Project forums > Team Avalanche
Official Team Avalanche Suggestion Thread
Clodus:
Would there be any way to re-do the fmv's? Considering it seems almost impossible to do I really think the answer will be no, but at the same time once everything's done, will there be any way that anyone would be able to improve those fmv's without replacing them with those darn blasted Advent Children clips? =P
Mod edit: It is something we are going to attempt to do once we have more game assets completed.
Con't: once the backgrounds and characters are made, some time will be put into animation, and we'll try n make the fmvs just like square did way back when.
Oh, another thing I forgot to ask is about the mini-games. Will the maps, models and what-not be redone as well?
Its something we /want/ to do, and will try our best, but many of them are rather.... challenging to modify, simply cuz we dont know what the hell half the pieces are, for example in the motorcycle event, there are a bunch of objects that are more er less boxes, and ingame are probably peices of buildings and the environment, but its hard to tell.
I've seen some depth within the new field backgrounds in the reactor/bombing mission. Will you be keeping the depth of the textures? And will you be pretty much re-working the walking "meshes?"
Bosola:
*Will the attack / hit effect textures (the puffs of smoke from an MP's heels, the yellow flash on the victim's body, etc.) be updated also?
Yes
*Will enemy flinch animations be augmented and expanded?
As of right now we are not changing any animations. Maybe in the future
*Is it feasible to improve the drop shadows of vanilla FF7?
Are you referring to the shadows under the battle models? If so, then yes aali is working on implementing true lighting and shadows, which hopefully will work with any FF7 (TA or non)
*Will battle backgrounds still have their meshes (?) tweaked (see: the way Leviathan's tsunami stops at the edge of the fight platform in the Scorpion encounter, etc.)
Please provide a little more information on what you are asking. I'm not sure what you mean.
Ryusaizo:
If I remember correctly the PS version of the FMV's look a lot better than the PC, is it possible to just replace them. That way you wont have to do much work and add onto your project list.
It would, but it wouldn't look as nice as rerendered FMV's
{To keep the clutter down X3}
I did not think of that, thanks for telling me :3
AngeBleu:
I play FF7 French so I would know if it's possible to make French Font ?
Thanks in advance ^^
Probably, but it is not something I have the time to do right now.
Tenko Kuugen:
I remember seeing that someone created a 'new' highwind model from scratch. Now the question is, will you also overhaul the vehicles? In particular, the buggy. It looks... well, I'm not quite sure what it actually does look like in the original. Also the submarine ( not that important since we rarely see it )
I am also aware of the improved diamond weapon world-map model. will be same be done for ultima, ruby and emerald weapon? ( ruby is rather pointless I guess, and that effort is better placed somewhere else but Ultima and Emerald we see a lot )
I already asked this in another thread, but for completetions sake, I shall do so here again. I see there is an custom Aerith model in the works, and we already have plenty of clouds and a nice Barret. Are there any plans for the remaining members of the cast? I remember seeing a Red 13 model being in the works by someone. edit: nvm, I'm too stupid to search and read.
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