Author Topic: [WIP] Music Mod to not use FF7Music (FF7)  (Read 6272 times)

Vgr

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[WIP] Music Mod to not use FF7Music (FF7)
« on: 2011-02-19 16:04:28 »
I want to make a new LGP file that will contain new musics and so Ficedula won't be needed to have new musics. I just want to make sure that this is clear : There will be no music of FF7 in this LGP file. Music from FF8, FF9 and FF7 Origins (in French, but VERY good music). You can give me ideas but if this isn't from FF8/FF9/FF7 Origins make sure to give me a .MID file of that song (not a fake one - I will instantly know if this is a fake one).

Q : Your project is stupid! FF8/FF9 and FF7 don't have the same kind of music at all!
A : Buy a flight ticket and come tell this face-to-face. (Joke) In fact, all these songs can be replaced. Some songs don't fit as good as the original, like Barret's theme, but there is always some songs that can do the work anyway ;)

Q : I don't know what kind of music is there in FF7 Origins.
A : I'll upload the songs soon.

Q : Why do you make that?
A : I was a little bored and my FF7Music didn't work anymore, so I came to this idea.

Q : I have an idea of a song, but couldn't find any .MID file of it. What should I do?
A : Tell me the name of the song, where it comes from and other things like that. It's better to give a non-working idea rather than not giving a working idea.

Awaiting for your impressions :)
« Last Edit: 2011-02-21 16:19:08 by Vgr255 »

Kίпg Ģµяµ

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Re: [WIP] Anti-Ficedula Music Mod (FF7)
« Reply #1 on: 2011-02-19 16:24:00 »
Maybe it'd be easier to reinstall FF7music...?

kela51

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Re: [WIP] Anti-Ficedula Music Mod (FF7)
« Reply #2 on: 2011-02-19 16:50:00 »
 :o...

Vgr

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Re: [WIP] Anti-Ficedula Music Mod (FF7)
« Reply #3 on: 2011-02-19 16:51:57 »
Maybe it'd be easier to reinstall FF7music...?

Well. I did. Anyway. Ideas?

kela > t'as rien à dire? :P

Dark_Ansem

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Re: [WIP] Music Mod to not use FF7Music (FF7)
« Reply #4 on: 2011-03-13 08:40:30 »
FFVII Hurry - FFX Hurry

Vgr

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Re: [WIP] Music Mod to not use FF7Music (FF7)
« Reply #5 on: 2011-03-13 13:17:13 »
Ya, good idea, but can't find any midi corresponding to that...

Kompass63

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Re: [WIP] Music Mod to not use FF7Music (FF7)
« Reply #6 on: 2011-06-30 00:02:08 »
Hi

the MIDI-Sound will not work correct under Win 7! After Reactor 1 explosion the sound will fadeout and for a while no Sound is there. It's not a good Idea to create new MIDI's for not correct working Device!

Kompass63

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Re: [WIP] Music Mod to not use FF7Music (FF7)
« Reply #7 on: 2011-06-30 01:45:46 »
Hi

I'm using Win 7 and it works fine! After three months of inactivity it's not a good idea to dig that topic up. There is a PM option for a purpose. If you don't like the idea, nobody forces you to use it!

Vgr255

Kompass63

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Re: [WIP] Music Mod to not use FF7Music (FF7)
« Reply #8 on: 2011-07-02 12:00:12 »
Hi Vgr,

Sorry, you have missunderstood me!
I don't want to "dig" your topic!
I find it a really nice idea to make some new MIDI's but there are Problems with the Microsoft GS Wavetable Synth. I've look the I-Net for now a Week to solve this Problem, but nothing relay usable found. If you have a solution for that Problem, tell me please.

LoopBe1 didn't work for me, i don't know why, bassmididrv cannot fade in or fadeout, VirtualMIDISynth is the same.

If i have you offend, i am apologize me.

Please read this:
http://forums.qhimm.com/index.php?topic=11426.msg157934#msg157934

http://forums.qhimm.com/index.php?topic=7300.msg89303#msg89303

Vgr

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Re: [WIP] Music Mod to not use FF7Music (FF7)
« Reply #9 on: 2011-07-02 12:17:33 »
Ok, but sorry, I really cannot help you.