Author Topic: Jusete´s field scenes  (Read 30347 times)

DanTsukasa

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Re: Jusete´s field scenes
« Reply #375 on: 2018-09-14 05:24:22 »
Could I perhaps make a suggestion.

I don't know how people would be best organising themselves, across multiple countries, this works fine for people when they have a full time job doing the thing, but these people are doing it in whatever spare time they can find, so it can't really be too rigid honestly.

With the regular event of stopping a scene whilst waiting for inspiration, or quitting a scene entirely, it might be a good idea to upload the actual scene files, the meshes and cameras somewhere, this way if someone else can continue, someone else can continue.

What makes most of these mods is really texturing, mesh wise its all the same really, but the texturing and lighting is what kicks it up a notch.
Additionally, lighting especially is, one of my personal shortcomings, I'm terrible at it, and I'm a 3D artist by profession, I've worked on many games but I can't light for strawberries, but if someone else uploads a scene with complete lighting, I can retexture it and try to helpout.

For me its mainly the lighting putting me off, for others it might be lining up the objects, it'll be different for different people, but having a base can really help get things moving I think.

So a shared repository for the actual scenes would be great IMHO.

jusete

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Re: Jusete´s field scenes
« Reply #376 on: 2018-09-25 11:41:37 »
Hi guys! Just post here to say that I'm alive xD. I came back from holidays last week and after a few days training and watching videos I'm ready to start zz8 with 3ds max. Hopefully it won't take too long. xD

sl1982

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Re: Jusete´s field scenes
« Reply #377 on: 2018-09-25 20:13:41 »
Welcome back, hope you had a good time

jusete

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Re: Jusete´s field scenes
« Reply #378 on: 2018-09-26 00:54:33 »
Welcome back, hope you had a good time
Thanks! I went home for one week. Family, friends, good food...xD. Definitely I had a very good time.
Here is a first look of zz8:

Still need to edit the ambient occlusion and render in a bigger resolution but it´s close to the final result.

sl1982

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Re: Jusete´s field scenes
« Reply #379 on: 2018-09-26 00:59:40 »
I like it

KnifeTheSky77

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Re: Jusete´s field scenes
« Reply #380 on: 2018-09-26 03:18:11 »
Brilliant!

KuraudoNEW

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Re: Jusete´s field scenes
« Reply #381 on: 2018-09-26 11:54:20 »
This is 'Waoh'.

DanTsukasa

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Re: Jusete´s field scenes
« Reply #382 on: 2018-09-26 12:33:50 »
Thats pretty damn awesome man.
Could you post a wireframe of that too? I'd love to see how much is texture compared to how much is actual mesh.

kela51

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Re: Jusete´s field scenes
« Reply #383 on: 2018-09-26 14:03:01 »
Perfect!

jusete

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Re: Jusete´s field scenes
« Reply #384 on: 2018-09-26 14:39:15 »
Thanks guys!

Thats pretty damn awesome man.
Could you post a wireframe of that too? I'd love to see how much is texture compared to how much is actual mesh.
sure! Here you go:

There is some displacement effect on the floor and on the cave xD

jusete

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Re: Jusete´s field scenes
« Reply #385 on: 2018-09-29 18:40:03 »
Final renders:



I´ll try to import them by tomorrow xD

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jusete

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Re: Jusete´s field scenes
« Reply #386 on: 2018-09-30 11:11:20 »
in game:






First post updated.

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« Last Edit: 2018-09-30 11:13:06 by jusete »

perico1986

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Re: Jusete´s field scenes
« Reply #387 on: 2018-09-30 13:57:36 »

I LOVE THIS SCENE. PDT COULD YOU PASS THE CLOUD MODEL?

jmp434

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Re: Jusete´s field scenes
« Reply #388 on: 2018-09-30 17:58:21 »
The! I love so much! I appreciate the fact that you went on 3ds max. may be just a small flaw easily correctable ... Your soil ends pretty badly in the upper left corner. We see that your platform is square. But otherwise, I have nothing to say, it is sublime :)

jusete

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Re: Jusete´s field scenes
« Reply #389 on: 2018-10-06 01:19:48 »
new WIP:

elm_wa

Shall I keep the refraction IOR on the triangular showcase?


What do you guys think?
« Last Edit: 2018-10-06 01:35:09 by jusete »

BahamutSIN

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Re: Jusete´s field scenes
« Reply #390 on: 2018-10-06 03:59:14 »
Personally prefer it without it.

Kaldarasha

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Re: Jusete´s field scenes
« Reply #391 on: 2018-10-06 08:44:38 »
Refraction is good but the effect is too strong. The strength of refraction depends on the thickness of the glass. Currently it looks like an aquarium.

LeonhartGR

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Re: Jusete´s field scenes
« Reply #392 on: 2018-10-07 05:15:08 »
Is there a link for the "fcyo" textures? It seems to be missing from the first post. I'm also not able to locate the playground area remade textures. Thanks.
« Last Edit: 2018-10-07 05:17:49 by LeonhartGR »

jusete

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Re: Jusete´s field scenes
« Reply #393 on: 2018-10-07 08:31:37 »
Link for the playground area is on first post (games_1). Fcyo is not imported yet. Don't know if shampignon is working on it, if not I'll try to do it by next week.

Shampignon

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Re: Jusete´s field scenes
« