Author Topic: ff7 background replacement problem  (Read 1071 times)

ZackNeji

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ff7 background replacement problem
« on: 2015-07-29 15:53:53 »
Hi.

I'm making a ff7 "edition" that you can view every unseen scene in every moment. All goes well until I arrive to seveth heaven bar. A alternative scene of this brings to a unexistent map (whitebg2). That map is only in JORG version. I recreated it. With some issues in a few animations, but the true problem is the background.

I need to import the original backgroung (whitebg2) or whitebg3 backgorund (is the same). But when import one of them into the field with makou reactor gives me error a glitch the game.

Can anyone tell me what is the problem or say me another way to do this.

Thanks and sorry for my english.