Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 953154 times)

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #2400 on: 2013-11-27 15:19:21 »
Hey, no problem! Keep bringing it to me until its perfect, I'm happy to adjust.

Uploaded to the folder in question, if there's still problems I'll be happy to fix them up!

(They may still be a little wonky, I may have to completely redo the base circles, but I want to see if these work.)
« Last Edit: 2013-11-27 15:22:06 by mugenginga »

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2401 on: 2013-11-27 15:27:06 »
Yup that's fine, but like me yours have become corrupted.  The circle is probably going to need to be remade but the icon and dimensions are perect.

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #2402 on: 2013-11-27 15:32:02 »
Yeah, I worried a bit about that. I'll fix it right up, now that I know the 'process' it's really just a matter of drawing another circle (the reason why is probably because it was never a perfect circle, I'll make it be so on the redo).

ThunderPeel2001

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Re: The Reunion [IN PROGRESS]
« Reply #2403 on: 2013-11-27 16:57:32 »
I'm guessing the font doesn't allow for any alpha transparency on the edges of the images?

EDIT: I spent about an hour throwing together some PS buttons -- I thought it would be pretty easy to do compared to the 360 buttons (which are transparent). Not at all! Even little buttons like this are really tricky! Oh well.

But I was wondering: I'm guessing there's no anti-aliasing allowed, so the buttons have to come in this form...?



I.e. Hard edged transparency.

As opposed to this form...



(Anti-aliased edges.)
« Last Edit: 2013-11-27 18:17:31 by ThunderPeel2001 »

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #2404 on: 2013-11-27 18:04:38 »
I'm guessing the font doesn't allow for any alpha transparency on the edges of the images?

EDIT: I spent 45 mins throwing together some PS buttons -- I thought it would be pretty easy to do compared to the 360 buttons (which transparent). Not at all -- even little buttons like this are really tricky!

But I was wondering: I'm guessing there's no anti-aliasing allowed, so the buttons have to come in this form...?



I.e. Hard edged transparency.

As opposed to this form...



Anti-aliased edges?

Did you take a look at the example picture that Dan put up showing the buttons 'in-game'? The edges are smooth, which I think (may be wrong here, though) answers your question.

EDIT: Here's the image so you don't have to dig it up, and keep in mind the artifacts and spacing issues around the buttons are something Dan'll fix by final release: https://dl.dropboxusercontent.com/u/36889302/FF7/FontButtons.png
« Last Edit: 2013-11-27 18:08:38 by mugenginga »

ThunderPeel2001

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Re: The Reunion [IN PROGRESS]
« Reply #2405 on: 2013-11-27 18:10:03 »
Ah, thanks! I couldn't find that image.

Looking at it, I wonder if that was a) A mock-up or b) Dan has softened the edges so they look OK against dark blue (unfortunately, in that case, should anyone deviate and make their menus say, yellow, they will have harsh edges). If not, it's pretty sweet if you're able to have alpha-transparency like that!

Thanks again.
« Last Edit: 2013-11-27 18:11:40 by ThunderPeel2001 »

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #2406 on: 2013-11-27 18:13:15 »
I tested them on a variety of colors, and one of the earlier runs of these were actually problematic against dark backgrounds, so we've already thought of things like that.

And the image is actually a screenshot from the PC game after Dan has fiddled with the text.  Basically it was to show how the buttons looked in game thus far, and we've worked together to improve them several times since then already.

And no worries. ^_^

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2407 on: 2013-11-27 19:23:24 »
The ones mugenginga has done are not aliased as good as that one (and ff7 will accept such graphics antialised and transpatent due to Aali's driver... mostly), but the style of mugenginga's go with the game well and the slight jaggedness that does exist is negligible.  None of us here are graphic buffs and the job that's been done is more than sufficient.  If anyone with true graphics credentials (like FeliX) think they can do a better job at the end, I'd be open to comparisons in game (once they had swapped out ours for theirs). :)

As I said though, the way it's looking here, I'd be more than happy to stick with these.
« Last Edit: 2013-11-27 19:35:04 by DLPB »

ThunderPeel2001

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Re: The Reunion [IN PROGRESS]
« Reply #2408 on: 2013-11-27 20:18:54 »
I wasn't offering these as alternatives :) I threw them together as a test (in case I decide to my XBox Controller versions) and to ask how such buttons should be presented.

I do happen to be a "graphic buff" being a Graphic Designer for the past 12 years ;) I'm trying to establish how best to get button graphics ready for use in game. Unfortunately I'm still struggling to understand your process and how the files need to be prepared for insertion into the game. If alpha-transparency is indeed acceptable (as you seem to be saying it is) are you using PNG-24 before inserting them into the font?

Also, what tool are you using to create this font? I don't have any experience creating such fonts, unfortunately. Thanks.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2409 on: 2013-11-27 20:54:17 »
My apologies.
You don't need to create fonts.  The graphic itself is on the font sheet (just plonked on a png as a  graphic which I can supply when I have finished).  If you feel up to making these better then I am more than happy for you to have a shot at it.  Of course you'd have to wait for touphscript to update the font codes so you can test how it looks in game. 

You can also do the xbox one too, I'd credit you of course.  These do look pretty good though, I have to say, so you may not feel the need to do the ps one.

