Author Topic: The Reunion  (Read 130331 times)

ProtoX

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Re: [REL] Menu Overhaul Project
« Reply #200 on: 2011-06-28 23:47:12 »
it might be windows 7 issue then. any who gonna stop playing ff7 till windows 7 sp2 comes out perhaps then it might work

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #201 on: 2011-06-28 23:53:04 »
If 1 exe works and another doesnt, that means something has happened to exe.

If this is so send me it.

ProtoX

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Re: [REL] Menu Overhaul Project
« Reply #202 on: 2011-06-28 23:56:47 »
If 1 exe works and another doesnt, that means something has happened to exe.

If this is so send me it.
look i just tryed that earlyer again with the an unmodded ff7.exe and had the same thing so its obviously my system is making it crash.

Kίпg ̵яµ

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Re: [REL] Menu Overhaul Project
« Reply #203 on: 2011-06-28 23:59:53 »
I keep crashing whenever I try to talk to someone. The error msg pops up before the dialog box appears. 

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #204 on: 2011-06-29 00:09:09 »
I keep crashing whenever I try to talk to someone. The error msg pops up before the dialog box appears.

And after this mod?  Explain what things you have installed on the exe and if it is an 1.02 english version.

Kίпg ̵яµ

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Re: [REL] Menu Overhaul Project
« Reply #205 on: 2011-06-29 00:16:28 »
I've installed: Fixes - Sense Limit and Game Cheats - Save and PHS anywhere

And yes I am running on 1.02, the English version

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
ERROR: failed to set fullscreen mode
INFO: Intel Intel 945GM 1.4.0 - Build 4.14.10.4543
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: VBO not supported
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: Found swap_control extension
INFO: NPOT textures not supported
INFO: Max texture size: 2048x2048
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: No NPOT texture support
ERROR: init_indirect failed, scaling and postprocessing will be disabled
INFO: internal resolution clamped to 640x480
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files\Final Fantasy VII\Movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Final Fantasy VII\/mods/DK/cr/opback_d_00.png
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Final Fantasy VII\/mods/DK/cr/opback_e_00.png
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Final Fantasy VII\/mods/DK/cr/opback_f_00.png
ERROR: GL_INVALID_VALUE
INFO: C:\Program Files\Final Fantasy VII\Movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712
INFO: slow output format from video codec mpeg4; 0
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: NPOT textures not suppported, will not be able to load C:\Program Files\Final Fantasy VII\/mods/DK/menu/buster_00.png
ERROR: GL_INVALID_VALUE
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
ERROR: NPOT textures not suppported, will not be able to load unknown
set music volume: 127
ERROR: GL_INVALID_VALUE
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: GL_INVALID_VALUE
ERROR: unhandled exception
« Last Edit: 2011-06-29 00:29:26 by Fµsïøn »

kranmer

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Re: [REL] Menu Overhaul Project
« Reply #206 on: 2011-06-29 00:42:54 »
@Fµsïøn
try setting your resoultion to 1024x1024 then run the game and see if you have the same problem.
Also send your EXE to us if your still having problems so we can have a look at it
« Last Edit: 2011-06-29 00:52:34 by kranmer »

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #207 on: 2011-06-29 01:12:50 »
Your graphic card seems to be having issues with the new textures.

pyrozen

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Re: [REL] Menu Overhaul Project
« Reply #208 on: 2011-06-29 01:31:02 »
looks like your integrated graphics threw up when the driver started, notice how not a single feature is available.
did you make sure to setup the config file correctly? I have crap intel GMA graphics in my laptop and it plays just fine with all the same mods that you are using. Try setting up the driver again from ff7config.exe and make sure you have properly chosen your options within the ff7config file. Outside of that...try updating your GFx drivers?

philman

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Re: [REL] Menu Overhaul Project
« Reply #209 on: 2011-06-29 01:45:11 »
DLPB i find a issue when i installed this mod,all worked fine but 2 sub menus from status menu disappeared and when i go to a battle,FF7 crashed.Looks like the problem happened because 9999 break patch,i put the original 1.02 US Patch without changes and status menu worked and i was able to have battles again.

Hint: put the original 1.02 US Patch and install Menu Overhaul again and try see issues guys,i mean,maybe the problem i find can happen because some patches (9999 break patch for example),i don't know if this problem i found is just because 9999 break patch but at least is solved,i thought more people will find it. :(

Good work on menu overhaul DLPB  ;)

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #210 on: 2011-06-29 01:49:09 »
Clearly stated on the first post that 9999 patch isn't done yet.  This mod will come with its own based on it.  Adding 9999 patch OR using aalis 9999 patch is not compatible with this mod.

I have added a FAQ and a "what NOT to do" section on first post.  I suggest everyone reads it. :)

-------

as for sub menus...  I am not sure why they would disappear.  Explain?
« Last Edit: 2011-06-29 02:06:45 by DLPB »

philman

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Re: [REL] Menu Overhaul Project
« Reply #211 on: 2011-06-29 02:46:16 »
ok,but i say this problem was solved when i put 1.02 US Patch again.

http://imageshack.us/photo/my-images/714/menuoverhaul1.png/

sub menus (2 and 3)

http://imageshack.us/photo/my-images/692/menuoverhaul2.png/

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #212 on: 2011-06-29 02:58:04 »
that still has the 9999 patch added.  Try again with a clean 1.02 exe. 9999 patches are NOT supported.
« Last Edit: 2011-06-29 03:21:25 by DLPB »

robolink

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Re: [REL] Menu Overhaul Project
« Reply #213 on: 2011-06-29 03:56:58 »
DLPB, your Mod is working perfectly (other than the already stated scrolling text issue.) I suggest just updating the "things not to do" and make sure to make it clear whats necessary to run the mod then just only reply to people with issues not related to listed things.

