Author Topic: SOLVED: Crashes when im in a battle  (Read 1487 times)

sen

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SOLVED: Crashes when im in a battle
« on: 2011-10-12 18:17:03 »
It happened after i got rid of Gjoerulv hardcore mod by renaming the back upped ones back to normal and delete the other :
char.lgp
flevel.lgp
kernel.bin
kernel2.bin
scene.bin
i can still play around etc but once i get in a fight the screen is black the music is still playing and a popup comes:ff7 has crashed and the ff7 music and save crash.dmp

sorry for bothering you guys again i tried so many times to fix it myself  :cry: Thank you :?:

Dont know how to open up crash.dmp notepad doesn't respond  :-o

App.log
Quote
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 8400GS/PCI/SSE2 3.3.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 60, vert uniform 4096, frag uniform 2048
INFO: main program link log:
Fragment info
-------------
0(43) : warning C7050: "texture_color.xyz" might be used before being initialized

INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: F:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
UNEXPECTED: zero count
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
GLITCH: missed palette write to external texture field/kuro_5/kuro_5_15
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 648
[BATTLE] Exitting FRAME_INITIALIZE
ERROR: unhandled exception

Thanks again  :?:
« Last Edit: 2011-11-19 13:16:02 by Bosola »

PitBrat

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Re: Crashes when im in a battle
« Reply #1 on: 2011-10-12 23:39:20 »
Use the scene.bin, kernel.bin and kernel2.bin files from the install disc.
The crash is most likely due to a mismatch with those files.

sen

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Re: Crashes when im in a battle
« Reply #2 on: 2011-10-13 17:30:55 »
Duude i..I LOVE YOU Thanks so much :D :D