« Last Edit: 2013-11-27 21:09:44 by DLPB »

ThunderPeel2001

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Re: The Reunion [IN PROGRESS]
« Reply #2410 on: 2013-11-27 22:06:08 »
Great, thanks very much. I look forward to seeing the final font sheet!

If anyone wants to mess around with what I began with, the layered PSD is here:
https://dl.dropboxusercontent.com/u/30449117/PS-Buttons-Transparent.psd


DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2411 on: 2013-11-28 18:11:08 »
https://dl.dropboxusercontent.com/u/36889302/FF7/FontButtons.png

There are still some centring issues here for me to sort (L1,R1 etc need moving right), but this is essentially the finished look.  Every button has been blurred to make it look better in game, and slight tweaks used.

The only issue that I can now see with the graphics is the square button.  The square is not centred properly.  To fix, I think the bottom right side and bottom need moving in 1 pixel (which will also keep it square) and then the whole thing shifting right by 1 pixel.

I'm very happy with it tbh!
« Last Edit: 2013-11-28 18:26:58 by DLPB »

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2412 on: 2013-11-28 22:27:24 »
And it's done.  Here is an actual working example from the Reunion's Retranslation Project.  touphScript will autosize the box correctly.  I am now going to update BoxFF7 to take into account the new font codes.

https://dl.dropboxusercontent.com/u/36889302/FF7/FontButtonsInGame.PNG

yeah, these are definitely good enough.  I'm sticking with them.  Good job, mugenginga.

Two possible things that might need looking at

1.  Triangle might need making slightly smaller (see real psx pad) but this is minor issue
2. Square icon is slightly off centre, too much to the left, and possibly 1 pixel too low.  you may have to resize slightly.
« Last Edit: 2013-11-29 00:06:16 by DLPB »

ThunderPeel2001

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Re: The Reunion [IN PROGRESS]
« Reply #2413 on: 2013-11-29 16:34:22 »
I noticed something in the screenshots -- the buttons are no longer round...? Weird.

The red circle is perfectly round -- but something is making mugenginga's buttons slightly squished:



I guess hardly anyone will notice it, but it's a bit weird. If you're having difficulty perfectly centering things by one or two pixels, this may be the culprit.

« Last Edit: 2013-11-30 00:26:46 by ThunderPeel2001 »

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #2414 on: 2013-11-30 12:35:12 »
@Dan Sooo is that an official request to adjust the triangle and square buttons? XD

@Thunder - They look round to me o_0. But if Dan wants me to fiddle with it more I'll be happy to. What's throwing it off is probably the shading underneath.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2415 on: 2013-11-30 14:04:04 »
They may be very slightly off round but that's probably due to the blur(?).  You can't tell in game at any rate :) 

ThunderPeel2001

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Re: The Reunion [IN PROGRESS]
« Reply #2416 on: 2013-11-30 14:34:31 »
The buttons (at least in the screenshot) are 31x32. So, like I say, if something looks a pixel or two off horizontally (like the Square button you mention, Dan), it may be because of this, and not because of anything mugenginga is doing. Just a thought.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2417 on: 2013-11-30 15:01:39 »
I've gone round it in adobe and it is circle...  it's probably just warped by the blur or by the game :)  Only slight tweaks need to be done now luckily.

ThunderPeel2001

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Re: The Reunion [IN PROGRESS]
« Reply #2418 on: 2013-11-30 23:11:03 »
it's probably just warped by the blur or by the game :)

Yes, that's exactly what I've been saying.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2419 on: 2013-11-30 23:19:41 »
The point I was making was the icons are off centre even on the originals and that's the fault of the originals. It's exaggerated in game which is why a lot of tweaking has needed to be done.


https://dl.dropboxusercontent.com/u/36889302/FF7/test2.PNG

Meanwhile, what do you think of Yellow?  I think blue is still better but didn't want it to clash with X
« Last Edit: 2013-12-01 02:43:01 by DLPB »

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #2420 on: 2013-12-01 03:45:07 »
The point I was making was the icons are off centre even on the originals and that's the fault of the originals. It's exaggerated in game which is why a lot of tweaking has needed to be done.


https://dl.dropboxusercontent.com/u/36889302/FF7/test2.PNG

Meanwhile, what do you think of Yellow?  I think blue is still better but didn't want it to clash with X


I think yellow looks awful, actually. XD

Have you tried grey? It would blend well with the L, R, and Select/Start buttons. But if it's between blue and yellow, DEFINITELY blue imo.

DLPB_

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Re: The Reunion [IN PROGRESS]
« Reply #2421 on: 2013-12-01 04:24:19 »
Good idea.

And remember to get me modified Triangle (slightly smaller centred triangle) and recentred square (1 pix higher and possibly to right.  Doesnt have to be a perfect square if you need to cheat)  :P

knightsoftheround

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Re: The Reunion [IN PROGRESS]
« Reply #2422 on: 2013-12-01 04:39:26 »
I'll have those for you tomorrow, I should be in bed right now. XD

Salk

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Re: The Reunion [IN PROGRESS]
« Reply #2423 on: 2013-12-01 06:37:13 »
I agree with mugeninga.

No no to yellow. I don't think choosing blue causes any real issues so I'd keep that.

ThunderPeel2001

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Re: The Reunion [IN PROGRESS]
« Reply #2424 on: 2013-12-01 22:41:33 »
There's always white...?