Author Topic: [FF7PC-98] Omzy's Field Pack (dramatically improved backgrounds!) (2013-07-13)  (Read 61378 times)

sunz

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I'm nearly finished  another gb to go il seed after its done for a long time  :)

greenpeppers311

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10 minutes ago my estimated download time was 5 days, but now it's 4 hours, lol. If my internet doesn't go all crappy on me again I'll be seeding in a few hours. Thanks for facepalming all these backgrounds for us!
« Last Edit: 2011-08-20 07:22:34 by greenpeppers311 »

KyubiNemesis

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I'm seeding this too, for anyone using a torrent. I'm also seeding DLPB's FMV Restoration  8-)

Starboard

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40% left, no seeders... Hopefully someone will come along soon. When I'm done I'll be able to seed pretty much all around the clock.

Hellbringer616

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Seeding now

Vegadawg2

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I'll be seeding this for awhile for everyone... enjoy!! ;D

Starboard

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Finally finished! This looks wonderful! I'll be seeding indefinitely.

But, does anyone know how to get rid of those palette glitch messages? I remember reading about that somewhere on here, but now I can't find it for the life of me...

sl1982

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Delete any files that end with _15 or greater.

Vgr

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disable_popup = yes in Aali's config driver file.

ReezyBoi

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Will this play nice with the backgrounds installed by the Team Avalanche Graphical Overhaul?  As it stands I have no idea how to uninstall the backgrounds from Team Avalanche's mod so I can solely use this one. 

PitBrat

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ReezyBoi,
Avalanche changes the World map.
Facepalmer changes the Field map.
There is no overlap between the two mods.
They work well together.

EDIT:
I'm seeding the Facepalmer torrent now.
« Last Edit: 2011-08-26 03:16:58 by PitBrat »

UGerstl

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Hi Qhimm Community,

with permission from Omzy, i uploaded FacePalmer.ZIP onto MediaFire.com .
So the download speed is for everyone on maximum level (if MediaFire likes you).

For file splitting (150 MB parts) i used HJSplit (freeware).  http://www.hjsplit.org/windows/
The checksum (MD5) is also done with HJSplit.

For downloading i prefer JDownloader (freeware).            http://jdownloader.org/home

To rejoin the files (*.001-*.020 => FacePalmer.zip) you can use either HJSplit (Join-Button)
or JDownloader (Addons->HJSplit  <= must be activated in Setup->Addons).


H    And now the most important part:
a
p       MediaFire-Folder :  http://www.mediafire.com/?210piy2d32r6r
p
y downloading... :)
« Last Edit: 2011-08-30 00:24:15 by UGerstl »

UGerstl

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Hi Qhimm Community,

Omzy and i come to an agreement to repack FacePalmer.RAR

The repack was necessary, because a lot of users had problems with the old file structure.
Now if you decompress FacePalmer a simple drag and drop is possible.

H   MediaFire-Folder :  http://www.mediafire.com/?t4bh8fpcztoss
a
p   MegaUpload-Folder: http://www.megaupload.com/?f=4LHJATXJ
p
y downloading... :)

Edit: MegaUpload-Folder added

The links between the MediaFire-Folder and the MegaUpload-Folder are interchangeable.
That means, if one link goes down or the download speed is terrible slow you can use the
other host.

When the download is done, you select only "FacePalmer.part01.rar" for decompression.
The other files will be used automatically.
If you use the Bootleg installer from PitBrat, you don't have to decompress FacePalmer.

Important: You only have to download "FacePalmer.ZIP" or "FacePalmer.part??.rar".
                  The content (not the directory structure) is the same !
                  The Bootleg installer supports both versions.

At last, to all novice users: The manual installation is easier with "FacePalmer.part??.rar".
« Last Edit: 2011-09-06 02:44:38 by UGerstl »

storm20200

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Tried to be helpful but ended up being a silly sausage. Nice pack btw.
« Last Edit: 2011-09-14 21:42:35 by storm20200 »

sunz

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I dont know if this is a bug with this field enhancement but here it is many black spots around how do i put the image here?

edit: here: http://imageshack.us/photo/my-images/18/ff72011092318173316.jpg/
« Last Edit: 2011-09-23 17:26:12 by E1SUNZ »

