Author Topic: Custom graphics driver for FF7/FF8 [v0.8.1b]  (Read 204804 times)

Tekkie.X

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Kaldarasha

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #226 on: 2015-04-19 12:19:18 »
can someone tell me where to download final fantasy7 i dont know where to get it?

Here is a link if you think we misunderstand you:

RULES

shinma

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #227 on: 2015-04-22 00:03:51 »
Hey guys, whenever I try to start the game I get an error... "OpenGL renderer does not support opengl 2.0.  Your graphics drivers are probably not up to date. shaders are required since version 0.8"

This is all written in the APP log:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Microsoft Corporation GDI Generic 1.1.0
[00000000] INFO: No OpenGL 2.0 support detected

It worked before but gave me an extreme lag warning...and was extremely laggy with no intro movie or anything other than an intro fight, that i couldn't control.  So i installed the latest custom driver and now it wont' run at all and just closes after the error...

Let me know if you need any more info any help would be greatly appreciated :)

Edit:  My graphics drivers are as up to date as possible...i'm running server 2012
« Last Edit: 2015-04-22 01:11:50 by shinma »

Kaldarasha

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #228 on: 2015-04-22 13:27:30 »

Edit:  My graphics drivers are as up to date as possible...i'm running server 2012


It is not.

INFO: Microsoft Corporation GDI Generic 1.1.0 <-- Means that you don't use the specific driver for your GPU but the generic one from MS. What is you GPU for brand?

shinma

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #229 on: 2015-04-23 01:37:54 »
It says Microsoft Basic Display Adapter...Hardware : PNP Device ID   PCI\VEN_8086&DEV_2E32&SUBSYS_02E11028&REV_03\3&11583659&0&10


Adapter Type   Intel(r)Eaglelake Graphics Chip, (Standard display types) compatible

does that help?



White Wind

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #230 on: 2015-04-23 03:37:42 »
It says Microsoft Basic Display Adapter...Hardware : PNP Device ID   PCI\VEN_8086&DEV_2E32&SUBSYS_02E11028&REV_03\3&11583659&0&10


Adapter Type   Intel(r)Eaglelake Graphics Chip, (Standard display types) compatible

does that help?

Isn't that an integrated GPU? All I know is that modded FF VII can be unplayable on integrated GPUs.
You may need to upgrade or to buy a dedicated graphics card, or just to update your drivers, I don't know. The goal here is to have support for opengl 2.0 .

shinma

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #231 on: 2015-04-23 03:51:42 »
yes, its integrated... regular ff7 works fine though :( soo close fml...

Kaldarasha

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #232 on: 2015-04-23 03:54:05 »
Oh, the game can work pretty well on integrated GPUs, but only if OpenGL 2.0 is supported.
Try to update your driver with this tool from Intel:
https://downloadcenter.intel.com

White Wind

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #233 on: 2015-04-23 06:45:09 »
Oh, the game can work pretty well on integrated GPUs, but only if OpenGL 2.0 is supported.

Thanks for the correction Kal. My infos are a bit outdated ( like 4 years haha )
Sorry to have mislead.

shinma

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #234 on: 2015-04-24 01:27:09 »
no such luck...tool says its up to date...anyone know of a driver i could manually access?  if this were an xp or vista machine i've seen some updates...but for some reason only server 2012 worked... i'd really appreciate any assistance, and thanks for all of your help so far!

Kaldarasha

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #235 on: 2015-04-24 07:32:30 »
It is hard to know what gpu you have exactly. Google the MS driver ID and it will tell you that it might be a G41 express chipset:
https://downloadcenter.intel.com/de/product/81517/Intel-G41-Express-Chipsatz

I don't know if it will help you. My question is why server 2012 and not win7 (because it seems there is no driver for server 2012)?
Well it should at last be power full enough to play the game.
... The chipset also delivers optimized 3D graphics
performance and support for Microsoft DirectX* 10, Shader
Model* 4.0 and OpenGL* 2.0.

shinma

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #236 on: 2015-04-27 00:41:21 »
no luck... for some reason win 7 wouldnt install :( so I had to go with 2012. i wish there was a workaround... the mods applied, but after updating the aali driver it wont run at all... perhaps a downgrade in drivers? do u have a previous aali that wont require opengl 2.0?

