Author Topic: Jmp's Field Scenes  (Read 102360 times)

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #75 on: 2016-03-08 21:48:41 »
yeah lol

Tsunamix

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Re: [FF7] Recreating scenes in 3D
« Reply #76 on: 2016-03-08 23:56:33 »
I know its not true to the original but do you think for realism tifas bar should have taps on it?

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #77 on: 2016-03-09 00:09:39 »
we can not do what we want on our stages .. I try, but if you want her to be nice it exceeds layers and does not display correctly in the game, it is imperative to respect the forms of based. If the bar is square, we need be square, round = round, etc.

xenokain

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Re: [FF7] Recreating scenes in 3D
« Reply #78 on: 2016-03-09 07:04:33 »
The amount of detail is crazy. I can see toilet paper. lol.

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #79 on: 2016-03-09 11:53:10 »
I had fun with this paper :-D

Luigi Brosse

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Re: [FF7] Recreating scenes in 3D
« Reply #80 on: 2016-03-09 15:27:44 »
I had fun with this paper :-D

This sounds so bad in English :D

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #81 on: 2016-03-09 19:10:00 »
Hi guys, sorry I did not advance much in moment..Mes parents have some health problems, I boss when I have time ...
And again sorry for bad English

Salk

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Re: [FF7] Recreating scenes in 3D
« Reply #82 on: 2016-03-10 04:51:52 »
Hope your parents will be better soon, jmp434.

Thanks for keeping us updated.

paul

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Re: [FF7] Recreating scenes in 3D
« Reply #83 on: 2016-03-10 17:09:37 »
I had a look at sketchup and it does seem FAR more simple in modeling than blender is. I do wonder how you created bedding sheets in it though.


jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #84 on: 2016-03-10 17:16:58 »
With tools sandbox

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #85 on: 2016-03-11 11:46:23 »
I managed to work a little today :)




Valtrise

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Re: [FF7] Recreating scenes in 3D
« Reply #86 on: 2016-03-13 16:04:46 »
This work is beautiful and inspired keep it up.

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #87 on: 2016-03-15 22:22:10 »
Hi guys, to create more detailed outdoor scenery, I wanted to learn "ZBrush" this software is actually a sculpture of software, simple and complicated at the same time to the sculpture as one, j 'I start the tutorial today (and a little bit last night) I chose a rather complicated form because working on the complicated see almost everything the tools, I would have a little more trouble to learn that - but for this first sculpture I find this very nice :)


jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #88 on: 2016-03-16 13:06:04 »
mds7_w3 released :)

Luigi Brosse

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Re: [FF7] Recreating scenes in 3D
« Reply #89 on: 2016-03-16 13:19:51 »
Compared to the original, I think there is more (diffuse, soft) light in the original and it is more dirty.

En VF: Par rapport à l'original, je pense que l'original est plus lumineux (mais la lumière est aussi plus diffuse et attenuée) et aussi plus sale.

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #90 on: 2016-03-16 13:47:15 »
I'm not super well understand what you mean, for brighter, yes, I know her, I give this actually express light. I thought the room was too bright and that his was not a pretty dirty ^^ But do your part light dirtier, I really do not understand, because light does not dirty .. (I hope to be included ^^ )

Je ne comprend pas super bien ce que tu veux dire, pour plus lumineux, oui, sa je le sais, j'ai donner cette lumière exprès en réalité. Je trouvais que cette chambre etait trop lumineuse et que sa ne faisais pas assez sale ^^ Mais pour ta partie la lumière fais plus sale, je ne comprend vraiment pas, car une lumière ne sali pas .. (J'espère être compris ^^ )

Luigi Brosse

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Re: [FF7] Recreating scenes in 3D
« Reply #91 on: 2016-03-16 20:40:25 »
I meant dirty for the room, not for the light. For example the wall where the posters are, is more brown / green. The red "carpets" have also a duller color. This gives a feeling that the room is more dirty / shabby. I hope this clarifies my comment.

VF: Sale s’adressait à la pièce / scène, pas à la lumière. Si on prend l'exemple du mur où sont les posters, il est plus plus marron / verdâtre. Les "tapis" rouges font aussi plus terne / usé. Ca contribue à donner à la pièce un aspect plus sale / minable. J'espère que ca clarifie les choses.

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #92 on: 2016-03-21 16:37:51 »






My work today :)
« Last Edit: 2016-03-21 16:39:57 by jmp434 »

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #93 on: 2016-03-21 22:26:29 »




I was tired of ^^ interior decorations, here are some greenery

The second is the correction of water

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #94 on: 2016-03-22 21:40:17 »

EQ2Alyza

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Re: [FF7] Recreating scenes in 3D
« Reply #95 on: 2016-03-23 00:30:47 »
Wutai is my favorite place in the game. I look forward to seeing your work on it :)

Luigi Brosse

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Re: [FF7] Recreating scenes in 3D
« Reply #96 on: 2016-03-23 16:11:00 »
Same for me!

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #97 on: 2016-03-23 19:22:51 »

MrEffler22

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Re: [FF7] Recreating scenes in 3D
« Reply #98 on: 2016-03-23 23:44:38 »
Dude you seriously should be hired by square-enix. Your work is the most amazing thing I've ever seen!!! Please keep up the breath taking work! :D

jmp434

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Re: [FF7] Recreating scenes in 3D
« Reply #99 on: 2016-03-25 09:34:00 »