Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Tool-The Reunion [R06c]  (Read 1589310 times)

Ansem

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3625 on: 2017-05-28 08:58:48 »
I'm also thinking of adding the original Honeybee Manor back in at some point with an option. It will need some programming, since it was totally unfinished.

This totally needs to happen. I hope psx animation importing will be a thing by then, because otherwise that plan might choke on that. There are a couple of unique character anims in the unused Honeybee Manor that were never ported to PC.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3626 on: 2017-06-01 15:01:51 »
Example of the niggles Charlie Beer is spotting. Luksy also looked at this one, and I've corrected it as follows:

Old
Code: [Select]
--------------------------------------------------
{CLOUD}
“Then why doesn’t everyone
  just move up above?”
--------------------------------------------------
{BARRET}
“Dunno.
  Probably got no money.
  Or,maybe…”
--------------------------------------------------
{BARRET}
“…’cause they love their land,
  no matter how polluted it gets.”

New
Code: [Select]
--------------------------------------------------
{CLOUD}
“Then why doesn’t everyone
  just move up above?”
--------------------------------------------------
{BARRET}
“Dunno.
  Probably ain’t got enough money.
  Or,maybe…”
--------------------------------------------------
{BARRET}
“…’cause they don’t wanna live on a plate;
  they want ground under their feet–
  no matter how polluted it gets.”

Here's another:

Old
Code: [Select]
Jessie
“Speak of the devil…”{NEW}
“That light means we’re passing
  through an ID-check area.”

“…psst…
(When the lights go off,
 you never know what kind
 of creeps’ll come out.)”

New
Code: [Select]
Jessie
“Speak of the devil…”{NEW}
“The red flashes mean
  we’re passing through
  an ID-check area.”
--------------------------------------------------
“…psst…
(Since the lights go out,these
 trains are full of pervs who won’t
 keep their hands to themselves.)”
« Last Edit: 2017-06-01 22:29:10 by DLPB »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3627 on: 2017-06-03 01:49:24 »
Seems I missed a line or two from Luksy's source.  Gone back to it to double check.  This is more like it...  I will eventually get all this exposition to flow how I like.  I hate these exposition parts.  FF7 always crams it into one scene.

{BARRET}
“The world above…
  A city on a plate.”{NEW}
“It’s ’cause of that rotten pizza that
  the people below suffer so much.”
--------------------------------------------------
{BARRET}
“Mako pollution rains down
  on them.
  The air is filthy,
  'cause it has nowhere to go.
  An’ nothin’s bein’ done
  about it anymore,either.”
--------------------------------------------------
{BARRET}
“On top’a that,Mako reactors
  keep pumpin’ out energy.”{NEW}<<
“Thanks to them,
  the land’s completely barren.”
--------------------------------------------------
{CLOUD}
“Then why doesn’t everyone
  just move up above?”
--------------------------------------------------
{BARRET}
“Dunno.
  Probably ain’t got enough money.
  Or,maybe…”
--------------------------------------------------
{BARRET}
“…’cause they don’t wanna live up on a plate;
  they want the ground under their feet–
  no matter how poisoned it is.”
« Last Edit: 2017-06-03 01:53:56 by DLPB »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3628 on: 2017-06-03 03:03:58 »
This will do for now.  Bed time.  Charlie wasn't happy with the original, so I've modified it.

