Author Topic: Project Bombing Mission Gallery  (Read 44910 times)

sl1982

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Re: Project Bombing Mission Gallery
« Reply #50 on: 2011-09-20 22:17:21 »
No parts. It is meant to be a whole experience.

Tenko Kuugen

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Re: Project Bombing Mission Gallery
« Reply #51 on: 2011-09-23 04:12:40 »
so I will have to break it. Well, that works for me. I don't really mind. No offense, but not everyone likes really everything.

Timu Sumisu

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Re: Project Bombing Mission Gallery
« Reply #52 on: 2011-09-24 18:34:05 »
No offense, but not everyone likes really everything.
;D

They will... They will

Tenko Kuugen

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Re: Project Bombing Mission Gallery
« Reply #53 on: 2011-09-24 20:37:01 »
;D

They will... They will

Not to start a shitstorm, but you'll never make a chibi-model I will like. Simply because I don't like the chibi models. Thats why I will replace the chibi models.

Hellbringer616

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Re: Project Bombing Mission Gallery
« Reply #54 on: 2011-09-25 00:50:13 »
Well. Guess you're SOL then, Or make the models and ask the guys here to include them in their installer.

sl1982

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Re: Project Bombing Mission Gallery
« Reply #55 on: 2011-09-25 01:08:18 »
That will not happen. It is not canon so it will not be part of the project.

Tenko Kuugen

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Re: Project Bombing Mission Gallery
« Reply #56 on: 2011-09-25 03:00:18 »
Well. Guess you're SOL then, Or make the models and ask the guys here to include them in their installer.

Uh, I can just patch the game and then swap out the chibi models? It's not like I am demanding anything from the project here. I'm not saying "dont make them chibis" but "I'll swap them out"
People who like the chibis and make them, more power to you, but I'll do my own thing if it's okay. I get what sl means when he says it's meant to be a whole experience but honestly, to each what they like best.

Hellbringer616

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Re: Project Bombing Mission Gallery
« Reply #57 on: 2011-09-25 14:33:21 »
What i meant is you yourself will need to scale and adjust the battle models.

Tenko Kuugen

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Re: Project Bombing Mission Gallery
« Reply #58 on: 2011-09-25 17:09:18 »
That or I use other models. Let's just stop this discussion here. You get what I meant, thats all I wanted to achieve.

Timu Sumisu

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Re: Project Bombing Mission Gallery
« Reply #59 on: 2011-09-27 04:57:03 »
I was just being silly guys! I was insinuating our chibis will be soooo awesome, everyone will want them!

But yes, ppl can play how they like

PitBrat

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Re: Project Bombing Mission Gallery
« Reply #60 on: 2011-09-27 05:04:49 »
When APZ releases his new chibi Cloud, I'm definitely switching to chibi.
Once you go chibi, you won't go PRP.
I'm sure that chibi models will fit much better to the scale of these field scenes.

GodGundam

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Re: Project Bombing Mission Gallery
« Reply #61 on: 2011-09-27 13:06:53 »
Quote
When APZ releases his new chibi Cloud, I'm definitely switching to chibi.
Once you go chibi, you won't go PRP.
I'm sure that chibi models will fit much better to the scale of these field scenes.

I agree with this, too many NPCs to edit to fit a different scale. It's why I don't use the battle models for field models in my current replay of the game. Just makes the game feel off.

On another note, I do like the progress on this remake so far. Especially the monster models, you guys really have an eye for a nice texture style. I'd love to see some updates soon

SpooX

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Re: Project Bombing Mission Gallery
« Reply #62 on: 2011-09-28 22:40:35 »
....too much text between the images..... discussion should be elsewhere...

more train parts...


 8-)

more to follow...

sl1982

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Re: Project Bombing Mission Gallery
« Reply #63 on: 2011-09-28 22:47:05 »
That is very nice looking

SpooX

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Re: Project Bombing Mission Gallery
« Reply #64 on: 2011-09-28 22:53:18 »
... and the inside of the wagon...



 8-)

anaho

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Re: Project Bombing Mission Gallery
« Reply #65 on: 2011-12-07 21:32:30 »
Will do this scene.
But judging by its complexity it´s unlikely that this will be finished soon.

http://img856.imageshack.us/content_round.php?page=done&l=img856/5927/66656521.png

Covarr

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Re: Project Bombing Mission Gallery
« Reply #66 on: 2011-12-07 22:18:30 »
Didn't sl already do that area?

sl1982

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Re: Project Bombing Mission Gallery
« Reply #67 on: 2011-12-07 23:37:45 »
I did. But I cannot texture and we were unable to get the maya file into blender so he could texture it.

SpooX

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Re: Project Bombing Mission Gallery
« Reply #68 on: 2011-12-31 16:02:43 »



...not dead, just too busy...

but here a little update...just before the end of this year  8-)

For everyone here: have a nice and healthy 2012.

 8-)

BlitzNCS

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Re: Project Bombing Mission Gallery
« Reply #69 on: 2011-12-31 16:58:58 »
Looking immense, SpooX - This gives me hope for getting Bombing Mission finished at some point next year!
Bring on 2012 for TA!

anaho

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Re: Project Bombing Mission Gallery
« Reply #70 on: 2012-01-23 15:05:35 »
Just to have a little update:


Been going back and forth on this, that is why there is so little progress. The original was "very detailled" in that small resolution but when you look at it under close inspection, most of it is A) just textures and B) blatantly reused.
Apart from that you cant really see what is what so I just model something in place. Note that the door at the end  has 10x more polygons than the whole scene so far. It will be summer until this is finished if I continue at that quality.
Hope you like it.

Hellbringer616

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Re: Project Bombing Mission Gallery
« Reply #71 on: 2012-01-23 15:14:17 »
Forgot to post the image :P

Timu Sumisu

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Re: Project Bombing Mission Gallery
« Reply #72 on: 2012-01-25 00:10:59 »
pics or it didnt happen

anaho

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Tsunamix

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Re: Project Bombing Mission Gallery
« Reply #74 on: 2012-01-25 14:24:49 »
Is this out yet?? Im a tad confused. is there any way to just save the images and import them to files?