Final Fantasy Forums > Scripting and Reverse Engineering
Problem with window.bin
vayneruel:
Hi people, I have a problem with the file Window.BIN. I decompressed with gzip, I extract the picture tim and modify this, after I have reinserted, but the game does not work, it freezes after the text "Sony Computer Entertainment."
How I can modify this file?
The steps I followed:
1 extract the file WINDOW.BIN
2 cut the first bytes of the file
3 decompress with gzip
4 extract the image tim and modify
5 reinsert the image tim
6 compressed with gzip
7 paste the cut bytes previously
8 the game crash
Hope you can help me, thank you all.Sorry for my bad english.
Bosola:
Has the size of the file changed at all? Most files are read by giving the machine the file's starting location (LBA) and length (bytes). Anything beyond that length will get truncated unless you modify the filesize specified in the call.
DLPB:
Where is the call? (Know little about how PS works)
Bosola:
Probably the YAMADA.BIN or the kernel (not the KERNEL.BIN). You could probably find the call with a naive search through the ISO for the LBA followed by size. Pretty sure they're in little-endian format.
DLPB:
Why does it use LBA and not file name? And are all PS games like that?
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