Original Game
Code: [Select]
“Everyone climbed up this wire.
Looks scary…Brrr.”
------------------------------
{TIFA}
“Can we climb it?”   [lol...  yeah everyone climbed it but you can't....  What?]
------------------------------
“Yeah.
It leads to the upper world.”
------------------------------
{BARRET}
“Alright!
We'll climb the wire!”  ['Climb' used 3 times in 4 dialogues. Everyone climbed it. Can we climb it? We'll climb it.]
------------------------------

Old Reunion
Code: [Select]
“Everyone climbed
  this and went above.
  Must’ve had guts… Brrr.”
------------------------------
{TIFA}
“Is it safe?”
------------------------------
“Yeah.
  It leads to the world above.”
------------------------------
{BARRET}
“All right!
  We’re gonna climb this cable!”
New
Code: [Select]
“My friends have gone up there.
  They’ve got guts… Brrr.”
------------------------------
{TIFA}
“They used the cable?”
------------------------------
“Yeah.
  It leads to the world above.”
------------------------------
{BARRET}
“All right!
  It’s time to climb!”
« Last Edit: 2017-06-03 04:05:38 by DLPB »

Salk

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3629 on: 2017-06-03 04:15:59 »
Much better!  ;)

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3630 on: 2017-06-04 03:07:40 »
“Ohhh,that’s a real sweet set of
  wheels! Come on,honeeey?
  Just for me?”
------------------------------
“I’d love to,babe,but
  new cars are expensive.”
------------------------------

 :-D
« Last Edit: 2017-06-04 03:25:55 by DLPB »

cold_spirit

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3631 on: 2017-06-04 04:04:55 »
After some testing I've found that the overlap seen here:

http://i.imgur.com/aIXowyB.jpg

is caused by the Menu Enhancement mod. This problem isn't exclusive to Barrett's arm as other objects overlap the battle menu as well (such as the enemy Formula's tail).

Also, not sure if you've seen this article, but I though it was relevant:

http://www.pcgamer.com/why-the-hell-do-they-have-mouths-a-final-fantasy-7-pc-retrospective/

Looking forward to the next release!

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3632 on: 2017-06-04 04:36:51 »
The overlap issue is noted on The Reunion Database.


DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3633 on: 2017-06-07 12:13:15 »
I assumed this NPC knew Aerith because he saw her coming into the Building.  But Charlie is likely right that this is part of the joke - that the NPC thinks the receptionist is called Aerith.  So:

Original Game:
Code: [Select]
“{AERIS}?
How did you know that name?
You must be…”{NEW}
“{AERIS},
you mean that kid.
The receptionist? I was
startin' to worry about her, too.”{NEW}
“And so another rival
appears on the scene, eh?”{NEW}
“You mean, she's not?
It's someone else?”

Old Reunion:
Code: [Select]
“{AERIS}?
  If you know about that,
  you must be…!”{NEW}
“{AERIS} is that girl,right?
  The one who was at
  reception? Thing is,I’ve
  kinda taken to her myself.”{NEW}
“So I guess you’re the rival
  making his appearance,eh?”{NEW}
“…Huh,that WASN’T who
  you meant? Well,never
  mind then.”

New:
Code: [Select]
“{AERIS}!?
  If you’re here about her,
  you must…!”{NEW}
“{AERIS} is the girl working at
  reception,right?  And you’re
  here to let me know I have
  competition. Is that it?”{NEW}
“…What? I’ve got it all wrong?
  Well,uh,let’s just pretend this
  conversation never happened,
  okay?”
« Last Edit: 2017-06-07 12:14:51 by DLPB »

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3634 on: 2017-06-07 13:08:09 »
Boy, that makes a LOT more sense. This scene was virtually unintelligible in the original, and even the old Reunion wasn't quite as clear as this.

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3635 on: 2017-06-07 13:16:37 »
The Japanese is "A rival making his appearance"  - like some corny love story.  But I don't think that really works as well in English, so I changed it to something that makes a little more sense.

Ver Greeneyes

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3636 on: 2017-06-07 16:10:19 »
The one thing I think works better in old reunion is the "you must be…!" part. It looks a little odd with just "you must" - you must what? Do something? Given the context I think the full sentence would be something like "you must be my rival!"

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3637 on: 2017-06-08 00:32:20 »
It's small fry because the lines after it make it absolutely clear what he was saying before he cut himself off. He wasn't saying he was the rival. He was likely saying "You must like her too".

