Author Topic: [PC] Mod manager - 7thHeaven (v1.54)  (Read 283549 times)

cookie30

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Re: [PC] Mod manager - 7thHeaven (v1.54)
« Reply #875 on: 2019-07-17 15:04:35 »
In the compatibility settings of the .exe you're using, activate "Run in 640x480"

I just tried this with no success. The game really wants to run and I no longer get the error message. I wonder what the hang up is? I'm running only one mod in 7th Heaven. I'm in windows 10.

markul

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Re: [PC] Mod manager - 7thHeaven (v1.54)
« Reply #876 on: 2019-07-17 16:01:42 »
Hi,
Its posible to import, in 7th heaven, mods with aditional fields that dont exist in the standar Flevel.lgp?
For example, triying things i saw that its posible to add more fields (qe,onna_6,onna_1,etc) the problem is that 7th heaven dont read this new fields ( i got this error :ERROR: failed to find file qe; tried direct/flevel/qe, direct/flevel//qe, flevel/qe (LGP) (path: )).In the steam version all works fine but i cant change backgrounds xD and for that reason i wanted to use this fields in 7thheaven.