripe.

22
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-22 10:55:13 »
The visuals look good, of course - but it all looks like massive flash and no substance. Also, the deliberate comparisons to the turn based combat system of the original is a flat out lie.  You just wait for how that looks in the final game. haha.

Finally, when one enemy is having this much graphical attention to detail

https://live.staticflickr.com/65535/48040827323_e062a9be28_h.jpg

That time is being taken away from everything else. You'll end up with huge parts of the original story being missed.  I also think it ruins the immersion of the story when you see your characters fighting something like this - as it then transitions to the main story and looks absurd.  In the original game,  you separated battle from story.  Here - it's part of it and looks stupid.


23
It's not a bug; it's not a problem. - and creating new sock puppet accounts in the hope of forcing my hand isn't going to change anything.

All this does is annoy me and distract me from getting the mod out.

24
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-21 00:19:27 »
No surprise at all to me that.  Sadly.

25
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-20 01:36:02 »
Quote
"We have made it more modern - specified Nomura

Quote
"We have made it more strawberries - specified Nomura

There we go.

"More modern" is just a mealy-mouth way of saying "We've dumbed down because muh outraged political correct idiots."

This is another reason the original will always have a special appeal... because it will always have a feeling of being more adult and not this childish slapstick.

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