Author Topic: [WIP] New sound effects for FFVII  (Read 77354 times)

KyubiNemesis

Re: [WIP] New sound effects for FFVII
« Reply #125 on: 2011-11-14 17:08:59 »
Right. I forgot to add that bit of info in my video description. I'll edit it and add the fix info in it. Thx PitBrat!

Milo Leonhart

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Re: [WIP] New sound effects for FFVII
« Reply #126 on: 2011-11-14 18:53:43 »
@Milo I just uploaded a video showing these off. I agree that the cursor and cancel sounds were a little low in volume, so I turned them up a tad. There is a link to the files in the video description: http://www.youtube.com/watch?v=0uD-2wyLROM

Also I found a program that can convert .wav files (or any files I think) to Microsoft ADPCM. It is called iPod Music Converter.

Yay, thanks guy :D

KyubiNemesis

Re: [WIP] New sound effects for FFVII
« Reply #127 on: 2011-11-14 18:56:05 »
No problem at all. Enjoy  :)

sen

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Re: [WIP] New sound effects for FFVII
« Reply #128 on: 2011-12-31 16:32:06 »
Found this awesome sites solely made just for game sound effects which i thing is much better than freesounds:
http://www.bfxr.net/
You can edit alot from the sounds like punch sound etc give the site a try (im a noob for this sound edits :P)

nunna

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Re: [WIP] New sound effects for FFVII
« Reply #129 on: 2012-03-25 20:54:24 »
Hello there!

I tryed to follow the method to convert all the sfx sounds into the following files:

- audio.dat
- audio.fmt

But i can't (cosmo is working bad and SFXEdit is making some "0 octets" file)
Can anyone post the modded files "audio.dat" and "audio.fmt" please? It would be
better to try out this amazing mod.

thanks at all

PureEvil

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Re: [WIP] New sound effects for FFVII
« Reply #130 on: 2012-04-05 12:32:09 »
i love ur project, n i wanna try it, but when i download the ficedula cosmo n use it, the ficedula.dll is missing. can u please re upload that file or send me email for that file ? thanks before

DLPB

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Re: [WIP] New sound effects for FFVII
« Reply #131 on: 2012-04-14 11:26:34 »
« Last Edit: 2012-04-14 11:28:28 by DLPB »

PH03N1XFURY

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Re: [WIP] New sound effects for FFVII
« Reply #132 on: 2012-04-17 09:33:34 »
i have cosmo 95c and the dll but when i open it it show a few little boxes i expanded them it gives me no options to do anything i want to change my sfx

KyubiNemesis

Re: [WIP] New sound effects for FFVII
« Reply #133 on: 2012-04-17 09:43:53 »
i have cosmo 95c and the dll but when i open it it show a few little boxes i expanded them it gives me no options to do anything i want to change my sfx

On the main cosmo window go to tools then audio editor. It will open a new window called FF7 Sound Utility. From here click the open button and navigate to your ff7/data/sound folder and open audio.fmt. then it will list all the sound effects in the game. They aren't titled so have fun finding stuff you want to change  :wink:

PH03N1XFURY

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Re: [WIP] New sound effects for FFVII
« Reply #134 on: 2012-04-17 16:30:36 »
On the main cosmo window go to tools then audio editor. It will open a new window called FF7 Sound Utility. From here click the open button and navigate to your ff7/data/sound folder and open audio.fmt. then it will list all the sound effects in the game. They aren't titled so have fun finding stuff you want to change  :wink:
that the problem tho there is nothing there to open anything theres no open, tools or edit option its just blank

KyubiNemesis

Re: [WIP] New sound effects for FFVII
« Reply #135 on: 2012-04-17 18:41:59 »
Ok, so when you open Cosmo up you can see a bunch of small windows but not the main window?

PH03N1XFURY

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Re: [WIP] New sound effects for FFVII
« Reply #136 on: 2012-04-17 21:08:59 »
Ok, so when you open Cosmo up you can see a bunch of small windows but not the main window?
yeah thats it ive made them bigger and theres no options there

KyubiNemesis

Re: [WIP] New sound effects for FFVII
« Reply #137 on: 2012-04-17 21:14:34 »
yeah thats it ive made them bigger and theres no options there

Ok. I think this has happened to me before. The main window you're looking for is likely open, but not visible on your desktop. Try this, http://www.howtogeek.com/howto/windows/bring-misplaced-off-screen-windows-back-to-your-desktop-keyboard-trick/

If that's not it, then i'm not sure how to fix it. But at least I tried  ;D  Good luck man!

PH03N1XFURY

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Re: [WIP] New sound effects for FFVII
« Reply #138 on: 2012-04-17 23:59:02 »
Ok. I think this has happened to me before. The main window you're looking for is likely open, but not visible on your desktop. Try this, http://www.howtogeek.com/howto/windows/bring-misplaced-off-screen-windows-back-to-your-desktop-keyboard-trick/

If that's not it, then i'm not sure how to fix it. But at least I tried  ;D  Good luck man!
legend worked great thank alot

KyubiNemesis

Re: [WIP] New sound effects for FFVII
« Reply #139 on: 2012-04-18 00:48:25 »
legend worked great thank alot

Awesome man! Glad it worked!! Have fun!  8-)

Hellbringer616

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Re: [WIP] New sound effects for FFVII
« Reply #140 on: 2012-04-22 21:08:43 »
Just curious, has this project officially been abandoned?

PH03N1XFURY

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Re: [WIP] New sound effects for FFVII
« Reply #141 on: 2012-05-07 16:55:26 »
Just curious, has this project officially been abandoned?
not as far as am concerned

Hellbringer616

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Re: [WIP] New sound effects for FFVII
« Reply #142 on: 2012-05-07 17:26:12 »
not as far as am concerned

So you're working on the project now?

PH03N1XFURY

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Re: [WIP] New sound effects for FFVII
« Reply #143 on: 2012-05-30 03:51:57 »
i will do the best i can ive been away for a while so it will be limited amount i will be doing

Jedi_Drathos

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Re: [WIP] New sound effects for FFVII
« Reply #144 on: 2015-09-30 02:02:25 »
I am Currently picking up where this project left off,

one thing I am running into is sounds being to low. I am using AVS audio editor and turning the sound wav's all the way up but the in game they are still low...

any thoughts?