Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Tool-The Reunion [R06d]  (Read 1714224 times)

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2925 on: 2016-09-01 20:11:03 »
All fixes are listed on the spreadsheet.  If they aren't listed, they ain't fixed :P

The Bombing mission was meant to play - very likely.

And I've restricted the entire menu.

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2926 on: 2016-09-01 20:37:48 »
Half of the animation is done. I plan to pack everything tomorrow evening.
« Last Edit: 2016-09-01 21:57:55 by Kaldarasha »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2927 on: 2016-09-01 21:17:54 »
As a last fix before release, I have sorted the Chocobo Farm discoloured chocobos.  If you recall, on PC they look waaay too dark when you select to move/feed/ride/release.  Here's why:

There are four scripts called for the chocobo depending on how many races have been won (or the type [i.e., Wonderful] when out by the fence) that display the correct animation—whether the chocobo will be stood still, walk, run, or have the head down. Only the chocobo that runs will display colours correctly (frcyo > chokobo > script 5), because it's the only one that doesn't have an erroneous "activate / deactivate alpha blending". Script 6, 7, 8, 9 do - and those instructions need deleting. The only time alpha blending needs to be activated or deactivated is in script 4. It checks to see if your chocobo is on the world map and, if so, makes it transparent so that you know you can't feed it / ride it or whatever.

I am not sure why this is a problem for PC and not PSX [unless it actually is broken there too] - the code is the same from what I can see.  But PC really doesn't seem to like the fact that alpha blending instructions can be used multiple times on this map.  Perhaps PC is broken by such behaviour, whereas PSX is not.  Either way it doesn't matter, because script 6, 7, 8, 9 of Chokobo are not meant to have any alpha blending instructions at all.

ps frcyo is sloppily coded - and that's annoying since it is also the largest script in the whole game.  It's a total mess. Never seen anything like it.  The Fort Condor ones are badly programmed - but even they aren't as annoying as this one is.
« Last Edit: 2016-09-01 21:26:07 by DLPB »

Matski

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2928 on: 2016-09-01 22:19:12 »
And I've restricted the entire menu.

While it's understandable to block the menu out from a story-to-gameplay perspective, does that make the save point on the stairway useless? I can't remember if the player is still able to use it after Cait Sith frees Barrett.
« Last Edit: 2016-09-01 22:20:52 by Matski »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2929 on: 2016-09-01 22:33:45 »
Probably. I think it can still be used at some point. You'll see a message if trying to use it while handcuffed.  Might be worth letting me know, because if it's useless I move it to another field so you can use it.

Edit.

Actually it's probably best just moving the thing to be in the path of your exit.
« Last Edit: 2016-09-01 23:18:29 by DLPB »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2930 on: 2016-09-01 22:46:09 »
While we are at it, there is another issue with frcyo that I am fixing. When selecting Cancel in the feeding menu while the quanity box is open, all boxes close with an error sound and you are returned to the field [I remember this being irritating]. It should just cancel the quantity box with a normal option sound. Pretty easy to sort once you've trudged through all the crap.

Cursor positions aren't reset either with any of these options.
« Last Edit: 2016-09-01 23:18:55 by DLPB »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2931 on: 2016-09-02 02:01:54 »
And before R05, some things needed looking at with Luksy.  As such, the following main corrections have been made to dialogue.

junonr2

Code: [Select]

“Good.
  We made it.”
------------------------------
“Uh oh!
  It’s President Rufus.”
------------------------------
“Hey!
  Line up. Shut up.”
------------------------------
“Don’t move off that spot.”


Rufus
“Now,where is my airship?”
------------------------------
Heidegger
“The long range airship
  is still being prepared.”{NEW}
“It should be ready in
  about three more days.
  Gya,ha,ha!”

Rufus
“Then we can use the air
  force’s Guernicas instead?”
------------------------------
Heidegger
“Gya,ha,ha!”

Rufus
“Stop that stupid laugh.”{NEW}
“Things are different from
  when my father was in charge.”
------------------------------
Heidegger
“Gya…”
------------------------------
Rufus
“Fine. We’ll take
  the cargo ship.”
------------------------------
Heidegger
“Yes,sir!
  I’ll make arrangements on the double.”

Originally, this exchange was mishandled because I assumed that he was just asking for a status update; however, he is actually asking for a way to cross the sea and has to settle for a boat. He seems to be specific (in Japanese) when he says "ship" - and so I've added Cargo Ship to differentiate it from "Airship".  I think it's unique in the game too.

blin68_2

Code: [Select]
{CLOUD}
“{AERIS},are you okay?”
------------------------------
#xy 104 16
{TIFA}
“Heh. She will be now…”

This is tough to get across. The idea is that because Red is now an ally, Aerith is safer than she was before. Heh. Originally I had a line that made little sense "She seems to be in more ways than one".  It doesn't get the feeling across.

blin70_1

Code: [Select]
#xy 144 136
{AERIS}
“It’s said that he has
  neither blood nor tears.”<<l
------------------------------

Can we pretend that Luksy and I didn't miss this clanger? :P :P :P  :-[ I always thought it sounded dodgy, but should have brought it up long before.

Here is how it sounds now:

blin70_1

Code: [Select]
{AERIS}
“They say he’s real cold-hearted.”
------------------------------

southmk2

#xy 8 64
President Shinra
“Ahh…
  You must be that rabble…
  What’s its name?”
------------------------------
#xy 159 24
{BARRET}
“Avalanche!
  An’ don’t you forget it!
  So you’re President Shin-Ra, huh?”

The line "So you’re President Shin-Ra, huh?" has been deleted. It is there in the Japanese but sounds so ridiculous. It's forced exposition and doesn't work.


Additionally, Jessie's dialogue in the hideout is wrong. I will correct that v soon.






Salk

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2932 on: 2016-09-02 06:33:15 »
Amazing how after all this time you keep finding stuff to perfect, DLPB!

So looking forward to R05!

Godspeed!

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2933 on: 2016-09-02 20:23:27 »
Cheers!

In other news, Dziugo has fixed the issue with the Green (Mountain) and Blue (River) chocobos abilities being switched at the Races.  White Wind noted that the Mountain chocobo ends up slowing down during mountain areas - not water areas, while the River chocobo does the opposite.

I have also moved the Save Point from junbin12 to junin2.

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2934 on: 2016-09-03 01:47:01 »
Also, ncorel2 needs to be fixed up by Ilducci when he gets time.  It's got more red dots on it than any other field. 

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2935 on: 2016-09-03 06:40:17 »
“Let’s see…
  You get to Junon by following
  the coast,north of here.”{NEW}
“Junon lies in the shadow of
  a cliff,so keep your eyes
  peeled.”

Correction to Japanese on condor1

Original Japanese reads "in the shadow of a small hill".  Well, it isn't:


Galm

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2936 on: 2016-09-05 17:28:30 »
Thanks so much for this. I've wanted to replay FFVII some time before the remake is out, and this retranslation will hopefully make so many awkward things clearer.

Recently I've felt a massive itch to finally play. Is there any risk in starting with R04c and 'upgrading' to R05 on the go? I'm guessing yes, seeing notes about moving save points and such...

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2937 on: 2016-09-05 18:32:48 »
For the sake of a few days, you are definitely best waiting.  Way too many fixes to stick with R04c.

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2938 on: 2016-09-10 08:36:55 »
Yeah, I know - it feels like R05 will never come, doesn't it?  Well - it will.  What is left to do?

- Small amount of testing on latest changes. ~ 1 hour needed
- Installer testing ~ 1 hour
- Kaldarasha's response to my post on his thread—possibly additional work needed (this can wait too if need be).
- Help file updated < 1 hour (since I already did work on it before).
- Second translation of Jessie's dialogue at the hideout (Hian hopefully)
- Remaining questions for Luksy < 15 minutes

I have also fixed the next installer so that it doesn't sort any files. This means that Linux issue before will be gone.

Things that are currently outstanding and may, or will, need pushing back to R06 and beyond:

1. Placement of the dialogue boxes (This is priority for R06)
2. Weapon main code and changes
3. Any issues with models
4. Soldier Quest (This is priority for R06)
5. 3 fields with colour anomalies (Ilducci).
6. Em Dash probably needs adding to font (Ilducci).
7. Sticky tape on outside of the picture in Cosmo Canyon pub poster (Rauru)
8. Main menu changed to match the border position on the field (now centred with option if correct version of aali driver / steam are used). I am unsure whether a black border is needed on all modules so it is consistent, but if so it may be better to wait for Aali's driver to do all that.
9. Frame limiter for the credit screen (60fps).
10. New approach to 60fps battle limiting.  I am gonna look into it.  Maybe Dziugo can help :P  We'll see.
11. Chocobo minigame fixed - so that the abilities of the chocobos are properly and fairly implemented.
12. Chocobo pictures in minigames  can be taken from the actual artwork (Ilducci).
13. Chocobo Avatar for naming screen taken from artwork - for 1998 only probably.

