Author Topic: [FF7PC] whitERaven Model Revisions (2012-12-06)  (Read 75351 times)

whitERaven

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[FF7PC] whitERaven Model Revisions (2012-12-06)
« on: 2012-09-30 03:47:37 »





Hi, I've been making enhancements on some battle models I've seen in this forums,
Models I'm currently working at and those that are completed will be posted and released here





LATEST WORK



[Original Model Created By ApzFreak]

ENHANCEMENTS:

-Minor Adjsutments on body proportions and face texture to give him a more grown up look-
-Used the black uniform instead of blue(more personal preference if you like the blue uniform I can always change it back)

STATUS : RELEASEd beta testing











[Original Model Created By megaten]

ENHANCEMENTS:
-Enhanced Textures-
-new face-
-minor parts resizing-
-fixed number of textures issue-

STATUS : RELEASEd beta testing










[Original Model Created By Jinkazama]

ENHANCEMENTS:
-Enhanced Textures-
-Resize body parts-

STATUS : RELEASED




LINK UPDATED 10/6/2012:
 FIXED TRANSPARENT TEXTURE ISSUE
 






[Original Model Created By Grimmy]

ENHANCEMENTS:
-New Texture for the face-
-enhance texture for the clothes-
-Resize body parts-
-Fixed animation glitch-

STATUS : RELEASED




LINK UPDATED 10/2/2012:
 FIXED WEAPON TEXTURE ISSUE
 INCULDES FIXES ON DETAILS BY LeonHartGR





[Original Model Created By Grimmy]


ENHANCEMENTS:
-New Texture for the face-
-enhance texture for the clothes-
-Resize body parts-
-Fixed hair transparency issue-

STATUS : RELEASED










[Original Model Created By Jinkazama]

ENHANCEMENTS:
-Enhanced Textures using millenia's barret texture as base-
-Resize body parts-

STATUS : RELEASED


 







CREDITS

Original Creators of the Models I'm using
-Grimmy-
-Jinkazama-
-megaten-

Borde for his Awesome program Kimera  which allows the likes of me who's
not a pro in modeling to actually make some revisions to FF7 models

Members of Qhimm Forums community like JLOUTLAW who helped me during the
beta testing and others who gave their inputs in making this models






Hope you all like this models, I had fun working with them..
I'm still new at this and still learning so I'm open to comments and constructive criticism to make this better.

Bugs and Issues on the models please post them here.
Also some ingame screenshots will be much appreciated.






« Last Edit: 2014-07-19 17:36:51 by Covarr »

ManuBBXX

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Re: whitERavens Model Revisions..
« Reply #1 on: 2012-09-30 18:22:19 »
Barret and Tifa's modd are perfect for me, but Yuffie has white weapon for me.

Tenko Kuugen

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Re: whitERavens Model Revisions..
« Reply #2 on: 2012-09-30 18:38:46 »
same here. can confirm it's a bug. can't confirm if it's a leftover from Grimmy

omega res novae

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Re: whitERavens Model Revisions..
« Reply #3 on: 2012-09-30 18:51:19 »
textures arent applying. they dont exist and also the model is set to use only 2 textures. simple fix once i found out what weapons are installed.

Tenko Kuugen

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Re: whitERavens Model Revisions..
« Reply #4 on: 2012-09-30 18:53:35 »
there are only a handful of mods that edit yuffie's weapons iirc

omega res novae

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Re: whitERavens Model Revisions..
« Reply #5 on: 2012-09-30 19:07:43 »
idk who made them but theyre in with jka yuffie so grimmy i guess. until white raven fixes his files you can do this to fix it in the mean time
open pcreator
options click battle
file click open battle hrc
open rxaa from whiteravens yuffie
type 4
click ok
get the original jka yuffie
copy over rxae and rxaf.

thats it

LeonhartGR

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Re: whitERavens Model Revisions..
« Reply #6 on: 2012-09-30 19:43:27 »



Hi, I've been making enhancements on some battle models I've seen in this forums,
Models I'm currently working at and those that are completed will be posted and released here



---------------------------------------------------------------------------------------------------------------------------

[Original Model Created By Grimmy]

ENHANCEMENTS:
-New Texture for the face-
-enhance texture for the clothes-
-Resize body parts-
-Fixed animation glitch-


DOWNLOAD:
http://www.mediafire.com/?r26fu490pdu8ugv


Awesome and thank you very much for this! Yuffie's mouth and eyes look sooo tiny to me  and lips seem a little tight... I believe it would be perfect if you enlarged this a bit, but smaller than Grimmy's, so they would be noticeable. And if possible make lips a little more natural. Thank you for all your work!

