Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Rundas

Pages: 1 2 [3] 4 5 ... 30
51
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-29 03:05:14 »
Post your ff7_opengl.cfg.

52
No one can use it atm.

54
You're not going to get into contact with Qhimm, but maybe try e-mailing or P.M.-ing an admin such as Bosola or Covarr.

55
I haven't experienced that issue.

56
Well there you go.

57
Did you install it in program files/Steam and then just move it? That will cause problems. Install it somewhere else from the start.

58
Just click the hashtag sign when making a message and copy/paste your APP.log here please.

59
And I thought Tidus couldn't get any worse!

60
Troubleshooting / Re: ff7input.cfg
« on: 2013-12-04 01:09:12 »
Oh, your issue is not being able to control the menu?  ::) I thought you were experiencing crashes. The default controls are numberpad.

61
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-03 23:17:47 »
Your Flevel.lgp appears to be missing, don't know how you managed that.

62
That works.

63
Troubleshooting / Re: ff7input.cfg
« on: 2013-12-03 23:06:44 »
Sega Chief is correct about ff7input.cfg, but this is not causing your game to crash. There is another issue. Please post your APP.log in code tags by pressing the hashtag sign above the text box when writing a post and copy/pasting in the whole thing.

64
...and a nice voice over as well!

God, no. A voice over would just be weird. I like to imagine how the characters talk. I'm not saying give Link a stone-cold stare like Twilight Princess, but leave a little to the imagination. In Wind Waker, for example, they conveyed link's emotions perfectly with body language and facial expression, but you could still put yourself in his place and feel attached.

65
Bootleg Questions / Re: [Tutorial] Tifa's Bootleg
« on: 2013-12-02 19:49:00 »
You must install it outside of Steam folders or system folders.

66
Well, I believe this is what they originally intended at the time of Wind Waker, but after releasing so many games they had to change everything around and create an "alternate reality" so it all made sense. We all know their original plan didn't involve splitting into two hypothetical situations.

67
Canonically, no, he isn't. It is during Link's time in Termina that Ganon is revived and the Hero of Time does not appear to save Hyrule. Therefore, Ganon prevails, leading to the flooding of Hyrule by the gods, and the creation of the great sea, a la Wind Waker.

68
Troubleshooting / Re: Finiky Startup/not start up
« on: 2013-11-30 00:06:27 »
Next time, please use code tags.

69
Completely unrelated / Re: Botched Releases
« on: 2013-11-29 14:24:20 »
Yeah, Dragon Age 2 was a poor attempt to bring in a bigger audience for the series, Dragon Age 1 was a masterpiece though. About Mass Effect 1, I completely agree, but after they got their sea legs, boy did they step it up for 2 and 3.

70
Completely unrelated / Re: Botched Releases
« on: 2013-11-28 23:16:39 »
Aside from this game (Sonic is bad anyway so who cares), Bioware is a great developer. They have, in my well-cultured opinion, the best writers of any dev to date. Nigh is there a worthy single-player game I have not played, and Bioware has the best dialogue and stories on average. Maybe they can't claim the single best written game, but they're consistently good and there aren't many bad ones.

71
Troubleshooting / Re: Faded/Washed out enemy textures
« on: 2013-11-28 01:39:54 »
You need 0.7.11b, not 10b.

72
Troubleshooting / Re: Can not save at the end of disc 1
« on: 2013-11-24 01:53:25 »
Please don't start two identical threads. As for your problem, open ff7_opengl.cfg with notepad and just go to the bottom, start a new line, and write in the text.

73
Try turning prevent rounding errors off? And also next time, post a long document in
Code: [Select]
tags.

74
FF7 Other Mod Releases / Re: The Reunion [IN PROGRESS]
« on: 2013-11-21 02:21:40 »
Been documented for a long time now.

75
I understand why you like it and those are great reasons, but I grew up with Melee and am still playing competitively. This is great for people who want to no doubt improve the game, but they will never get it exactly like Melee (even though that isn't their intention anyway). So for me personally and everyone else who plays MBR singles etc., this is of no use. Just a point of view, not an opinion on the quality of the project.

Pages: 1 2 [3] 4 5 ... 30