Additionally, a small updated release of Ochu is almost ready - and a standalone frame limiter installer.
« Last Edit: 2016-09-10 08:45:39 by DLPB »

obesebear

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2939 on: 2016-09-10 12:58:20 »
I'm interested to see what happens with item 11

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2940 on: 2016-09-10 20:55:36 »
White Wind has had some good ideas on the other thread, but whether it's possible to do that is another matter.  It's pretty limited in what we can handicap that I have seen.  But still, it can be made better.  Definitely no river chocobos slowing down in water.

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2941 on: 2016-09-11 03:15:50 »
Some final fixes that were discussed with Luksy:

bwhlin new (R05)

Code: [Select]
{BARRET}
“You should’ve asked one of the
  others if ya wan’ed to screw around.”
------------------------------
{CLOUD}
“Which would you have asked?”
------------------------------
{BARRET}
“You know damn well which!”
------------------------------
{BARRET}
“{TIFA},{AERIS}…”
------------------------------
{BARRET}
“…or {YUFFIE}.”
------------------------------
{CLOUD}
“(Hooo-boy.)”
------------------------------
{BARRET}
“The hell’s that supposed to mean?”
------------------------------
{BARRET}
“Wait. You sayin’ I
  should bring Marin?”
------------------------------
{BARRET}
“Forget it!”
------------------------------
{BARRET}
“Ain’t no way I’d let her be
  around a whacko like you.”
------------------------------
{BARRET}
“Marin’s my pride and joy.”

Originally, the vagueness and wording made it sound like Barrett was accusing Cloud of being a paedo lmao. This was the old:

Code: [Select]
{BARRET}
“You should’ve asked one of the
  others if ya wan’ed to screw around!”
------------------------------
{CLOUD}
“Which would you have asked?”
------------------------------
{BARRET}
“You know damn well which!”
------------------------------
{BARRET}
“{TIFA},{AERIS}…”
------------------------------
{BARRET}
“{YUFFIE}…”
------------------------------
{CLOUD}
“(Hooo-boy)”
------------------------------
{BARRET}
“The hell’s that supposed to mean?”
------------------------------
{BARRET}
“Hey,you don’t mean… Marin?”
------------------------------
{BARRET}
“NO WAY!
  Forget it!”
------------------------------
{BARRET}
“There ain’t no way I’m lettin’ a wacko
  like you anywhere near my little girl!”
------------------------------
{BARRET}
“Marin’s my pride and joy.”


Original cosin3
Code: [Select]
Elder Bughe
“You can't talk of the Ancients,
without mentioning Professor Gast.”{NEW}
“He used to come here sometimes.”{NEW}
“He was a Shinra scholar who spent
his life studying the Ancients.”{NEW}
“He was a serious person, you never would
have thought he'd be in Shinra.”{NEW}
“Must've been about 30 years ago,
when he found the corpse of an Ancient.
He was elated!”{NEW}
“If I recall…he named it 'Jenova' and
was doing a lot of research…”{NEW}
“One day, he showed up here,
looking very distressed.”{NEW}
“He was mumbling something about Jenova
not being an Ancient and that he'd
done a terrible thing…”{NEW}
“He's been missing since then.
I heard that he never
went back to Shinra”{NEW}
“So, if you ever see Professor Gast,
I want you to tell him…”{NEW}
“That the old man that likes to drink
in Cosmo Canyon, wants to hear
about the Ancients.”{NEW}
“Well, there's lots to talk about,”{NEW}
“but most things about the Ancients
are all legend and folk tales,
and no one knows the truth.”

Old Reunion cosin3

Code: [Select]
Elder Buga
“Professor Gusto was an expert on
  the Ancients. He used to come here
  sometimes.”{NEW}
“The professor was a Shin-Ra scholar
  who researched the mysteries of the
  Ancients. He was an incredibly honest
  and sincere person,not at all what
  you’d expect from Shin-Ra.”{NEW}
“Let’s see,must have been about 30
  years ago now… He had finally found
  the remains of an Ancient. He was
  elated to say the least!”{NEW}
“As I recall,he named it Jenova,and
  performed all manner of research.
  One day,he showed up here looking
  thoroughly exhausted.”{NEW}
“He kept saying that Jenova wasn’t an
  Ancient,and that he’d done something
  terrible.”{NEW}
“I haven’t seen him since. Apparently,
  he never even returned to Shin-Ra.”{NEW}
“If you should come across Professor
  Gusto,there’s something I need you
  to tell him.”{NEW}
“Tell him the old man in Cosmo Canyon,
  the one who likes a drink,wants to hear
  more about the Ancients.”{NEW}
“There’s a lot more I wanted to say on
  the subject,but all we know of the
  Ancients is based on legend and myth.
  Nobody knows the truth anymore.”

new cosin3 (R05)

Code: [Select]
Elder Buga
“Professor Gusto was an expert on
  the Ancients and visited us from
  time to time.”{NEW}
“As a Shin-Ra scholar,he researched
  the mysteries of the Ancients. He was an
  incredibly honest and sincere person,and
  not at all what you’d expect from Shin-Ra.”{NEW}
“Let’s see,must have been about 30
  years ago now… He had finally found
  the remains of an Ancient. He was
  elated to say the least.”{NEW}
“As I recall,he named it Jenova,and
  embarked upon all manner of research.
  Then,one day,he arrived here looking
  thoroughly exhausted.”{NEW}
“He kept saying Jenova wasn’t an
  Ancient—that he’d made a terrible
  mistake.”{NEW}
“I haven’t seen him since. Apparently,
  he never returned to Shin-Ra.”{NEW}
“If you should come across the professor,
  perhaps you can deliver a message
  for me.”{NEW}
“Tell him that the old man in Cosmo
  Canyon—the one who likes a drink—
  wants to hear more about the Ancients.”{NEW}
“It would be nice to discuss them in
  further detail,but,sadly,all that we know
  of the Ancients is based on legend and
  myth. Nobody knows the truth.”
------------------------------

original niv_ti2
Code: [Select]
“Everyone likes you.
   But because everyone idolizes you,
   I couldn't very well stab them in the back.”{NEW}
“I always acted cool, but actually,
   I was just afraid of being jilted.”{NEW}
“Wow, if I keep writing like this,
   this'll become a love letter!”{NEW}
“So, I think I'll stop here.
   Take care.
   I'll write again.”{NEW}
“P.S.  Write me back, okay?”
------------------------------
{TIFA}
“{CLOUD}…
   {CLOUD} was playing
.”

New niv_ti2 (R05)
Code: [Select]
Everyone likes you.
You’re everybody’s idol.{NEW}
I’ve always admired you,but I
could never betray my friends.{NEW}
I might have acted all cool,but,
the truth is,I was just too scared
of being rejected.{NEW}
Wow,if I keep this up,
it’ll become a love letter!{NEW}
So… I think I’ll stop there.
Take care. I’ll write again soon.{NEW}
P.S. Write back,okay?’
--------------------------------------------
{TIFA}
“So… you played on
  my piano,{CLOUD}…”

« Last Edit: 2016-09-11 03:57:26 by DLPB »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2942 on: 2016-09-15 13:31:20 »
I've fixed the buggy field Game Over.  From now on it a. raises music vol to max (as it already did), b. cuts out all sound effects and c. plays the Game Over music.

PSX did this fine.  PC only did a. So I had to add 2 additional calls to akao in asm.
I am going to see what the battle module does to initiate game over - because that displays Game Over correctly without any modding.

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2943 on: 2016-09-15 16:30:03 »
Code: [Select]
Elder Buga
“Professor Gusto was an expert on
  the Ancients and visited us from
  time to time.”{NEW}
I feel this is less clear than the older line. It reads like a list. He was:
A. an expert
B. visited us

Almost reads as "he was visited us". These thoughts are not super closely connected and may have been better as two sentences. Alternatively, "Professor Gusto was an expert on the Ancients who visited us from time to time."

