Author Topic: [FF7PC] ChaOS -Character Overhaul Seven  (Read 303934 times)

Kaldarasha

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Re: [FF7PC] ChaOS -Character Overhaul Seven
« Reply #725 on: 2019-10-24 20:02:38 »
4. Edea has not the correct animation I made a new one which has to be edited into the game through MR.
5. The FatPilot use an animation from Cid and has his feed wrong changing the animation causes Cid to have in one scene (maybe more) to have wrong feed positions. Either he gets a new animation or you use a condition (I use in 7H scene ID plus game moment[though I have it always active but do exclude when the Cid use the animation]). The conditional is more elegant since it works for many other mods too.
6. These horse or lion like birds. Just a fix for the texture
8. Should be darker now
9 CMDE is on the way, strange thing is that Kimera didn't have shown me it in its listing. What's GLDE I can't find it.

DLPB

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Re: [FF7PC] ChaOS -Character Overhaul Seven
« Reply #726 on: 2019-10-26 04:37:32 »
6. These horse or lion like birds. Just a fix for the texture
What's wrong with original?

9.  GLDE is something I made up  ;D because I was tired and my brain stopped working.
I meant CLGD.  Youve done it ;)

Also, take a look at DJID.  That carriage is v wrong? Those wheels ain't getting it nowhere.
« Last Edit: 2019-10-26 04:46:51 by DLPB »

Kaldarasha

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Re: [FF7PC] ChaOS -Character Overhaul Seven
« Reply #727 on: 2019-10-26 22:33:49 »
6. The griffins have transparent feathers which is not as on psx. This texture issue is also true for other models like Rufus, Dyne and Proud Clod. I mostly fixed this.