PitBrat

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E1SUNZ,
I've found a few problems like that.
It's due to the lighting textures with glitched and bad palettes.
Delete textures with _15_ (sometimes 16, 17 . . .) in the file name.
I'm trying to compile a list of glitched textures.
Here's what I have so far.  A few on this list actually work in the game, but I removed them for consistency of appearance within the area.
Glitched Lighting Textures:
Code: [Select]
blin1\blin1_15_00.png
blin2\blin2_15_00.png
blin2_i\blin2_i_15_00.png
blin3_1\blin3_1_15_00.png
blin59\blin59_15_00.png
blin60_1\blin60_1_15_00.png
blin61\blin61_15_00.png
blin62_1\blin62_1_15_00.png
blin62_2\blin62_2_15_00.png
blin62_3\blin62_3_15_00.png
blin62_3\blin62_15_00.png
blin63_1\blin63_1_15_00.png
blin63_t\blin63_t_15_00.png
blin64\blin64_15_00.png
blin65_1\blin65_1_15_00.png
blin66_1\blin66_1_15_00.png
blin66_2\blin66_2_15_00.png
blin66_4\blin66_4_15_00.png
blin66_6\blin66_6_15_00.png
blin67_1\blin67_1_15_00.png
blin67_3\blin67_3_15_00.png
blin68_1\blin68_1_15_00.png
blin68_2\blin68_2_15_00.png
blin68_2\blin68_2_16_00.png
blin68_2\blin68_2_17_00.png
blin69_1\blin69_1_15_00.png
blin69_1\blin69_1_16_00.png
blin70_1\blin70_1_15_00.png
blin70_1\blin70_1_16_00.png
blin70_2\blin70_2_15_00.png
blin70_4\blin70_4_15_00.png
blin671b\blin671b_15_00.png
blin673b\blin673b_15_00.png
blinst_1\blinst_1_15_00.png
blinst_3\blinst_3_15_00.png
bugin2\bugin2_15_00.png
cosin2\cosin2_15_00.png
cosin3\cosin3_15_00.png
crcin_1\crcin_1_15_00.png
crcin_1\crcin_1_16_00.png
dyne\dyne_15_00.png
dyne\dyne_16_00.png
ealin_1\ealin_1_15_00.png
ealin_2\ealin_2_15_00.png
ealin_12\ealin_12_15_00.png
eals_1\eals_1_15_00.png
eals_1\eals_1_16_00.png
eleout\eleout_15_00.png
eleout\eleout_16_00.png
elm_i\elm_i_15_00.png
elm_wa\elm_wa_15_00.png
elmin1_1\elmin1_1_15_00.png
elmin1_2\elmin1_2_15_00.png
elmin2_1\elmin2_1_15_00.png
elmin2_2\elmin2_2_15_00.png
elmin3_1\elmin3_1_15_00.png
elmin3_2\elmin3_2_15_00.png
elmin4_1\elmin4_1_15_00.png
elmin4_2\elmin4_2_15_00.png
elminn_1\elminn_1_15_00.png
elminn_2\elminn_2_15_00.png
elmpb\elmpb_15_00.png
elmtow\elmtow_15_00.png
fship_3\fship_3_15_00.png
fship_4\fship_4_15_00.png
fship_42\fship_42_15_00.png
games_1\games_1_15_00.png
games_1\games_1_16_00.png
games_2\games_2_15_00.png
games_2\games_2_16_00.png
games_2\games_2_17_00.png
ghotel\ghotel_15_00.png
ghotin_1\ghotin_1_15_00.png
ghotin_2\ghotin_2_15_00.png
ghotin_3\ghotin_3_15_00.png
ghotin_4\ghotin_4_15_00.png
gldelev\gldelev_15_00.png
holu_1\holu_1_15_00.png
holu_2\holu_2_15_00.png
hyou5_3\hyou5_3_15_00.png
hyou8_2\hyou8_2_15_00.png
hyou12\hyou12_15_00.png
hyou13_2\hyou13_2_15_00.png
icedun_1\icedun_1_15_00.png
icedun_2\icedun_2_15_00.png
icedun_2\icedun_2_16_00.png
jet\jet_15_00.png
jetin1\jetin1_15_00.png
junair2\junair2_15_00.png
junbin1\junbin1_15_00.png
junele2\junele2_15_00.png
junin2\junin2_15_00.png
junin7\junin7_15_00.png
juninn\juninn_15_00.png
junone5\junone5_15_00.png
junone5\junone5_16_00.png
junone5\junone5_17_00.png
kuro_1\kuro_1_16_00.png
kuro_1\kuro_1_17_00.png
kuro_1\kuro_1_24_00.png
kuro_3\kuro_3_15_00.png
kuro_3\kuro_3_16_00.png
kuro_3\kuro_3_17_00.png
kuro_7\kuro_7_15_00.png
las0_8\las0_8_15_00.png
las0_8\las0_8_16_00.png
las0_8\las0_8_17_00.png
las1_1\las1_1_17_00.png
las1_1\las1_1_18_00.png
las1_1\las1_1_19_00.png
las1_1\las1_1_20_00.png
las1_2\las1_2_15_00.png
las1_2\las1_2_16_00.png
las1_3\las1_3_15_00.png
