Author Topic: [FF7] Original and Outdated Tutorial - Bootleg Configurator  (Read 1260491 times)

kman1981

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2025 on: 2012-11-07 02:15:52 »
Hello Everyone,


I think this is my first post here...known about the Qhimm forums forever, just cant remember if I've ever posted lol. Anyways, I've finally gotten through this entire thread looking for a specific answer but haven't found it.

I've got the 2012 release of the game, used the Kranmer mod to convert it, and installed the entire bootleg 0039. I initially had some issues getting the game to start, and after trying numerous options that I found here, I just did a full reinstall.

Now, I can get the game to start, but as soon as I press ANY button, the game crashes.  The error message is:

Oops! Something very bad happened.
Wrote crash.dump to FF7 install dir.
Please provide a copy of it along with APP.LOG when reporting this error.
Write emergency save to save/crash.ff7?

Here is my APP.LOG:

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GTX 590/PCIe/SSE2 4.2.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
GLITCH: Unable to turn on vsync
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 1920x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\FINAL FANTASY VII 2012\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\FINAL FANTASY VII 2012\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: unhandled exception

I feel like an idiot..not sure how to attach a file (crash.dump). Anyways, hoping someone can shed some light on why I'm crashing. Last but certainly not least, thanks to Pit and everyone else for putting this all together...there are people who make a ton of money to do what you guys are doing, presumably for free. Thanks again,

Shaun

kman1981

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2026 on: 2012-11-08 01:46:40 »
Is anyone still following this thread?  8)


Still not having any luck. I've uninstalled/reinstalled probably half a dozen times now. Each time I run the BFE I get a few alerts through Security Essentials, and a few notepad files popup with errors, not sure if either of those are relevant. I understand the security alerts are safe and should be ignored.

Also, I tried using the old PC version of FF7 as well. Installed it, ran BFE, and I'm getting the exact same error and result. The game will open, but if I press any button it crashes and gives the "Oops.." message.  Both versions of the game (Original and 2012 release) run fine until I install the mods, so it's got to be something in there that is causing a conflict. I've got a Windows machine, 7 Pro x64, NVIDIA card and Intel CPU, if any of that makes a difference.

 If anyone is reading this thread still any input would be greatly appreciated!

Shaun
« Last Edit: 2012-11-08 01:49:44 by kman1981 »

EQ2Alyza

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2027 on: 2012-11-08 03:53:26 »
Kman, it's really close to the next release. I think most are burnt on problem solving 0039. Here's to a perfect 0040 release  :)

kman1981

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2028 on: 2012-11-08 05:08:58 »
EQ, thank you, and yes I can see how that would be the case. I'll stand by until 0040 is released, see if I have any luck with it. Thank you,

Shaun

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2029 on: 2012-11-08 05:48:55 »
Keep in mind that Intel video cards are not compatible with Bootleg.

I correct the base models conflict.
There are a lot of model choices in .040.
Cloud has 22 field models and 10 battle models!

I still need to fix all the presets.

Remix is still required for a few options.
I never found a working link to the OCRemix tracks.

Also, does anyone know what movies the Remix uses?
I believe most of them are Grimmy's.