Code: [Select]
“As a Shin-Ra scholar,he researched
  the mysteries of the Ancients. He was an
  incredibly honest and sincere person,and
  not at all what you’d expect from Shin-Ra.”{NEW}
There should not be a comma before "and" in the second sentence unless both sides could also stand alone... but I'm not convinced this should be "and" at all. This reads like it needs an em dash.

Code: [Select]
“As I recall,he named it Jenova,and
  embarked upon all manner of research.
since "embarked upon all manner of research" could not be a complete sentence on its own, there should be no comma before "and".

Code: [Select]
Wow,if I keep this up,
it’ll become a love letter!{NEW}
This sentence, though not wrong, is more comma-heavy than it needs to be. I'd recommend swapping the first , for a ! and making it two sentences.

KnifeTheSky77

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2944 on: 2016-09-15 18:01:11 »
Code: [Select]
“As a Shin-Ra scholar,he researched
  the mysteries of the Ancients. He was an
  incredibly honest and sincere person,and
  not at all what you’d expect from Shin-Ra.”{NEW}
There should not be a comma before "and" in the second sentence unless both sides could also stand alone... but I'm not convinced this should be "and" at all. This reads like it needs an em dash.

No love for the oxford comma? I think this could go both ways in the sense that a pause could be made before the 'and'

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2945 on: 2016-09-15 18:39:33 »
Quote
I feel this is less clear than the older line. It reads like a list. He was:
A. an expert
B. visited us

Almost reads as "he was visited us". These thoughts are not super closely connected and may have been better as two sentences. Alternatively, "Professor Gusto was an expert on the Ancients who visited us from time to time."

This may be regional, as it sounds completely natural to me. But I am thinking more along the lines of it being obvious why he would visit them.  It isn't that he is some random person visiting a random place - It's Cosmo Canyon, and he is visiting because of the Ancients. To gain knowledge. But this could just be a regional thing, in which case perhaps "who" is better.

Quote
There should not be a comma before "and" in the second sentence unless both sides could also stand alone... but I'm not convinced this should be "and" at all. This reads like it needs an em dash.

I was unsure about this one because I was under the impression that "not at all what you would expect from Shin-Ra" was a complete sentence. It's a tough one. Don't we use commas all the time before "not" as well?

Edit. Oh... that said...  I am using an em-dash there already :P It's just I have to wait for one to be put on the font.

Quote
This sentence, though not wrong, is more comma-heavy than it needs to be. I'd recommend swapping the first , for a ! and making it two sentences.

Yeah, you're right. That's usually the way it's meant to be.  Corrected.
« Last Edit: 2016-09-15 18:48:45 by DLPB »

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2946 on: 2016-09-15 20:58:34 »
No love for the oxford comma? I think this could go both ways in the sense that a pause could be made before the 'and'
This isn't an oxford comma. That's only for lists. When it's conjoining sentence clauses like this and used with "and", it depends on whether they could stand alone.

I was under the impression that "not at all what you would expect from Shin-Ra" was a complete sentence.
This sentence has no subject. A complete sentence might be "That's not at all what you would expect from Shin-Ra", with "that" being the subject, "is" being the predicate verb.

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2947 on: 2016-09-16 10:56:42 »
I really am close to release day... just a few really minor niggles.  And, of course, new issues popping up haha.  The latest is the Avalanche Hideout... where Tifa appears at the bottom out of nowhere. The pinball machine does not go back up for her and the script programmer just didn't bother to program  it in from what I can see.

https://www.youtube.com/watch?v=nBnttA00VTk&t=29m11s

29:11  in the above video. She comes from nowhere :P  The Pinball machine is not very consistent either... Nobody knows how it returns to the surface sometimes and not others.  But sod me working a way around that. Blame the script programmer and writers.

I will fix the Tifa from nowhere issue, though.

Galm

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2948 on: 2016-09-16 13:43:24 »
Hm, do you think she couldn't have jumped down? Biggs, Jesse and Wedge do the same earlier. Granted it's barely off-camera enough, IMO.

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R04c)
« Reply #2949 on: 2016-09-16 17:32:15 »
Nah.  It's a mistake by the script programmer - deliberate or otherwise. She is placed at the bottom in script, and there is no way she "jumps" down (unless that was the intention but even then it's not implemented right).  In fact, that whole jumping thing is a very poor idea too, because they'd be seriously injured, or land on Barrett's head.
« Last Edit: 2016-09-16 19:26:45 by DLPB »