las1_3\las1_3_16_00.png
las1_4\las1_4_15_00.png
las1_4\las1_4_16_00.png
las3_2\las3_2_15_00.png
las3_2\las3_2_16_00.png
las3_2\las3_2_17_00.png
las3_3\las3_3_15_00.png
las3_3\las3_3_16_00.png
las3_3\las3_3_17_00.png
las4_2\las4_2_15_00.png
las4_4\las4_4_15_00.png
las4_42\las4_42_15_00.png
lastmap\lastmap_15_00.png
lastmap\lastmap_16_00.png
lastmap\lastmap_17_00.png
losin1\losin1_15_00.png
losin1\losin1_16_00.png
losin2\losin2_15_00.png
losin3\losin3_15_00.png
losinn\losinn_15_00.png
loslake1\loslake1_15_00.png
loslake1\loslake1_16_00.png
loslake2\loslake2_15_00.png
md1_1\md1_1_15_00.png
md1_2\md1_2_15_00.png
md8brdg\md8brdg_15_00.png
mds5_1\mds5_1_15_00.png
mds5_5\mds5_5_15_00.png
mds5_dk\mds5_dk_15_00.png
mds5_m\mds5_m_15_00.png
mds6_1\mds6_1_15_00.png
mds7\mds7_15_00.png
mds7\mds7_15_002.png
mds7plr2\mds7plr2_15_00.png
mkt_s1\mkt_s1_15_00.png
mkt_s2\mkt_s2_15_00.png
mkt_s3\mkt_s3_15_00.png
mrkt1\mrkt1_15_00.png
mrkt2\mrkt2_15_00.png
mrkt2\mrkt2_16_00.png
mrkt3\mrkt3_15_00.png
mtnvl2\mtnvl2_15_00.png
mtnvl2\mtnvl2_16_00.png
mtnvl2\mtnvl2_17_00.png
mtnvl3\mtnvl3_15_00.png
mtnvl3\mtnvl3_16_00.png
mtnvl4\mtnvl4_15_00.png
mtnvl4\mtnvl4_16_00.png
mtnvl5\mtnvl5_15_00.png
mtnvl5\mtnvl5_16_00.png
mtnvl6\mtnvl6_15_00.png
mtnvl6\mtnvl6_16_00.png
mtnvl6b\mtnvl6b_15_00.png
ncoin1\ncoin1_15_00.png
ncoin2\ncoin2_15_00.png
niv_ti1\niv_ti1_15_00.png
niv_ti2\niv_ti2_15_00.png
niv_ti3\niv_ti3_15_00.png
niv_w\niv_w_15_00.png
nivinn_2\nivinn_2_15_00.png
nivinn_3\nivinn_3_15_00.png
nivl_e1\nivl_e1_15_00.png
nmkin_1\nmkin_1_15_00.png
nvdun1\nvdun1_15_00.png
nvdun2\nvdun2_15_00.png
nvdun3\nvdun3_15_00.png
nvdun3\nvdun3_16_00.png
nvdun4\nvdun4_15_00.png
nvdun4\nvdun4_16_00.png
nvdun31\nvdun31_15_00.png
nvdun31\nvdun31_16_00.png
nvmin1_1\nvmin1_1_15_00.png
nvmin1_2\nvmin1_2_15_00.png
nvmkin23\nvmkin23_15_00.png
nvmkin32\nvmkin32_15_00.png
onna_2\onna_2_15_00.png
onna_4\onna_4_15_00.png
onna_52\onna_52_15_00.png
pillar_1\pillar_1_15_00.png
pillar_2\pillar_2_15_00.png
prisila\prisila_15_00.png
qa\qa_15_00.png
qb\qb_15_00.png
qc\qc_15_00.png
qd\qd_15_00.png
roadend\roadend_15_00.png
sandun_1\sandun_1_15_00.png
sandun_1\sandun_1_16_00.png
sandun_2\sandun_2_15_00.png
sbwy4_4\sbwy4_4_15_00.png
sbwy4_5\sbwy4_5_15_00.png
sbwy4_6\sbwy4_6_15_00.png
semkin_1\semkin_1_15_00.png
semkin_3\semkin_3_15_00.png
semkin_4\semkin_4_15_00.png
semkin_4\semkin_4_16_00.png
semkin_4\semkin_4_17_00.png
semkin_8\semkin_8_15_00.png
semkin_8\semkin_8_16_00.png
semkin_8\semkin_8_17_00.png
sinbil_1\sinbil_1_15_00.png
sinbil_2\sinbil_2_15_00.png
sinin1_2\sinin1_2_15_00.png
sinin3\sinin3_15_00.png
sininb51\sininb51_15_00.png
smkin_1\smkin_1_15_00.png
smkin_2\smkin_2_15_00.png
smkin_3\smkin_3_15_00.png
smkin_3\smkin_3_16_00.png
smkin_3\smkin_3_17_00.png
smkin_4\smkin_4_15_00.png
smkin_4\smkin_4_16_00.png
sninn_2\sninn_2_15_00.png
sninn_b1\sninn_b1_15_00.png
snmayor\snmayor_15_00.png
snmayor\snmayor_16_00.png
spipe_2\spipe_2_15_00.png
tin_1\tin_1_15_00.png
tin_2\tin_2_15_00.png
tin_3\tin_3_15_00.png
tin_4\tin_4_15_00.png
trnad_2\trnad_2_15_00.png
uta_wa\uta_wa_15_00.png
utapb\utapb_15_00.png
utmin1\utmin1_15_00.png
utmin2\utmin2_15_00.png
uttmpin1\uttmpin1_15_00.png
uttmpin2\uttmpin2_15_00.png
uttmpin3\uttmpin3_15_00.png
wcrimb_1\wcrimb_1_15_00.png
wcrimb_2\wcrimb_2_15_00.png
yufy1\yufy1_15_00.png
ztruck\ztruck_15_00.png
zz3\zz3_15_00.png
zz4\zz4_15_00.png
zz5\zz5_15_00.png
zz8\zz8_15_00.png
« Last Edit: 2011-10-06 19:52:40 by PitBrat »