Not much changed in the list . . .
But it took me 4 hours to fix the base models.
.040RC2
Code: [Select]
    Added New APZ Cloud Battle Model in Normal, Dark and Black Uniform: apzcloud_FINAL.rar, apzcloud_DLC.rar
    Added New APZ Cloud Field Model with and without Sword in Normal, Dark and Black: APZ Cloud Field V4.2.rar, black.zip
    Added New APZ Chibi Cloud Field Model in Normal, Dark and Black: Chibi APZ Cloud Beta.rar
    Added BlitzNCS New Chibi Cloud Field Model: NCS_NewChibiCloud.zip
    Added ComplexMultiShader: ComplexMultiShader.zip
    Added Omzy's FacePalmer Fixes: Omzy's FF7 Field Pack.zip, FixedLightingTextures PART1.rar, FixedLightingTextures PART2.rar, FixedMissing Files.rar, FixedSpecialCases.rar, itown1b.zip, ealin_2.zip
    Added Minmin's Transparent Avatars: minatars_1.1.zip
    Added Zendar's Coin Skill Textures: qsvyig.png, zeni_h_00.rar, zeni_h_00.rar, mj0dq1.png, amz5z5.png, Coin.rar
    Added Zendar's Blue Counter Numbers Texture: 2itfspt.png
    Added Missing PSF Music: ff7 missing psfs.zip
    Added Cait Sith Weapons: cait sith weapons.7z
    Added Cloud Weapon Options-- No Change, Dragon Murasame, APZ Buster, APZ Ragnarok, OmniBuster, Oblivion Lovelace: apzbustertexid5.zip, external mods pack0.2.zip
    Added Individual Customization for Cloud Weapons: slayernexts with compiled textures.zip
    Added FMV Cutscene option: No Change
    Added Support of Re-Release Version: FF7 PC New to Old Converter By Kranmer FULL.exe
    Added New Track to Bootleg Soundtrack: 4-18 - Staff Roll (End Credits)-rev5-ff7music.ogg
    Added FeliX Leonhart's World Map Ocean Textures: world.exe
    Added Chibi Reconstruction Models: Chibi Reconstruction 1.5.exe, Mxsters Chibi Reconstruction V1.6.exe, CHIBICON.rar, Cloud.rar, clouddress.rar, Jessie Version 2.rar, Red13 Release.rar
    Added NameSpoofer's Cloud Strife ReModel: CloudRemodel.rar
    Added Whiteraven's AC Barret Battle Model: Whiteraven AC Barret Battle.rar
    Added Whiteraven's AC Tifa Models: Whiteraven Tifa Battle.rar, White Raven Tifa Mod.rar
    Added Whiteraven's Vincent Re-ReModel Battle Model: Whiteraven Vincent Battle.rar
    Added Whiteraven's AC Yuffie Battle Model: Whiteraven Yufie Battle fixed.rar
    Added Whiteraven's HQ Aerith Battle Model: Whiteraven Aerith Battle.rar
    Added Whiteraven's Mature APZ Cloud Battle Model: Whiteraven Apzcloud Mature-Rev.rar
    Added Weemus' FMV Style Models: Weeemus FMV Mod Beta 2.0d.rar
    Added JLOUTLAW's Hypersonic Limit Texture: Hyper Sonic Limit Texture.rar
    Added Bloodshot's Re-Animations: FF7 Re-animated.rar
    Added Recko's Gold Hilt Buster Sword Menu Background: buster_00.png
    Added Recko's Transparent Avatars: Avatars.zip
    Added Missing Hairstyles for High-us Minigame: Cloud and Tifa
    Added JLOUTLAW's Ruby Weapon Retexture: Ruby WEAPON Retexture.rar, Ruby Weapon Retexture Project.zip, Modified Ruby WEAPON Retexture.rar
    Added Bootloader Option to Disable Forced Refresh Rate
    Added Kuugen's Nightmare Overhaul: Nightmare Files 1.rar, Nightmare flevel slim.rar, Nightmare OST.part1.rar
    Added PRP, Rebuilded, Chibi Construction and Dahfa's Chibi Field Model Options for Cloud, Tifa, Barret, Aeris, Yuffie, Cid, Red XIII, Vincent and Sephiroth
    Restored Missing Materia Animations
    Restored Missing Menu Background-- Zendar's AC Buster Sword at Midgar
    Restored MinMin's Missing Avatars
    Restored Missing Dahfa Barret Navy Uniform Field Model (AYFB)
    Revised Bootleg.log
    Revised Avalanche and Remix Model Installation
    Revised Base Model Installation to Recognize NO CHANGE Option for Player Models
    Removed Glitched Field Textures: colne_6
    Updated German Conversion Thanks to Kompass63: gerFF7exe-03.zip
    Updated Gjoerulv's Hardcore Mod to 1.0.6: Gjoerulv-1.0.6.rar
    +Fixed Files Missing From LGP Archives Due to Ulgp Bug: ulgp_v0.7.7z
    +Fixed Translation of DISC_US.LGP
    +Fixed Broken Grimmy's AC Yuffie Battle Model
    +Fixed Grimmy's AC Yuffie always Installs with Grimmy's AC Tifa
    +Fixed Mismatched Enemy Lookup Table when Using Menu Overhaul ReTranslation with some mods: New Spell Names, Aeris Revival, Items Easy, Items Normal and Items Difficult
    +Fixed Crash due to Bootleg Setting Incorrect Sound Device
    +Fixed Crash After Remix When Using APZ Cloud or Timu Sumisu Barret
    +Fixed Missing/Broken Hairstyles for Cloud
    +Fixed Missing Cloud Wields Masamune Models
    +Fixed Broken Timu Barret+Kleyon Field Installation
    +Fixed Missing Summon Menu Command with Menu Overhaul: Hexteditor.zip
    +Fixed Missing Romeo 14 Materia Texture in Normal Mode
    +Fixed Alpha Blending for High-us Models: Cloud, Tifa, Aeris, Red XIII and Barret
    +Fixed Missing Sailor Moon Tifa Weapon
    +Fixed Missing Weapon Textures when No Change Selected for Battle Models
    +Fixed Missing Texture Errors
    Integrated Mods: ComplexMultiShader.zip, FixedLightingTextures PART1.rar, FixedLightingTextures PART2.rar, FixedMissing Files.rar, FixedSpecialCases.rar, ulgp_v0.7.7z, minatars_1.1.zip, qsvyig.png, 2itfspt.png, zeni_h_00.rar, zeni_h_00.rar, ff7 missing psfs.zip, cait sith weapons.7z, dragon buster.7z, Hexteditor.zip, Coin.rar, FF7 PC New to Old Converter By Kranmer V0.2.zip, itown1b.zip, ealin_2.zip, 4-18 - Staff Roll (End Credits)-rev5-ff7music.ogg, gerFF7exe-03.zip, apzbustertexid5.zip, slayernexts with compiled textures.zip, world.exe, Chibi Reconstruction 1.5.exe, Mxsters Chibi Reconstruction V1.6.exe, CHIBICON.rar, Cloud.rar, clouddress.rar, Jessie Version 2.rar, Red13 Release.rar, Whiteraven AC Barret Battle.rar, Whiteraven Tifa Battle.rar, White Raven Tifa Mod.rar, Whiteraven Vincent Battle.rar, Whiteraven Yufie Battle fixed.rar, Weeemus FMV Mod Beta 2.0d.rar, CloudRemodel.rar, Hyper Sonic Limit Texture.rar, FF7 Re-animated.rar, Whiteraven Aerith Battle.rar, apzcloud_FINAL.rar, apzcloud_DLC.rar, APZ Cloud Field V4.2.rar, black.zip, Chibi APZ Cloud Beta.rar, NCS_NewChibiCloud.zip, Whiteraven Apzcloud Mature-Rev.rar, Avatars.zip, Barret.zip, Ruby WEAPON Retexture.rar, Ruby Weapon Retexture Project.zip, Modified Ruby WEAPON Retexture.rar, external mods pack0.2.zip