Ver Greeneyes

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3638 on: 2017-06-08 14:01:39 »
Fair enough, I hadn't looked at it that way.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3639 on: 2017-06-08 14:37:56 »
It might be more natural to just use "then"  rather than "you must".

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3640 on: 2017-06-11 18:09:23 »
Luksy did a better job on this than I did. I diverged too much from the meaning (because I leaned too heavily to the original text), as Charlie noted.  So I've used a lot of what Luksy wrote and amended it a bit.  Now we have:


Original game
Code: [Select]
{CLOUD}
“You going to brief us
about this mission?”
------------------------------
Sephiroth
“This isn't a typical
mission.”
------------------------------
{CLOUD}
“Good!”
------------------------------
Sephiroth
“Why do you say that?”
------------------------------
{CLOUD}
“I joined SOLDIER
to be like you.”{NEW}
“But by the time I made First Class,
the war was already over.”{NEW}
“My big hopes of becoming a hero
like you ended with the war.”{NEW}
“That's why I always sign up
whenever there's a big mission.
Kind of a way to prove myself.”
------------------------------
{CLOUD}
“Say, how do you feel,
MISTER Sephiroth?”

Old Reunion
Code: [Select]
{CLOUD}
“Are you going to brief
  us on the mission?”
------------------------------
#xy 168 48
Sephiroth
“This time our orders
  are far from typical.”
------------------------------
#xy 80 152
{CLOUD}
“Good!”
------------------------------
#xy 160 56
Sephiroth
“Why do you say that?”
------------------------------
#xy 88 48
{CLOUD}
“I wanted to be like you.
  That’s why I joined Soldier.”{NEW}
“But by the time I made first class,
  the war was already over.”{NEW}
“My big hopes of becoming a hero
  like you ended with the war.”{NEW}
“I love these smaller missions.
  They’re a way to prove myself.”
------------------------------
#xy 88 56
{CLOUD}
“Say,how does it feel… HERO?”

New
Code: [Select]
{CLOUD}
“Are you going to brief
  us on the mission?”
------------------------------
#xy 168 48
Sephiroth
“This time our orders
  are far from typical.”
------------------------------
#xy 80 152
{CLOUD}
“Good!”
------------------------------
#xy 160 56
Sephiroth
“Why do you say that?”
------------------------------
#xy 88 48
{CLOUD}
“I joined Soldier to be like you.”{NEW}
“But by the time I made first class,
  the war was over. It’s hard for
  me to become a hero now.”{NEW}
“That’s why I think missions like
  this are important. I need to
  show people what I can do.”
------------------------------
#xy 88 56
{CLOUD}
“How about you… hero?”
« Last Edit: 2017-06-11 20:44:31 by DLPB »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3641 on: 2017-06-11 23:50:01 »
Urgh, it's another one of those not so natural exposition pieces.  But I think I'm getting there.  Slowly.

#xy 88 48
{CLOUD}
“I joined Soldier to
  be like you—a hero.”{NEW}
“But by the time I made first class,
  the war was over. ”{NEW}
“That’s why I want to be on this
  type of mission. I need to prove
  myself.”
« Last Edit: 2017-06-12 00:30:16 by DLPB »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3642 on: 2017-06-12 06:03:20 »
500 sound effects done.  ~230 to go, of which 16 are looping.

Salk

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3643 on: 2017-06-12 07:40:51 »
Another step towards the goal...

I am so looking forward to replay the game and  have it make so much more sense!

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3644 on: 2017-06-12 21:57:16 »
Indeed! Another step in the million step tower.

Matski

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3645 on: 2017-06-14 12:24:42 »
Have been spending some of my spare time finding out how well other players have taken to the translation. It's generally been very positive but here's a criticism I came across recently:
Quote
The first mistranslation is when Reno comes into the church, interrupting what Aeris was saying. In Japanese, Aeris says:
タイミング、悪いなぁ
Which translates to "Talk about bad timing."
When you move closer to Reno, she says:
クラウド!かまっちゃダメ!
Which translates to "Cloud! Don't pay any attention to him!"
Then when you talk to him, he says:
オレにかまうな、だと
Which translates to "Don't pay any attention to me."

