Author Topic: [PSX/PC] General editor - Hades Workshop (0.40)  (Read 244896 times)

Incinerator

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Re: [PSX/PC] General editor - Hades Workshop (0.40)
« Reply #1275 on: 2018-06-15 00:19:06 »
hey Tirlititi when modding field scripts where do they save on pc? in csharp or one of the data files?

StreamingAssets\ folder
p0data7.bin

Tirlititi

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Re: [PSX/PC] General editor - Hades Workshop (0.40)
« Reply #1276 on: 2018-06-15 08:38:39 »
@resinate: Exactly what Incinerator said. Scripts are not in the CSharp.
Except for the texts (which are in "resources.assets"), the CSharp includes what's in the "Party", "Items" and "CIL Code" panels (there may be a couple of exceptions, like the "Status Sets" which are editable from the "Enemy" panel but are in the CSharp, but it is roughly correct).

@ToraCarol: Great that you fixed your problem yourself. I admit that I don't remember at all how head focuses are dealt with.