DTard

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2030 on: 2012-11-08 06:00:27 »
Keep in mind that Intel video cards are not compatible with Bootleg.

I correct the base models conflict.
There are a lot of model choices in .040.
Cloud has 22 field models and 10 battle models!

I still need to fix all the presets.

Remix is still required for a few options.
I never found a working link to the OCRemix tracks.

Also, does anyone know what movies the Remix uses?
I believe most of them are Grimmy's.

Not much changed in the list . . .
But it took me 4 hours to fix the base models.

Are you going to start a new thread for beta testers?

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2031 on: 2012-11-08 06:27:54 »

Cloud has 22 field models and 10 battle models!


I have a world and a minigame model as well from here...

kman1981

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2032 on: 2012-11-08 08:54:34 »
PIT,

I have an Intel CPU, not an Intel video card. I'm using an NVIDIA card.

I realize that the newer bootleg is on it's way, but just in case this is an issue post 0040 release, and others are having the same issue, just wanna keep this out there.

If anyone is following, I've narrowed the issue down to the Menu Overhaul mod. I started with a fresh install on the 1998 FF7, installed the 1.02 patch, Aali's driver, FF7 Music, FMV Restoration, FacePalmer textures (testing playability after each mod install). All was fine up to this point. Next was the Menu Overhaul. I don't recall exactly which options I chose, but this caused the same crash and error I had been receiving.  After running the Menu Overhaul app again and choosing to Uninstall, I ran the game just fine. Reinstalled it, and it crashed.

