Author Topic: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)  (Read 43119 times)

hollowl

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #75 on: 2018-09-22 04:32:14 »
Do you have those files for other language? French for exemple?  ;D

eXistenZe

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #76 on: 2018-12-09 22:33:43 »
Using latest Raw.
FINAL FANTASY VIII\RaW\GLOBAL\Hext
FF8_CapBreak_EN does not work.
FF8_KeepMagic_EN works fine.

Scai88

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #77 on: 2018-12-17 07:49:03 »
I tried to install the hard mod for the german steam version of ff8 and my bitdefender anti virus software blocked it and recognized it (the hardlauncher.exe) as malware. Is this normal? Roses and whine and the controller buttons worked finde without messages from the AVS.

Mcindus

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #78 on: 2018-12-17 18:07:49 »
Using latest Raw.
FINAL FANTASY VIII\RaW\GLOBAL\Hext
FF8_CapBreak_EN does not work.
FF8_KeepMagic_EN works fine.

Have you tried to run the cap breaker with the hard.dll running?  I believe there is something in the hard.dll that the cap breaker 'points' to... but I don't know if it works yet myself.
RaW has issues running certain .dll's so you still have to use HextLaunch for the Hard.dll

I tried to install the hard mod for the german steam version of ff8 and my bitdefender anti virus software blocked it and recognized it (the hardlauncher.exe) as malware. Is this normal? Roses and whine and the controller buttons worked finde without messages from the AVS.

Hm.  It's probably due to the nature of the .exe and how it handles application injection etc. -- it's basically the same backend as RaW (and was created by DLPB as well) so you shouldn't have any issues running it.

gaaasstly

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Re: [FF8PC-Steam] Hard Mode and Add-on's Launcher (2017-08-25)
« Reply #79 on: 2018-12-18 17:03:16 »
They are independent of each other but they are meant for the non-Steam version. It would be best to just create new dlls with the new addresses I provided.