Final Fantasy Forums > Graphical Mods

WIP Tifa

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GodGundam:
Thank you for all the positive posts so far, glad to see your all quite excited for this.


--- Quote ---Not big enough atm
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Well obviously the original are still quite a bit larger, however I didn't want to go overboard with the size on mine and make them look rediculous. I still may increase the size slightly though.


--- Quote ---Welcome! Would you be interested in joining forces with Team Avalanche?
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Not at this time is probably all I'll say here, when she is released you guys can add her to your official release if you want but I really don't know if I'll make another model for FF7 after this. I have other obligations to do work for still that need attention, this was more or less just something to deviate from the normal for me. To give me a change of pace so to speak. I do Appreciate the offer however.


--- Quote ---I am interested in importing your model :) You can send me a model file of the finished product and I'll be glad to import it :)
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I'd like to try my hand at this first if you don't mind, I enjoy new experiences and this should prove to be entertaining. I will ask if I have questions however. =)


--- Quote ---As someone who has imported dozens and dozens of models, I can tell you that it is ok if the model isn't the same size as the original.  Bone lengths can indeed be adjusted as can animations.  So feel free to model her as you see best.  However, it will definitely benefit you to look at how the original Tifa model is put together and at least attempt to emulate it.
--- End quote ---

Ahh, this is one of the answers I was looking for. That puts my mind at rest for the most part then on this. I thank you sir for the clear answer.

 As for how they are put together, I have looked over the original model files and have seen how they are put together. I do plan to cut her up and rebuild her that way, just want to finish the base model first. I haven't decided if I'll have her textured first and then cut it or cut it then texture, but the end result should be the same either way more or less.



Obesebear:

--- Quote from: GodGundam on 2011-09-23 20:58:03 --- As for how they are put together, I have looked over the original model files and have seen how they are put together. I do plan to cut her up and rebuild her that way, just want to finish the base model first. I haven't decided if I'll have her textured first and then cut it or cut it then texture, but the end result should be the same either way more or less.

--- End quote ---
APZ can definitely help you on that. His first Cloud animated as though it and the texture were made for the game.  For details on the best way to texture, I'd say he's the man to talk to.

kicker:
all this years i thought tifa wore tight shorts :o turns out it's a mini skirt :P Glad you are working on this model. It's a relief to know that characters are slowly being finished. Also, i have followed your work esforces and i can't wait for trunks to be animated!

dustybomb:
(Finally out of lurking these forums 8))

That's a nice Tifa you got there GodGundam, I can't see anything wrong with it. About her breasts however, I think you have them fine. (That FMV makes them look exaggerated anyway. Yes I know Tifa has big breasts, but the concept art doesn't make them look THAT big :P)


--- Quote from: kicker on 2011-09-24 05:42:35 ---all this years i thought tifa wore tight shorts :o turns out it's a mini skirt :P Glad you are working on this model. It's a relief to know that characters are slowly being finished. Also, i have followed your work esforces and i can't wait for trunks to be animated!

--- End quote ---

Really? How did you think that? (Then again, I thought that as well when I first played ff7. It wasn't till I saw the original artwork that I thought otherwise.)

Timu Sumisu:
As i have both imported and made and textured models, id suggest texturing after the split. Youll get extra polies from the caps of each object and its eaiser to texture those nicely after theyre modeled!

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