Author Topic: FFVIII Retexturing  (Read 23637 times)

juststat

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Re: FFVIII Retexturing
« Reply #25 on: 2011-07-18 17:08:43 »
Okay thanks for the info I will mess around with it a bit and see what I can do. If I can get anything good to come out of it I will post some images here

edit:

I could not find version the version you suggested but I did find version 332 and I managed to extract some .obj files but when I try to open them in photoshop I just get an error that it wasn't parsed right or that I don't have enough ram when I have 4gigs and only about 54% of it is in use plus a ATI HD Radeon 6970 with 2Gigs of ddr5 ram so I don't know why it's giving me the not enough ram error could you explain a little better how to extract the files properly and how to insert them properly into photoshop. Thanks in advance

Please do not double post. Edit your last post like this instead.  - sl1982
« Last Edit: 2011-07-18 18:12:45 by sl1982 »

falkTX

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Re: FFVIII Retexturing
« Reply #26 on: 2011-07-28 12:08:04 »
Nice work, though that Squall does look a little feminine.

hahaha, totally!

Still, very nice work  :D

TheNathanParable

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Re: FFVIII Retexturing
« Reply #27 on: 2011-08-03 19:01:03 »
Nice work, though that Squall does look a little feminine.

Well, Squall was based off Gackt, so it seems appropriate.

FeliX Leonhart

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Re: FFVIII Retexturing
« Reply #28 on: 2011-08-04 01:02:40 »
Nice work, though that Squall does look a little feminine.

Yeah^^ if you look on the videos he looks quite feminine=) Especialy with his light blue eyes (always thought before, that they are dark blue)

TrC450

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Re: FFVIII Retexturing
« Reply #29 on: 2011-08-06 11:18:26 »
Squall looks great :)


Jaadoo

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Re: FFVIII Retexturing
« Reply #30 on: 2011-08-16 17:42:54 »
Really nice work, great to see more people working on FF8.

Any chance of seeing Shiva any time soon? Was always my favorite GF.

Vgr

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Re: FFVIII Retexturing
« Reply #31 on: 2011-08-16 18:29:47 »
Sadly, we can only use battle models, which Shiva isn't, so it isn't gonna happen soon...

But if you really want, I can find a way to extract the textures from the game (I'm the one providing FeliX with textures and models).

FeliX Leonhart

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Re: FFVIII Retexturing
« Reply #32 on: 2011-08-16 19:26:10 »
The problem is now how to inject the textures. We can inject one texture per model, but a lot of models (including Squall and Ifrit) have two textures. So the only thing we can do is to wait for aali. And only after it will be possible to inject the textures, I'll start to make them

kela51

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Re: FFVIII Retexturing
« Reply #33 on: 2011-08-16 21:17:43 »
that doesn't if you make a picture with include 2 textures?

FeliX Leonhart

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Re: FFVIII Retexturing
« Reply #34 on: 2011-08-16 21:32:50 »
that doesn't if you make a picture with include 2 textures?

Yep, but for that we have to change the models UV's, but the problem is that we can't import them back also -_-

kela51

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Re: FFVIII Retexturing
« Reply #35 on: 2011-08-16 21:35:11 »
ok i understand   :(
oh and good work for your textures ;)
« Last Edit: 2011-08-16 21:38:14 by kela51 »

LeonhartGR

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Hellbringer616

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Re: FFVIII Retexturing
« Reply #37 on: 2012-02-15 00:32:10 »
since it's just a re texture, No. someone remodeled everything, then yes, it'd be possible.

Felix, squalls jacket is supposed to look leathery :P

Alkor

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Re: FFVIII Retexturing
« Reply #38 on: 2012-02-15 14:26:58 »
Will w8 for that rly  :-P

sdahlbe

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Re: FFVIII Retexturing
« Reply #39 on: 2012-02-29 06:26:02 »
What is the status on this project?  Has anyone found a way to successfully import re-textures back into the game?

Tekkie.X

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Re: FFVIII Retexturing
« Reply #40 on: 2012-02-29 19:44:19 »
I think Aali was looking into it but little has been said on that.