sunz

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Ahh ok thanks for clearing that up for me Pitbrat appreciate it btw i also have shaders on with your everything made of light fix could that cause any glitches?

PitBrat

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No, shaders won't cause those dark patches.
If you examine the PNG textures in the field folder, you can actually see the difference in color.
It also happens in the North Market near Aeris' house.
Somehow FacePalmer failed to match the lighting textures to the rest of the rest of the scene.
Deleting the glitched files (_15_, _16_, _17_ . . .) causes the game to use the original lighting textures.
The lights flicker and pulse as intended with only minor pixelation.

Not all lighting textures are glitched.
Not all broken lighting textures throw a 'glitch' error.
APP.LOG only reports the first glitch texture encountered.
Identifying the problem textures is quite time consuming.

Please inform me of any textures that I should add/remove to/from the above field glitch list.

Omzy

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This lighting issue is the only big problem of which I am aware. It is a known issue and may be fixed at some point in the future, when I have some free time on my hands. Thanks for pointing out potential workarounds.

Salk

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Having those glitched textures fixed would be really great!

Hope you'll find some time for it Omzy!  ;)

Omzy

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I'll try to get to it in the next few weeks. Lots of studying to do  :(

Salk

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I'll try to get to it in the next few weeks. Lots of studying to do  :(

Good luck with it!  ;)

youknowiknow778

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How often are these glitches appearing? I would like to use the mod but would not like to see big dark squares. Pics look good though no doubt.

PitBrat

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I've updated the Glitched Field Textures List found in a previous post.

Remove those textures to prevent glitches.

The list includes textures with dark patches, anomalous artifacts and broken lighting.
Where a scene has some glitched textures, I occasionally added the other working textures to the list in order to maintain a uniform appearance.


gugutz

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Sorry to bump, but i have a question:

Can anybody tell me if this is the most complete and updated package for this purpose (field bgs enhancement)?

I´m pending between this pack, the Blackfan project, and the sl1982 field replacements.
This packages is the bigger one, and the one that has the most recent posts.
Is this the best package to pick?