If there is an issue after installation over a clean installed FF7 with the 1.02 and the latest Aali custom driver than its most likely an issue with the computer. You might add a note to update graphics drivers? Also might want to add in the recommended resolution if one has an issue (the one you posted to me) Even know I didnt use it because I didnt need it. Iuno.
« Last Edit: 2011-06-29 03:59:48 by robolink »

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #214 on: 2011-06-30 00:56:38 »
Menu Overhaul Project M002

Fixes:

1.  Installer bug fixed.  The installer will no longer carry out an install operation before the uninstall operation.
2.  World map graphics by Team Avalanche added.
3.  break 9999HP limit support added.
4.  Break 9999HP external patch no longer ruins installation.
5.  Password for archive is READMENOW.  Read the Readme.  If you read this...

Known issues:

1.  Text scrolling is broken in dialogue.
2.  Installer shows incorrect file sizes.  This is not my bug and has been reported.
3.  Aali's driver breaks the menu fade and critical hit effect.

Next:

1.  A few niggling alignment issues will be fixed, including world maps placement on screen.
2.  FeliX Leonhart's tweaks added.
3.  Hopefully dialogue scroll issue fixed
4.  Possible change and option to correct flevel based on Luksy's touphScript


« Last Edit: 2011-06-30 01:23:18 by DLPB »

pyrozen

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Re: [REL] Menu Overhaul Project
« Reply #215 on: 2011-06-30 01:27:17 »
i've been waiting forever for this particular release! just installed it and everything looks great, you have done an amazing job!

sl1982

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Re: [REL] Menu Overhaul Project
« Reply #216 on: 2011-06-30 01:44:54 »
Whats the password for this? It's not working.

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #217 on: 2011-06-30 01:54:42 »
troll  ;D .  In other news, download is down until I fix this uninstall issue.  002b be up soon.

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #218 on: 2011-06-30 02:12:26 »
Menu Overhaul Project M002a

Fixes:

1.  Installer bug fixed.  The installer will no longer carry out an install operation before the uninstall operation.
2.  World map graphics by Team Avalanche added.
3.  break 9999HP limit support added.
4.  Break 9999HP external patch no longer ruins installation.
5.  Password for archive is READMENOW.  Read the Readme.  If you read this...
6. Fixed uninstall and reinstall issue.

Known issues:

1.  Text scrolling is broken in dialogue.
2.  Installer shows incorrect file sizes.  This is not my bug and has been reported.
3.  Aali's driver breaks the menu fade and critical hit effect.

Next (M003):

1.  A few niggling alignment issues will be fixed, including world maps placement on screen.
2.  FeliX Leonhart's tweaks added.
3.  Hopefully dialogue scroll issue fixed
4.  Possible change and option to correct flevel based on Luksy's touphScript


« Last Edit: 2011-07-23 01:02:12 by DLPB »

philman

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Re: [REL] Menu Overhaul Project
« Reply #219 on: 2011-06-30 03:42:37 »
great i can use 9999 break patch again,i hope the next release be the last,you should worked so much.

EDIT: id*ot question Sorry DLPB for make you read it.
« Last Edit: 2011-06-30 04:02:29 by philman »

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #220 on: 2011-06-30 03:53:53 »
Philman, I am not answering your question because it is answered 10 times in last few posts, is in the readme and the first post.

edit:  thank you for removing it :P  Now install the mod and enjoy.
« Last Edit: 2011-06-30 04:03:20 by DLPB »

-Ric-

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Re: [REL] Menu Overhaul Project
« Reply #221 on: 2011-06-30 04:16:14 »
3.  break 9999HP limit support added.

amazing, thanks for sharing! And thanks to everybody who helped/still is helping u with this!
« Last Edit: 2011-06-30 04:18:03 by -Ric- »

SabreSoul

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Re: [REL] Menu Overhaul Project
« Reply #222 on: 2011-06-30 10:21:19 »
Hi DLPB  :) thanks for your fantastic project !
I love the sleek new menu now! However I'd like to know if it's possible to not install the battle menu as I prefer the old one with transparency applied
I've checked the FAQ in the beginning of the thread but couldn't find an answer and checked/unchecked the option in the installer but i still have the FFX style battle interface applied! Thanks

srsmklt

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Re: [REL] Menu Overhaul Project
« Reply #223 on: 2011-06-30 12:57:17 »
GREAT WORK MAN!
i love your work. keep it up  :mrgreen:

DLPB

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Re: [REL] Menu Overhaul Project
« Reply #224 on: 2011-06-30 13:47:44 »
Hi DLPB  :) thanks for your fantastic project !
I love the sleek new menu now! However I'd like to know if it's possible to not install the battle menu as I prefer the old one with transparency applied
I've checked the FAQ in the beginning of the thread but couldn't find an answer and checked/unchecked the option in the installer but i still have the FFX style battle interface applied! Thanks

You didn't check hard enough :)  It is on the to do list but I may not bother as it is a ton of work for little reward.  It depends how much time I have and how I feel later on.  FFIX interface is first (and it won't support 9999 HP break limit).

Also it is impossible to uncheck FFX option at the moment.
« Last Edit: 2011-06-30 17:46:08 by DLPB »