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Messages - DLPB

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1
That's from beacause.  The retranslation.

2
FF7 Tools / Re: [PC] Text editor - touphScript (v1.3.0)
« on: 2019-06-16 20:15:42 »
It can't be disabled - and I keep telling you to wait for r06.   ;)

As for processing...  if you do a decode - it will decode all files. 

If it isn't encoding / decoding all files, you have a problem with your flevel file etc. This thread isn't there to debug your own script issues.

3
FF7 Tools / Re: [PC] Text editor - touphScript (v1.3.0)
« on: 2019-06-16 19:45:53 »
touphscript changes ALL text. It's all in there. Every last text.  I helped design it.

You can find memory addresses by looking at The Reunion Database.

4
General discussion / Re: FFVIII Remastered
« on: 2019-06-16 19:43:53 »
They're not faithful, Makakaiser.  What you're seeing is that the changes move away from how the characters actually look (in the FMV for example).  As you say, too clean, too smooth, too friendly.

It's not enough to improve something graphically.  It has to fit in with the original style and it has to be faithful to the original character.  That Squall one is abysmal.

5
That will be far easier with R06 - which is designed to aid people in translating to other langs.  I suggest you don't even try messing with that nonsense in earlier versions. It's too much hassle. 

6
Luckily, with your pack + scan lines, even the bad ones look amazing.

7
What you ask might sound easy to you, but it takes an awesome amount of work on my part. Do it yourself with the tools available.  R06 may make it easier for you. Those check boxes above aren't magic.

What on earth makes you think that it's sane to come and gripe over something that small and that it might go down well with me?  Do you know how irritating it is to make thousands and thousands of changes over countless hours to have a post like yours come along?  And if I changed it, there are dozens who'd disagree with you.  Your criticism isn't remotely constructive - and it certainly isn't reporting a bug.

8
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-14 20:39:59 »
For everyone who complained about Turn Based not being in the game - Tactical Mode solves that completely. You can play it like that, or as an action RPG

------

No, it doesn't.  They said the same kind of thing about ff12 and it was unplayable in the obviously non intended mode.  We can see with our own eyes what they've done to the battle mechanics.  Them pretending it isn't so is not conning me. 

Also, it's not about how many things you can find that are flashy or catchy - it's about pacing, writing, and soul. All of which the game already show a chronic lack of.

It always seems to be the case that before a game that shows early signs of some serious flaws is released,  people create a deluge of excuses and alternate explanations or else dwell on graphical power.  But for me personally, I already see all the reasons I'll dislike the game - even if others will end up loving it.  8)

- Also, they've stuck to inferior translations - like Cross Slash. Once again, they'll pander to "canon".  And I bet Genesis etc all get roped in.

9
ff7 exe text will be far easierin future with Reunion.  For now, use touphscript for all.

10
Gendered insults are left alone if they work for the character in context.  I'm not doing any thought police political correctness.  It depends on context and on Charlie Beer's proof read.

Charlie is actively noting things from Tim Rogers as he works through.  The things Tim's found that we haven't are minimal - but we do add them if need be.

12
It's never going to appeal to everyone. I learned that a long time ago.

https://www.youtube.com/watch?v=6ul-cZyuYq4

It's not your post that really bothered me.  It's his.

I'd need a whole lot more than "menu fraction of a second slower" to consider changing it.  I mean, think about the logic of what you're saying.

And I've not made changes without considering them.

13
Sorry I'm repeating myself, but I'm actually considering either abandoning the game or playing the game without the mod (which is a shame because the fan translation is great). I really can't stand the menu enhancement mod. I feel like I am obligated to NOT speed up the ATB in the settings, because if I do, I'm putting myself on disadvantage because of how slow the menu is. I even had a Chocobo run from me before I could navigate through the menu to pick the greens.

But then, if I leave the default speed on, I start dreading every combat encounter because of how slow it feels.

Clearly, I'm not going to start reprogramming and rehashing on the basis of a few disgruntled people with the most bizarre complaints ever. You are free to use the mod or not - but I am not going to cater to your whims. I'm free to make this mod how I see fit.

As for the speed, I am not sure what exactly you're seeing but it isn't in line with what I am - or the vast majority of people. Not only is menu access the same speed for items, when using page up and down, it's actually faster - as it has 4 items per page and not 3. Clearly, your install isn't right.

Also note, Chocobos running away is based on its turn - not how long it takes you to access the menu.

Quote
I can see how this could be a big issue with fast, hectic battles.

You state it's a fraction of a second different for opening menus (due to making it smooth transition) and yet you seem to think this translates to losing or winning a battle.  Utter nonsense.

