Wow Timu! Not that I don't appreciate your critical analyzation skills, but wait until I've actually finished the face before you critique it!
(Or maybe I'm just being defensive, although I guess I shot myself in the foot for posting something that's not concrete yet) Just wanna get people excited
At this point I'm designing his face's edge flow rather than getting to the pushmepullyou of making it look really recognizable yet. (Although i can't help but notice that everytime I post a progress I'll look at it and fix a few things immediately after looking at it in the thread. Like the stronger cheek bone
Trust me though, a well placed 5gon and tri here and there will subdivide into quads just fine if you know where to place them (Plus I model a thousand times faster when I'm not trying to fix everything into quads, it's like a weight that's been lifted off my shoulders) It's an ongoing debate among the pro's in the industry. Steven Stahlberg has been modeling professionally since I was playing pokemon in middle school, and he's okay with it: http://www.androidblues.com/
That's good enough for me!
All that said... I really do appreciate your ability to analyze and always have
I'll ask you when I want you to unload and let me have it!