So there is something that does not work with Menu Overhaul project and my particular system (which sucks because I'm playing at 1080p and the smoothness of the fonts and everything are gorgeous. Again, I have Windows 7 Pro x64, and NVIDIA graphics card and an Intel CPU, both version of FF7 PC (1998 and 2012) are crashing in the exact same way, with the exact same error.

sen

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2033 on: 2012-11-08 15:49:43 »
Remix is still required for a few options.
I never found a working link to the OCRemix tracks.
I thought i gave you working links?  ??? If not dunno what the heck is going on in my head nowadays really really sorry  :-[ here's direct links:
https://docs.google.com/file/d/0B1Y4TgNT0ijgMl9uQWlIRHFQeWc/edit
https://docs.google.com/file/d/0B1Y4TgNT0ijgZXdYbFhTRG1SRWc/edit
https://docs.google.com/file/d/0B1Y4TgNT0ijgZWR3STZjbzBBWjA/edit
https://docs.google.com/file/d/0B1Y4TgNT0ijgaGFuM3A3aVlCem8/edit
https://docs.google.com/file/d/0B1Y4TgNT0ijgNUVrSk9sS3owS28/edit
If there's something wrong do let me know i can reupload within hours and as i still have the files in my pc.
Edit:
Ohh so part 5 link even though i rar'd them all the part 5 since there's only 3 mp3 files it views them on the main screen individually O.o you have to download it will come along with .rar just press Ctrl+S O.o...weird, anyway i can fix it to view as normal as the other links?
« Last Edit: 2012-11-08 15:52:44 by e1sunz »

PitBrat

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2034 on: 2012-11-09 00:48:22 »
DTard,
The world and minigame models are installed based on the field and battle model selection.

e1sunz,
Thanks oodles!  That's one more piece of the Remix that I can lump.
EDIT:
Could you fix part 5?  Part 5 is not the final part of the archive.  Winrar generates an error when it reaches part 5.  It's a standalone archive.

Does anyone know the source of the Remix videos?  Quite a few of Grimmy's videos are included.  I'd like to make sure there's an alternate download for all of the videos before I completely remove Remix from the mods list.

So now the mods list will only require the Remix (by turning it red) if the user selects the original APZ Cloud model or the Remix videos.
Is it absurd to create another archive containing only the videos from the Remix?
I first need to know whose videos they are so that I can ask permission.
« Last Edit: 2012-11-09 01:38:13 by PitBrat »

kindred

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2035 on: 2012-11-09 03:33:09 »
Hi there everyone :)

First and foremost, I just stumbled across this project and I honestly think it is amazing. Thank you all for the hard work that you have put into it.

I've skimmed about 15 pages (a bit of the first few and a bit of the last few pages) and I was wondering if with the update to Bootleg 0.40 if we would need to re-download the torrent pack (20GB) in the first post? Also does Bootleg work with the original PC game only or also with the new remake released in August (I think it was August)?

I'm at Uni right now so I'm trying my best not to play this until finals are over lol, but I want to get all the files ready while I'm at the Uni with unlimited bandwidth :D

Just to also confirm all that I need for the mod to work is:
-The original PC game patched to 1.02 (not sure if the remake is supported too)
-Bootleg mod (exe)
-The mod pack (torrent)

Thanks all,

Cheers

PitBrat

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2036 on: 2012-11-09 03:45:55 »
The upcoming Bootleg .040 has nearly the same mod requirements as the last version.
The mod pack torrent contains almost everything you need for a complete install.
There are a few changes and additions.

The big ones include:

Omzy's FF7 Field Pack.zip                       Omzy            FacePalmer Version 2.0 with Updates     Qhimm FILE

Nightmare Files 1.rar                           Tenko Kuugen    Nightmare Overhaul Game Files           Qhimm FILE

Nightmare flevel slim.rar                       Tenko Kuugen    Nightmare Overhaul Flevel               Qhimm FILE

Nightmare OST.part1.rar                         Tenko Kuugen    Nightmare Overhaul Soundtrack           Qhimm FILE

Nightmare OST.part2.rar                         Tenko Kuugen    Nightmare Overhaul Soundtrack           Qhimm FILE

Nightmare OST.part3.rar                         Tenko Kuugen    Nightmare Overhaul Soundtrack           Qhimm FILE


You can find a comprehensive list of mods here:
The Big List of Final Fantasy VII Mods

kindred

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2037 on: 2012-11-09 03:54:22 »
Thank you PitBrat :)

DTard

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2038 on: 2012-11-09 04:38:41 »
@PitBrat, no, I was just wondering if for the release of Bootleg .40 if you were going to have a thread for the beta testers to apply or test out the changes, or if you were going to just release the while thing and fix it as it goes?