I'm not going to be changing it.

It's unfathomable to me how anyone can look at all the benefits in the changes, pick out a few ridiculous niggles, and then come here demanding change.  I'd use stronger words, but then I'd be moderated again.

14
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-12 21:13:31 »
Quote
Jason Schreier: "Just asked Yoshinori Kitase how many games are going to be in the Final Fantasy VII remake - he said he can't say yet "because we don't know ourselves."

Not good planning...  Sounds like a farce already.

15
https://drive.google.com/file/d/1P-zIeXvOGCB6vO_csQ9JNJtJyWUP6I62/view?usp=sharing

BoxFF7 has been updated for R06 and now supports UTF8 and custom chars - as R06 does.  So that's another barrier out of the way.

16
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 22:49:29 »
Your proof it's that is the same as my proof it isn't that - but you can't possibly use realism or seriousness as an argument.

17
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 21:37:00 »
They probably toned down Tifa a bit so people take her more seriously as a character (especially new players). It's got nothing to do with feminism or SJWs, Japan couldn't care less about these things. Expect loads of fanservice elsewhere in the game, if FFXV is any indication.

Seriously as a character?  We have a guy with a crazy hairdo holding an impossibly big sword and a dude who goes around with a gun arm. The new dialogue I've heard so far has also been ridiculous.  I can assure you that seriousness is not the reason she isn't showing any panties.

But I happen to think the original design was a bit silly anyway.  I didn't buy she was the type to walk around wearing those clothes everywhere.  But then this was originally an anime style game - where it could work.

18
General discussion / Re: FFVIII Remastered
« on: 2019-06-11 20:32:41 »
I think they have nothing for the moment. Even the fonts and hud have not changed. Although they managed to replace the characters heads, which is a bit tricky if you don't understand the format. I did nit succed on this point.

Does anyone else think Square is just doing what we've been doing the past several years with this game? There are already HD texture, HUD, and music packs for the game here. It looks like the remaster doesn't even expand the aspect ratio. Don't get me wrong; I'm grateful for all this official attention and fresh new coat of paint FF8's getting. But I mean which looks better: that trailer, or the original game with all the HD mods qhimm users have already released here over the years?

This.  It's virtually nothing.  Or at least nothing I, personally, will shell out for again.  Now, if they revamped the translation... maybe.   But why is everyone jumping about over a model or two being updated?  Is that really going to make the experience that much better?

19
General discussion / Re: FFVIII Remastered
« on: 2019-06-11 20:29:19 »
This again...  How many more remakes and rehashes and remasters are people going to buy?  It's far beyond laughable at this point.

As far as I recall, they largely lost the assets - and the source code -... so... same old game - apart from the odd model update?

And I'm not so sure the model update looks all that faithful tbh.

The FMV look to be the same quality - and I very much doubt that any translation change happens.

But hey ho... we'll find out.

20
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-11 09:30:54 »
The explanation is simple...  The combat system was perfect - the implementation of it was not.

With the remake - the whole thing is rotten.

21
I've added UTF8 support because that will make things easier for people intending to translate to their own language using R06.

There are a total of 224 free spaces - and I've made it so each character code can be mapped to a new UTF8 char.  I've also allowed for custom tags.

We're fast approaching the release day and I'm sorting out left over issues and updating my tools.

22
General discussion / Re: [FFVII-R] 03.2020 - New Trailer
« on: 2019-06-10 13:14:54 »
Im gonna go ahead and add my hot take to this; I think this looks fantastic and already way better than the orignal FF7 ever was including combat. While I agree that regarding more action orientented combat, ffXVs was particularily dumbed down/ simplistic and I hope that thisone (which it looks like to be) has a bit more depth to it than 3 skills per character and useless magic, i think its absurd to call FF7s combat anything remotely close to deep or complex which is often used as an argument opposing the transition to a faster direct input paced system.

Wild over the top numbers flashing all over don't lead to any brain cells being used.  And the story will also be hollywoodized nonsense. The voice parts I've heard so far and the scenes I've seen all point to it. But I've never had any hope for this tosh.

I also don't think it looks fantastic. I base my love of a game on intellect, story, and qualities that are more than just flashy visuals.  In that, I'm with EQ2Alyza.  To be blunt, I think it's shite. Shockingly shite.

23
Can you tell me what you dislike ?  What specifically - so I can address it if it's an issue.

And maybe send a screenshot.

24
It's all being updated all the time.

Again - THE REUNION DATABASE.

 ;D ;D ;D

25
Reunion database prob has them listed.

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