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[WIP] PrC MDI (testers needed)

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NFITC1:
I announced long ago and mentioned several times on my blog that I'm re-writing Proud Clod from scratch. I've gotten to the point where I've gotten back to it and have made lots of little modifications, but I forgot where I was six or seven months ago when I stopped working on it. I'd like to enlist the help of alpha testers to both give me feedback on the new design and remind me what works and what doesn't.

Right now it only displays data. It can open a scene.bin and a KERNEL.BIN; read the attack data, enemy data, and formation data; and basically just show the user what it all is. I need testers to go through it and report to me on what doesn't work as intended/confusing. I honestly don't even remember if the data is saved internally or not. I've been focusing on code optimizations and haven't looked at functionality in a while.

Include your email address if you're interested.

Bosola:
I am interested. I have a fair bit of experience in both software QA and in User Experience Design, so I think I could help.

I'll PM you my private email.

Vgr:
I'm totally interested. Email is [email protected] feel free to send it to me. Can't promise anything for now, my computer is being repaired.

Oh, and please include something like "Proud Clod" or "Qhimm" in the subject. I get many spams a day.

vayneruel:
HI , i´m interested too. I´m worked in a mod for psx and use a lot of your program. Contact with me and i send my email , thanks.

Vgr:
I think that *you* actually need to PM him with your email, not the opposite :P

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