edit: Ok i opened it with Kimera... eyes are not tiny. Size is balanced with the face size but they seem small when you look the model from a far distance in battle. I believe mouth needs a little tweaking... unfortunately I'm not an expert to guide you but I can just report it looks a little unnatural to my eyes. I also noticed that the shoes (npbk and npbq) are a little off but I'm not sure if it's just in kimera.
« Last Edit: 2012-09-30 20:20:21 by LeonhartGR »

whitERaven

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Re: whitERavens Model Revisions..
« Reply #7 on: 2012-09-30 20:41:18 »
Awesome and thank you very much for this! Yuffie's mouth and eyes look sooo tiny to me  and lips seem a little tight... I believe it would be perfect if you enlarged this a bit, but smaller than Grimmy's, so they would be noticeable. And if possible make lips a little more natural. Thank you for all your work!

edit: Ok i opened it with Kimera... eyes are not tiny. Size is balanced with the face size but they seem small when you look the model from a far distance in battle. I believe mouth needs a little tweaking... unfortunately I'm not an expert to guide you but I can just report it looks a little unnatural to my eyes. I also noticed that the shoes (npbk and npbq) are a little off but I'm not sure if it's just in kimera.

I'll try to do something for the lips thing, but the eyes I believe are ok.. it just appears smaller in some angles.
the shoes thing wont appear in the battle files.. I fixed it already, battle files uses rxaa and not npaa.. I kinda fix it only in the rx set of files only.. not sure what the other sets of files are for.
Barret and Tifa's modd are perfect for me, but Yuffie has white weapon for me.


That's odd.. I works for me when I test the model
I'll look into it..

idk who made them but theyre in with jka yuffie so grimmy i guess. until white raven fixes his files you can do this to fix it in the mean time
open pcreator
options click battle
file click open battle hrc
open rxaa from whiteravens yuffie
type 4
click ok
get the original jka yuffie
copy over rxae and rxaf.

thats it

Do you know why the model works fine for me while have this texture problems with other users??
just find it hard to test the model now since that bug doesn't occurs for me.

omega res novae

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Re: whitERavens Model Revisions..
« Reply #8 on: 2012-09-30 20:48:42 »
it shouldnt work just fine for u. open rxaa and browse through the weapons in kimera. only about 4 are textured properly

whitERaven

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Re: whitERavens Model Revisions..
« Reply #9 on: 2012-09-30 21:04:21 »
thanks omega for pointing that out, it seems I was using one of the properly textured weapons while testing.. I know the problem now and I will Fix and reupload the files..

Thank you very much!

omega res novae

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Re: whitERavens Model Revisions..
« Reply #10 on: 2012-09-30 21:14:35 »
no problem manu was the first to point it out

whitERaven

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Re: whitERavens Model Revisions..
« Reply #11 on: 2012-09-30 21:23:40 »
right, thanks manubxx, I've fixed the model.. after testing it.. I'll reupload the files and update the link

[update]
Weapons texture fixed, Link Updated, Enjoy!
« Last Edit: 2012-09-30 21:50:20 by whitERaven »

ManuBBXX

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Re: whitERavens Model Revisions..
« Reply #12 on: 2012-09-30 22:11:47 »
Great ! I'll test it :)

whitERaven

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Re: whitERavens Model Revisions..
« Reply #13 on: 2012-09-30 22:16:36 »
thanks, if there still issues just post it here..

So.. any suggestions for the next model enhancement? how about the vincent model what is the best vincent valentine model we have here??

ManuBBXX

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Re: whitERavens Model Revisions..
« Reply #14 on: 2012-09-30 22:43:46 »
I would strongly recommand aerith. I think you could do a very kicking ass texture for her  8)

Nightmarish

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Re: whitERavens Model Revisions..
« Reply #15 on: 2012-10-01 00:17:04 »
Planing to do a  "redo" on Mikes Aeris?
The face still looks weird there.

omega res novae

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Re: whitERavens Model Revisions..
« Reply #16 on: 2012-10-01 00:25:28 »
you can retex some minigame models

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Re: whitERavens Model Revisions..
« Reply #17 on: 2012-10-01 01:06:19 »
I positioned the little detail with the ponytails and shoes to match with the body exactly, in the Yuffie model. I can match the hands for you as well to touch the body if you are interested but it will take some time. I can send you the files i corrected in an email if you send me one. Thanks!

whitERaven

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Re: whitERavens Model Revisions..
« Reply #18 on: 2012-10-01 01:15:22 »
I'm still new at this and still trying to learn using blender and the ins and out of porting models to ff7, for now I'm limited to enhancing textures of models that already have UV maps.

