Author Topic: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)  (Read 46476 times)

hollowl

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #75 on: 2018-09-22 04:32:14 »
Do you have those files for other language? French for exemple?  ;D

eXistenZe

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #76 on: 2018-12-09 22:33:43 »
Using latest Raw.
FINAL FANTASY VIII\RaW\GLOBAL\Hext
FF8_CapBreak_EN does not work.
FF8_KeepMagic_EN works fine.

Scai88

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #77 on: 2018-12-17 07:49:03 »
I tried to install the hard mod for the german steam version of ff8 and my bitdefender anti virus software blocked it and recognized it (the hardlauncher.exe) as malware. Is this normal? Roses and whine and the controller buttons worked finde without messages from the AVS.

Mcindus

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #78 on: 2018-12-17 18:07:49 »
Using latest Raw.
FINAL FANTASY VIII\RaW\GLOBAL\Hext
FF8_CapBreak_EN does not work.
FF8_KeepMagic_EN works fine.

Have you tried to run the cap breaker with the hard.dll running?  I believe there is something in the hard.dll that the cap breaker 'points' to... but I don't know if it works yet myself.
RaW has issues running certain .dll's so you still have to use HextLaunch for the Hard.dll

I tried to install the hard mod for the german steam version of ff8 and my bitdefender anti virus software blocked it and recognized it (the hardlauncher.exe) as malware. Is this normal? Roses and whine and the controller buttons worked finde without messages from the AVS.

Hm.  It's probably due to the nature of the .exe and how it handles application injection etc. -- it's basically the same backend as RaW (and was created by DLPB as well) so you shouldn't have any issues running it.

gaaasstly

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #79 on: 2018-12-18 17:03:16 »
They are independent of each other but they are meant for the non-Steam version. It would be best to just create new dlls with the new addresses I provided.

Mcindus

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #80 on: 2019-04-04 10:30:26 »
Hard Mode and Add-on's Launcher
Difficulty Mod and other Add-on's for FF8 on STEAM
Now All Languages Supported!
Mod Updated with easier process!

These mods use HextLaunch from DLPB's Tools
And they will until he finishes his new version of ddraw.dll for FF8 :)

I compiled some old mods for those of you using the STEAM version of FF8

Add-on's:
Hard.dll: Makes the game generally more difficult:
-   Decreases the player's melee damage by a factor of 1.5
-   Increases the level of enemies by a factor of 1.1
-   Increases the melee damage of enemies by a factor of 1.1
    (this does not effect magic damage)
Damage.dll
-   Max damage increased to 65k instead of 9999; affects your group and opponents too.
HP.dll
-   Max hp cap increased to 32k from 9999
Magic.dll
-   You won't lose magic from your inventory when you cast it in battle.
    (Negates Double and Triple effects. I don't use this one.)
Publish.dll
-   Removes the Square Enix splash logo on Startup

DOWNLOADS: Only pick one!
Hard Launcher (English)
Hard Launcher (Spanish)
Hard Launcher (French)
Hard Launcher (German)
Hard Launcher (Italian)


CHECK THIS POST FOR HEXT FILE UPDATES:
http://forums.qhimm.com/index.php?topic=15354.msg258805#msg258805

Instructions:

1.   Move "HL_Files" and "FF8_Hard_Launcher" into your parent FF8 directory.
     (steamapps/common/FINAL FANTASY VIII)
2.   Launch the game from the new "Hard" Launcher
3.   The command window will let you know if .dll injection was done correctly
     (there is also a HextLaunch.txt log file)

*If you're using RaW, you can move the RaW.dll into /HL_Files/DLL_in as well to resolve possible issues
**If you use any Tonberry mods, do not move any of the Tonberry .dll's into this location - it will render Tonberry useless.


======================================================
If you choose, you may remove the Magic.dll and Publish.dll Add-On's with no glitches
======================================================

Original thread for 2000 PC version:
Go HERE to use these Add-ons with Aali's Driver.

Thanks to JeMaCheHi for trying so hard to get the mod to work and helping me figure out where I went wrong!

Thanks to DLPB for his Hext Tools!  Go HERE to support him!