Author Topic: [FF7] Damage Calculator - Gast (1.0)  (Read 11689 times)

Acro

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[FF7] Damage Calculator - Gast (1.0)
« on: 2012-01-07 16:49:19 »
Hi!
I would like to introduce you my javascript program converted to an executable program I named Gast !
You won't need to load any file from the game like other FF7 programs. It's just a program that might be useful for FF7 gamers and challengers. Indeed, it will calculate for you all damage from any ability able to remove HP in the game (Commands, Limit Breaks, Magics, Enemy Skills, Summons and Items) using the least formula of the game.

Current version: 1.0 (3.85 MB)

Windows XP or later:

Languages:
  • French
  • English







« Last Edit: 2014-07-17 18:13:45 by Covarr »

Rufus95

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #1 on: 2012-01-07 17:05:06 »
Yes very nice. will try it right away

Livesey

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #2 on: 2012-01-07 17:18:54 »
One question, is this for vanilla and does it still work after the spirit, mag def fix?

obesebear

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #3 on: 2012-01-07 17:19:32 »
I think we've already got a program named GAST... though I can't currently find it.

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #4 on: 2012-01-07 17:34:04 »
One question, is this for vanilla and does it still work after the spirit, mag def fix?

What do you mean by "for vanilla" ?

The program calculates the damage you do to enemies, so the character's Magic Defense is useless. ;)

Maybe in a future version, I will add enemies attacks and their damage on characters.
« Last Edit: 2012-01-07 17:41:08 by Acro »

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #5 on: 2012-01-07 17:37:26 »
I think we've already got a program named GAST... though I can't currently find it.

I did not find it myself too!

(Sorry for the double post)

Livesey

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #6 on: 2012-01-07 17:42:45 »
I mean an untouched version fresh installed from the disc as opposed to a modded one, also when dealing damage to an opponent, would it not take their magic defense, def, spirit into account?

Bosola

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #7 on: 2012-01-07 17:44:30 »
Did you implement this in Titanium Appcelerator or Adobe Air?


I was thinking about brushing up on my JS by rolling out an update to Libre in Titanium.

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #8 on: 2012-01-07 17:54:16 »
I mean an untouched version fresh installed from the disc as opposed to a modded one, also when dealing damage to an opponent, would it not take their magic defense, def, spirit into account?

As I told in the first post, it does not use the current scene.bin data but the original scene.bin data. I don't have enough knowledge in programming to take the stats modifications into account. :)
And yes, you must specify the enemy's Defense or Magic defense, either by selecting the enemy in the list or by specifying it yourself!
So even if you modded your game, you can specify enemy's Defense and Magic defense yourself in the program.

Did you implement this in Titanium Appcelerator or Adobe Air?

I was thinking about brushing up on my JS by rolling out an update to Libre in Titanium.

I did not know Adobe Air and Titanium Appcelerator, so I'm going to see if I implement this in it! I used ExeOutput for PHP 1.4. I had many difficulties to find that kind of software because I'm a web programmer and I don't have time to learn C++ language.



« Last Edit: 2012-01-07 18:32:56 by Acro »

Kranmer

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #9 on: 2012-01-07 18:43:52 »
I think we've already got a program named GAST... though I can't currently find it.
I did not find it myself too!

You can find the original Gast program at Qhimm.com (the main page just search for the word "gast")

Anyway back on topic, nice program i will try it out later.

Vgr

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #10 on: 2012-01-07 20:22:47 »
Is this what you're seeking for?

Nice program Acro! Is this an extension of your PHP programs on your website or is it something completely new? Glad to see you back on the FF7 scene :D

Edit : Damn you Kranmer! I replied without looking at your post ><

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #11 on: 2012-01-07 20:29:35 »
Hi, nice to meet you here. :D
Indeed, it's a much more complete version of the PHP program on my website, and it's entirely in javascript, so now you don't have to load any page and you can do modifications and see their effect very quickly.
(and I'm not back on the scene, I have been working on my projects (Neo-Midgar, Master Support and the biggest update of my website, and also translations for Black Chocobo) so far. ;) )

Originally, I named my program deGast to play on words (because "damage" is "dégâts" in French) but then I decided to change it because nobody would have understand the name here.  :-D
« Last Edit: 2012-01-07 20:35:09 by Acro »

Vgr

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #12 on: 2012-01-07 20:32:49 »
That's good to know :)

Also, first bug report. When I start it, I get this message :

Server Error: HTTP/1.0 500 Internal Server Error
PHP Fatal error: Unknown: Failed opening required 'D:\Vgr\Final Fantasy\Data\deGast.php' (include_path='.;C:\Users\Vgr\AppData\Local\ExeOutput\UserApplication\{B2CE5BCC-C348-4C29-A20C-09FAE5ACA5F0};D:\Vgr\Final Fantasy\Data') in Unknown on line 0

What did I do wrong?

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #13 on: 2012-01-07 20:34:12 »
That's good to know :)

Also, first bug report. When I start it, I get this message :

Server Error: HTTP/1.0 500 Internal Server Error
PHP Fatal error: Unknown: Failed opening required 'D:\Vgr\Final Fantasy\Data\deGast.php' (include_path='.;C:\Users\Vgr\AppData\Local\ExeOutput\UserApplication\{B2CE5BCC-C348-4C29-A20C-09FAE5ACA5F0};D:\Vgr\Final Fantasy\Data') in Unknown on line 0

What did I do wrong?

You have to unrar it for the program to work. :)

Vgr

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #14 on: 2012-01-07 20:37:38 »
Yeah I know, I'm not stupid either. But when I double-click on "Gast.exe" it opens in what seems to be Gast's main window, but with that message.

Also, in the menu bar it says "Gast - Navigation Error". I don't know how I can help any more than that.

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #15 on: 2012-01-07 20:44:40 »
It's weird. What version of Windows do you use ?
Thanks, I'm going to work on it.

Vgr

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #16 on: 2012-01-07 20:45:15 »
I'm using Windows 7 64 bits.

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #17 on: 2012-01-07 20:58:18 »
Did you try to extract in on the Desktop ?

Note: I fixed a bug in the English version about back attacked damage with Acrophies, Air Buster and Aps. ;)

Vgr

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #18 on: 2012-01-07 20:59:33 »
No, will try now, I'll tell you if it works.

Edit: It worked. I can't tell what was the issue though. I hope you can fix it :)
« Last Edit: 2012-01-07 21:09:27 by Vgr »

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #19 on: 2012-01-07 21:16:43 »
Is D:\ an external hard drive or a partition of C:\ ?
It may be a problem of firewall/antivirus.

Vgr

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #20 on: 2012-01-07 21:28:16 »
D:\ is actually my second HDD, internal.

TrckyGmr

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #21 on: 2012-01-13 02:08:56 »
works for me ;D

Acro

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Re: [1.0] Gast - a FF7 damage calculator
« Reply #22 on: 2012-01-29 18:33:40 »
The program should not work anymore since it was a trial version of the converter.
I will soon buy a license for it.

Meanwhile, you can use it putting back the clock of your computer.

Sorry for the inconvenience.
« Last Edit: 2012-01-29 18:38:57 by Acro »