Author Topic: [PSX/PC] Battle Structure Editor - Cactilio (v0.1)  (Read 11160 times)


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Re: [PSX/PC] Battle Structure Editor - Cactilio (v0.1)
« Reply #25 on: 2018-08-24 21:31:47 »
been using this so much...
i've just realized that replacing DUMMY com000.dat with BAHAMUT's
could help me create NEO BAHAMUT... Diff Stats / Spells / items / Card etc...

This is great... since i could choose DUMMY in CACTILIO...
but i'd love for an update to it which includes a small cleanup to the Enemy List...
maybe numbered (matching their com???.dat number)
that way... we can still replace the other DUMMY's
c0m144.dat -> c0m199.dat
so ... Dummy 144 would be the c0m144.dat...