... the retranslation has them as
Aerith: It was just bad timing, that's all.
Aerith: Cloud, don't let it get to you.
Reno: Don't mind me, yeh
However, the retranslation actually re-scripts the game and has Reno appear AFTER Aeris says "It was just bad timing, that's all." So rather than fix the translation (which they obviously knew wasn't right), they changed the game itself. Image attached as proof of this.
...

They also said that the next scene where Aerith & Cloud try to escape was handled well. However, it did leave me wondering whether the change to Leno's delayed entrance was intentional and if so what the story was behind it.
« Last Edit: 2017-06-14 15:50:11 by Matski »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3646 on: 2017-06-14 18:17:30 »
If that is a mistake, then Charlie and Luksy have both missed it.  According to Luksy, she is saying "It was just bad timing" to the fact she  started laughing and Cloud then turns away from her. In other words "I didn't mean to laugh, it was just badly timed".   That guy's translation above won't work with the original script code either btw... the timing would still be kind of odd.   We did go over this scene a number of times. 

I will ask Luksy and Charlie.

#xy 192 72
{CLOUD}
“What’s so funny!?
  Why are you laughing?”
------------------------------
#xy 64 88
{AERIS}
“I’m sorry,it’s just…”
------------------------------
#xy 8 160
{AERIS}
“{CLOUD},
  don’t let it get to you.”
------------------------------
#xy 16 88
{AERIS}
“It was just bad timing,that’s all.” [This is said directly after the dialogue above when you walk away from her]
------------------------------

Also notice that the bad timing dialogue comes AFTER the "don't let it get to you". Not before, as the person above asserts [assuming text order is correct in English version, which I am nearly sure it is. Luksy/Charlie will have to see the original scene in Japanese].

I do wish people would post here. It ain't gonna be fixed if there is an issue and it's not reported.  :-P

If it turns out to be the way we have originally done this, I will use something like:

“{CLOUD},
  you're not upset, are you?
  I wasn't laughing at you.”

"It was just bad timing, that's all".

To make it obvious.
« Last Edit: 2017-06-14 20:13:09 by DLPB »

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3647 on: 2017-06-14 21:16:40 »
In other news not so old...  Charlie didn't like the new dialogue for Sep/Cloud and nor did I.  Discussed with Covarr for a bit and we've chopped it down.  I think we have a winner here:

{CLOUD}
“Are you going to brief
  us on the mission?”
------------------------------
#xy 168 48
Sephiroth
“This time our orders
  are far from typical.”
------------------------------
#xy 80 152
{CLOUD}
“Good!”
------------------------------
#xy 160 56
Sephiroth
“Why do you say that?”
------------------------------------------------
#xy 88 48
{CLOUD}
“I joined Soldier so
  I could be like you.”{NEW}
“But by the time I made first
  class,the war was over.
  If I wanna be a hero,I need
  to be part of something big.”
------------------------------
#xy 88 56
{CLOUD}
“What about you… hero?
  How do you feel about these missions?”
« Last Edit: 2017-06-14 22:29:37 by DLPB »

shikun

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3648 on: 2017-06-14 22:55:04 »
Oooh my god, I've racked my brain trying to know what is the correct solution to the church scene and I skipped it specifically because I couldn't make up my mind. But I'll put in my two cents now that I've checked and double-checked the material again (the Japanese script and how the scene plays out in terms of the models movements).

So here's the play by play in the Japanese unmodded version (starting immediately after naming Aerith) with quick translations of my own:
「わたし、花売りのAERITH。
 よろしくね」<End> "I'm the flower seller Aerith. Nice to meet you"
(Leno walks in, Cloud and Aerith don't notice)
CLOUD
「俺はCLOUDだ」<New>
「仕事は……
 仕事は『なんでも屋』だ」<End> "I'm Cloud. My job is... I'm a Jack of all trades [can be interpreted as general merchant. Literally an "Anything-er" or "Does-Anything-man"].
AERITH
「はぁ……なんでも屋さん」<End> "Woah/Oh?/Well!... a Jack/general marketer."
(Aerith starts laughing [I THINK because of the General marketer interpretation??? Or she just finds an unusual job title like Jack of All Trades/なんでも屋 amusing.])
CLOUD
「なんでもやるのさ」<End> "I'll do anything/take any job, you see."
CLOUD
「何がおかしい!
 どうして笑う!」<End> "What's funny!? Why are you laughing!?"
AERITH
「ごめんなさい……でも、ね」<End> "I'm sorry... but, hey..."
(Aerith notices Leno, Cloud too.)
CLOUD
「ん……?」<End> "Huh?" [THIS DOESN'T SHOW UP IN EITHER JAPANESE OR ENGLISH VERSIONS OF THE GAMES, I ONLY SAW IT NOW IN THE SCRIPT. If it did, I think it would solve a lot of confusion. It's pretty clear this is the point where Leno is supposed to be there.]
AERITH
「CLOUD!
 かまっちゃダメ!」<End>
AERITH
「タイミング、悪いなぁ」<End>
AERITH
「ねえ、CLOUD。
 ボディガードも仕事のうち?」<End>


[In Hermans FF7 Script, these are in the wrong order. You can talk to Aerith and she will say 「タイミング、悪いなぁ」, before running up to Leno, which is when she says 「CLOUD!かまっちゃダメ!」. After that she says「ねえ、CLOUD。ボディガードも仕事のうち?」when you talk to her, progressing the scene. So I'll continue below with this adjusted and Leno's line added.

(If you talk to Aerith)
AERITH
「タイミング、悪いなぁ」<End> ("Bad timing, huh.")
(Cloud runs to Leno, is stopped by Aerith by : )
AERITH
「CLOUD!
 かまっちゃダメ!」<End> (Cloud, don't care about it/him!)
(Cloud shrugs)
(If you talk to Leno)
[LENO]
「オレにかまうな、だと」<End> (She said, don't care about me.) [Two things that further point me to the conclusion that it's probably "Don't mind him" rather than "don't let (my laughing) get to you": Both Leno and Aerith use "kamau; to care about, to mind" and I even think Leno's verbal tic だと is used grammatically here as in だと[言った] (omitted [she said]). Meaning, Aerith had to be referring to him.]
(When you talk to Aerith)
AERITH
「ねえ、CLOUD。
 ボディガードも仕事のうち?」<End> (Hey, Cloud. Is bodyguarding a thing you do?)
 And the rest of the dialog is fine.

So. My conclusion is sadly I think you have to rearrange this scene again DLPB ... The evidence points much more heavily at the "timing" referring to the timing of the Turks, not Aeriths laughter, and the "don't mind him/don't let it get to you" is indeed about Leno...

DLPB

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3649 on: 2017-06-14 23:21:23 »
Ah, now that makes sense.  I'll get Luksy to confirm it, which I'm sure he will - and then I'll update it all.  The script programming probably still needs editing to make that scene work as intended.

@Matski  Keep your eyes peeled for anything else. Charlie will find the vast majority of issues,. This one slipped through.  Shame that that other guy doesn't come here and post a report. Need more like that.  It will be fixed.


Quote
[I THINK because of the General marketer interpretation??? Or she just finds an unusual job title like Jack of All Trades

No, it's because Cloud reminds her of Zax, right down to the job description. His hair, his mannerisms, and then "Haha - and he's a Jack of all Trades". She notes at the park that Cloud even has the same job as Zax.

Of course, this all makes sense to the player by the end.
« Last Edit: 2017-06-14 23:33:00 by DLPB »