Author Topic: [Steam] Translator Tool - MnGrpEditor (v1.6)  (Read 7931 times)

Nightshade

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[Steam] Translator Tool - MnGrpEditor (v1.6)
« on: 2015-02-24 15:09:38 »
Hi, all.
I wrote a new utility for translation Steam version of the game.
How does it differ from ff8msg?
+ It supports translation to any language
+ It is not necessary to search for offset
+ It supports translation FF8_EN.exe and FF8.exe
+ It allows you translate phrases in battles.
+ It allows you translate monster name.
+ It allows you translate namedic.bin
1.8 version
Added "Use only decode.ini" option
Added support for m00x.bin, pet_exp.bin,wmsetus.obj files.
If you want edit m00x.bin and pet_exp.bin, m00x.msg and pet_exp.msg file needed in the same folder.
1.9 version
Added support for kernel.bin(like carbuncul, but not so buggy)
Added some foolproof code.
Some bugs fixed. (wiping "=" symbol, adding extra space in battle files)

To translate into another language, you will need to change your alphabet in encode.ini and decode.ini  files.
To translate into your language mngrp.bin may need to edit some offsets in the ini file. Since I set it under the Russian menu.
To edit phrases in battles you need open the file c0mXXX.dat from battle.fs
 Download
« Last Edit: 2018-04-24 17:21:41 by Covarr »

Vgr

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Re: [FF8Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #1 on: 2015-02-24 18:26:20 »
This looks like this has some potential. However, nothing happens when I load FF8.exe into the program; this is the French 1.02 exe.

LeonhartGR

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #2 on: 2015-02-24 19:34:52 »
Darn! That's exactly what I needed for my translation! I need to try that now! Thanks!
« Last Edit: 2015-02-25 11:46:36 by LeonhartGR »

Nightshade

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Re: [FF8Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #3 on: 2015-02-25 03:37:50 »
This looks like this has some potential. However, nothing happens when I load FF8.exe into the program; this is the French 1.02 exe.
You need game exe from cracked steam 1.0.10 version. Final Fantasy VIII SE v1.0.10 [MULTI5] Fixed Files
« Last Edit: 2015-02-25 15:02:37 by Nightshade »

Vgr

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #4 on: 2015-02-25 13:00:45 »
Posting links to copyrighted game files is not allowed on these forums. As a side note, you should consider making it work with more than just one specific breed of executable.

Nightshade

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #5 on: 2015-02-25 15:24:14 »
You may rename FF8_EN.exe.ini in FF8.exe.ini. It work perfectly for old english version. I do not think that someone will translate non-English version

Covarr

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #6 on: 2015-02-25 15:44:58 »
Am I understanding this correctly, the tool only works with a cracked exe?

We do not condone piracy of any sort here. I appreciate that you removed the link to a cracked exe, but if it doesn't work with legal copies of the game it has no place on this site.

If I've understood wrong and it works with legal copies, you're fine. Please clarify.

Nightshade

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #7 on: 2015-02-25 16:55:12 »
It is not only for game exe. And it work with old  version of game.
If it violates the rules of this forum. You can remove the lines from the program's description, about the translation of the main exe file. And it will be:
1) Translator tool for file menu(mngrp.bin).
2) Translator tool for text in battle(c0mXXX.dat).

Ini file for english mngrp.bin https://www.sendspace.com/file/imt4qy
« Last Edit: 2015-02-25 18:15:51 by Nightshade »

messiahgov

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #8 on: 2015-02-25 18:56:14 »
v1.0.10 is old, v1.0.11 is the current version.

Get the original files here: http://forums.qhimm.com/index.php?topic=13715.msg223814#msg223814
The original v1.0.11 exe files (totally useless without the other game files) are untouched, not "fixed". Game (incl. new 1.0.11 EXE files + "fixed" 1.0.11 launcher) should start with the other old 1.0.10 files.

To "fix" the game, you only need to edit "FF8_Launcher.exe". To "fix" it, change F0F261 (@ 0140) to 66AB04 and 8B4614 (@0381E5) to EBCDCC.
But to actually start the game, you might need some "fixed" "steam_api.dll", that I can't provide. Old one from 1.0.10 will not work, don't try it. Don't replace any original 1.0.11 EXE files or anything like that. Just try some *.dll from other games you might have on your HDD. A working one (working with "fixed" 1.0.11 launcher) should have this MD5-checksum: b073c1ecbbb2dc8a7c6ccf9373365c10

Anyway, just port your nice tool to any language and provide a clean tool, so everyone can use it. You don't need to edit any language EXE, only the launcher + new DLL. Maybe you don't even need to start the game at all to update your tool? 
« Last Edit: 2015-02-25 19:02:07 by messiahgov »

Nightshade

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #9 on: 2015-02-26 03:36:27 »
I download 1.0.11 files from your link.  It work fine with default config. Don't need any change in my tool.
I am found Ali dll ;)
« Last Edit: 2015-02-26 05:20:04 by Nightshade »

LeonhartGR

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #10 on: 2015-03-04 22:49:27 »
Thank you man! Works fine! I just need the sub-location names now!

Nightshade

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #11 on: 2015-03-05 05:46:47 »
Just open namedic.bin in my tool. :D
In namedic.bin located first part of location name.
Then rename namedic.bin.ini in areames.dc1.ini and open areames.dc1 from menu.fs
Here is the second part of the name.
PS: redownload program from 1st post.
« Last Edit: 2015-03-05 09:21:50 by Nightshade »

LeonhartGR

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #12 on: 2015-03-05 15:10:53 »
Instructions have been really helpful! Thanks! I already re-downloaded the program! Did you update since last night?

messiahgov

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #13 on: 2015-03-09 21:25:06 »
Your tool is down somehow... :D

Nightshade

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #14 on: 2015-03-10 04:28:39 »
Link updated.
Some bugs fixed.
Added missing section in wmsetus
Added areames.dc1 ini file

LeonhartGR

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #15 on: 2015-03-10 11:43:36 »
There's a new folder now. Rus. What's that used for?

Nightshade

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #16 on: 2015-03-10 14:57:34 »
it not used.

rhadamants

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #17 on: 2015-10-25 01:12:41 »
Using the tool to edit or FF8_EN FF8 always shows the error: "Write failed Text is too long.."
Always displays this error even changing only one letter.

Cleve

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Re: [FF8PC-Steam] Translator Tool - MnGrpEditor (v1.6)
« Reply #18 on: 2016-10-26 07:07:24 »
Using the tool to edit or FF8_EN FF8 always shows the error http://www.agilebuddy.com/lean-belly-breakthrough-review-and-results on the Lean Belly Breakthrough: "Write failed Text is too long.."
Always displays this error even changing only one letter.

Are you still getting this error? I am and I followed the helpful instructions.
« Last Edit: 2017-02-11 13:07:25 by Cleve »