sen

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2039 on: 2012-11-09 17:35:58 »
Thanks oodles!  That's one more piece of the Remix that I can lump.
EDIT:
Could you fix part 5?  Part 5 is not the final part of the archive.  Winrar generates an error when it reaches part 5.  It's a standalone archive.
Yep scratch that  didn't really know how to upload into google drive properly and set permissions now i got the know-hows and have some free time so i redone it this time by archiving into 2 simple parts by 250mb 2 .rars and reuploaded yet again i doubt there won't be any more problems :) here ya go:
https://docs.google.com/file/d/0B1Y4TgNT0ijgWVMtdmVNN2JYTHc/edit
https://docs.google.com/file/d/0B1Y4TgNT0ijgMmFzdGZjMTBtZEE/edit
If you do get permission and want the movies uploaded from the remix folder lemme know :)
« Last Edit: 2012-11-10 18:18:07 by e1sunz »

spike123

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2040 on: 2012-11-10 23:12:03 »
can you help me ? i can't have the music in ff7 i used bottleg 0039  and i tried everything but there is no music, only in cutscenes    in bootleg i used PSF MIDI   
« Last Edit: 2012-11-10 23:13:38 by spike123 »

sen

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2041 on: 2012-11-11 14:57:17 »
Erm is your game the 1998 version or the 2012 re-release version? You could try just installing Anxious Heart on top here:
http://forums.qhimm.com/index.php?topic=12787.0
Or maybe try reinstalling and select something else apart from PSF MIDI

nickblames

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2042 on: 2012-11-11 18:14:40 »
So Omzy's Field Pack is basically the V3 of Facepalmer, right?  Also, will it be added to a torrent any time soon?  My internet connection is fast but isn't very stable and always cuts out before finishing even with high speeds.

Memphis

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2043 on: 2012-11-14 21:38:17 »
Hey guys, I have tried troubleshooting with VGR and PitBrat in the BratChat, havn't really gotten anywhere.  I have a 64 bit system, however when bootleg tries to run it reports a 32 bit system found ( i found this strange ).  On top of that I have reinstalled many times in all different locations (even everything to an external drive) and I STILL get the "Access Denied" error.  The only case that I have not gotten this error is when I put BFE+Bootleg+All the mods in the same folder as the install in which case it goes up to Patching Kernel... (the first time I did it with everything in the same folder it went up to Preparing MAGIC.LGP...).  Regardless of these cases, I should be able to get past the access denied by running it simply with BFE+Bootleg+mods in a different folder.  (it may be possible that one of the many times I installed/uninstalled I left behind some files, this seems unlikely though)

I have antivirus turned off (MSE)
UAC is disabled (slider all the way down)
I am the admin on my comp (actually the only profile on it)
Everything is in a non-system folder (currently F:\Games, game and bootleg separate of course)

My Laptop is only a few months old, and I noticed that other people all posted about this, as far as I saw it was still open though. (JowHoof, ic6n, and a few others)

If there is any advice that anyone can offer it would be much appreciated.

EQ2Alyza

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2044 on: 2012-11-14 23:36:18 »
How to did you specifically download your mods?

Memphis

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2045 on: 2012-11-15 00:02:57 »
Torrent, then when that began to take awhile (bottom 50%) I went to individually dling them.  I then replaced the files in the torrent so it would be complete so I could seed (also to check I had everything).

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2046 on: 2012-11-15 02:33:55 »
hey,
sorry if this has been previously addressed, but i noticed that the remix installer is sort of redundantly listed (the full .exe., a 4-part archive, and a 13-part archive); do i need to download all of this? or can i just pick one of the above?

Vgr

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2047 on: 2012-11-15 13:09:28 »
hey,
sorry if this has been previously addressed, but i noticed that the remix installer is sort of redundantly listed (the full .exe., a 4-part archive, and a 13-part archive); do i need to download all of this? or can i just pick one of the above?

The Remix, or any other duplicate archives, only need one of them. Either the standalone, the 4-parts one OR the 13-parts one.

EQ2Alyza

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2048 on: 2012-11-15 19:36:11 »
Torrent, then when that began to take awhile (bottom 50%) I went to individually dling them.  I then replaced the files in the torrent so it would be complete so I could seed (also to check I had everything).

Here's the most recent torrent: http://www.mediafire.com/?diwh9cq1kk81kdd

I haven't seeded at all for a few weeks, so I'll do it all weekend for you.

Memphis

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Re: [Tutorial] Bootleg Configurator and FF7 Mod Installation
« Reply #2049 on: 2012-11-15 19:40:46 »
Are you saying re-dl everything just for good measure?  Thanks!  So I should just wait for this torrent to complete just to be sure I have all the right files?

Also this one is only 15 gigs where the other was 19... Does it contain everything I will need?
« Last Edit: 2012-11-15 19:43:09 by Memphis »