Since many wants Aerith's face redone, I think I'll make one for her next..

you can retex some minigame models

I'll look into it too hope my rig can handle those models, I'm having trouble with my kimera being laggy when dealing with field models

I positioned the little detail with the ponytails and shoes to match with the body exactly, in the Yuffie model. I can match the hands for you as well to touch the body if you are interested but it will take some time. I can send you the files i corrected in an email if you send me one. Thanks!

Thanks, I would really like those files.. i'll PM u..
sorry I really didn't go into those details since they're barely visible in-game and I dont have the patience to go repeating those process on all 7 sets of files LoL.
« Last Edit: 2012-10-01 01:27:49 by whitERaven »

ShadowzI

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Re: whitERavens Model Revisions..
« Reply #19 on: 2012-10-01 03:37:35 »
Barret and Tifa's modd are perfect for me, but Yuffie has white weapon for me.

Problem should be solved if you open Yuffie battle model and allow 10 texture.
My guess is your using a custom weapon and the texture is an added file.
For it to be read you need to tell the model there's an extra texture to overlay.

But then again I'm using Mike's Yuffie wep... I'm not sure what's the dilly with the default wep.
« Last Edit: 2012-10-01 03:40:07 by ShadowzI »

ZL325

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Re: whitERavens Model Revisions..
« Reply #20 on: 2012-10-01 04:45:26 »
Actually the Aerith model that Mike textured was modeled by me, so I technically should be credited as well for it; just pointing that out. Plus he never released the model yet, as far as I know, so getting the files for it wouldn't be easy unless I decided to give the latest one he sent to me, however he made a couple revisions after, so I don't have the updated one yet. lol

He told me in a message that he'd start back up on it a bit later after done with his current project.
« Last Edit: 2012-10-01 04:49:52 by ZL325 »

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Re: whitERavens Model Revisions..
« Reply #21 on: 2012-10-01 05:25:19 »
I dont have the patience to go repeating those process on all 7 sets of files LoL.

Don't worry I can do the dirty work for u... :P Slowly but surely... The only thing I need everytime is help with the animation. I don't understand how to fix the bones so as not to break apart in some animation frames.

whitERaven

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Re: whitERavens Model Revisions..
« Reply #22 on: 2012-10-01 05:29:44 »
Problem should be solved if you open Yuffie battle model and allow 10 texture.
My guess is your using a custom weapon and the texture is an added file.
For it to be read you need to tell the model there's an extra texture to overlay.

But then again I'm using Mike's Yuffie wep... I'm not sure what's the dilly with the default wep.
Texture problems with the yufie model has been fixed already. Link is already updated.

Also I fixed it by setting the number of tex to 4 since this yufie model uses 4 textures. It won't hurt to set it to 10 since it's the maximum number of allowed textures but unless you're planning to add more textures I think 4 will be fine.

Again no need to fix the model, Fixed version already available for download, Thanks!

Don't worry I can do the dirty work for u... :P Slowly but surely... The only thing I need everytime is help with the animation. I don't understand how to fix the bones so as not to break apart in some animation frames.

Thanks, I think I'll start working now on the aerith so your help on the Yufie model will be very much appreciated.

Actually the Aerith model that Mike textured was modeled by me, so I technically should be credited as well for it; just pointing that out. Plus he never released the model yet, as far as I know, so getting the files for it wouldn't be easy unless I decided to give the latest one he sent to me, however he made a couple revisions after, so I don't have the updated one yet. lol

He told me in a message that he'd start back up on it a bit later after done with his current project.

I see if it's not a completed/released model yet I don't think I'll be messing with it.. I don't think it's proper to mess with a model that someone is currently working on, (LoL it's kinda against my principle ) we have to respect the author and wait for him to finish it and release the model.
« Last Edit: 2012-10-01 05:35:12 by whitERaven »

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Re: whitERavens Model Revisions..
« Reply #23 on: 2012-10-01 05:57:16 »
So did you get my mail?I was just wondering caz you have yahoomail because of the filesize.

whitERaven

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Re: whitERavens Model Revisions..
« Reply #24 on: 2012-10-01 06:13:59 »
cant down load the file, LoL.. please send it here instead..    :-P :-P :-P :-P :-P :-P
« Last Edit: 2012-10-01 07:10:00 by whitERaven »