Kaldarasha

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #237 on: 2015-04-27 03:42:22 »
You can still go with 0.7.11. A few mods won't work and you need FF7music but to play the game it will be enough.

shinma

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #238 on: 2015-04-29 22:45:20 »
runs now, but i get the extreme lag error, intro movie doesn't play, and the cursor is constantly moving upwards... also no music :(

shinma

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #239 on: 2015-05-06 23:07:13 »
where can i go from here? it loads, with sound effects, but i see nothing until the fight starts,and i have no control, cursor is constantly moving up

chillsta

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #240 on: 2015-05-31 14:51:19 »
Hello everyone, nice to meet you all! =)

I have a simple question regarding this driver.
Shouldnt it enable a higher resolution or wider screen?

After stumbling upon this forum, i have spent the last few days trying to install my old ff8 version for pc. Now it finally works! But the launcher i found on here, doesnt like the Battle Hardcore Patch, which is the sole reason for me wanting to reinstall in the first place.
So now i am left with everything running and working as i wanted to, everything besides the game still being run in that tiny tiny window. Needless to say, i have tried and fiddled a lot with the opengl file, but nothing changed the size.

If i posted in the wrong thread, please excuse me. My brain is just out of order atm.. xD


Edit:

Nevermind, sorry.
After a short nap i tried another google session to find a fix.
The problem was that the ff8.exe was on compability mode, but the ff8config wasnt.
Turning it off on the ff8.exe file, fixed the screen-size issue.

gl&hf chillsta
« Last Edit: 2015-05-31 16:32:00 by chillsta »

coolgeek

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #241 on: 2015-06-16 17:53:09 »
hi,

Is the link to DL dead ?
Is there an alternative link ?

Aali

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #242 on: 2015-06-16 20:24:16 »
Download link is down right now, don't know exactly when it will be back up, feel free to post an alternative DL.

drdaylight

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #243 on: 2015-06-17 04:08:33 »
hi,

Is the link to DL dead ?
Is there an alternative link ?

Download link is down right now, don't know exactly when it will be back up, feel free to post an alternative DL.

Here's an alternative link.
« Last Edit: 2015-06-17 04:10:38 by drdaylight »

coolgeek

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #244 on: 2015-06-17 14:41:56 »
thanks !

djakes

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Winter

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #246 on: 2015-06-21 22:17:01 »
Hi,

Any ideas why I get only Software Renderer in FF7 Configuration? I switched to a newer laptop with GF760M and there's no Custom driver available. Tried to use older Aali 7.11 but FF7 Configuration doesn't even show up now.

coolgeek

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #247 on: 2015-06-22 19:19:57 »
get the 0.8.1b from the alternate link provide before.
uncompress it inside the game folder
run the ff7config.exe (don't care about the graphics tab, just the sound)
run the .reg, it will configure the graphics
tweak the .cfg
run ff7.exe
enjoy

btw, you need the ff7.exe from the patch 1.02

Rotoplo

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #248 on: 2015-06-28 16:14:36 »
Hi,

Could it be possible to add a runInBacround variable in order to have sound while the game is running in background (without focus).

Actually I when I alt tab, gamepad is still working but can't hear sound :s

Thanks :)

DLPB

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Re: Custom graphics driver for FF7/FF8 [v0.8.1b]
« Reply #249 on: 2015-06-28 16:16:20 »
Hi,

Could it be possible to add a runInBacround variable in order to have sound while the game is running in background (without focus).

Actually I when I alt tab, gamepad is still working but can't hear sound :s

Thanks :)

I second this.  I know Aali said I can edit the game to stop it, but I don't know how :P