Final Fantasy Forums > Audio Mods
new project
Masakra:
Hi there. With new graphics, the game rejuvenated, but the sounds are horrible. So I decided to create new ones. For now five, but I have a few cool ideas. Obviously i have big problems with the location of specific sounds (cosmo gives only file numbers).
Tell me what you think about them. The default is: 15 rifle, 46 rifle miss, 62 poison, 12 Charge Spell, 10 thunder.
I can upload wav format if there is anyone willing.
--- Code: ---http://motoba.wrzuta.pl/audio/9mk9wIKcMZl/sfx_ffvii
--- End code ---
DLPB:
Better off using sfxedit rather than cosmo. Still numbers though because names do not exist for them in game. They are just an ID.
Masakra:
lol I think will stay at Cosmo, I hate programs without a GUI.
DLPB:
It doesnt use command line well it does but you can choose to double click, select D to decode the E to encode. It is that simple.
nunna:
Hello,
i tryed "SFXEdit" but it sucks ( it create some "0 octets" file)
Anyone can send me some modified
audio.dat
audio.fmt
please? thanks
Navigation
[0] Message Index
[#] Next page
Go to full version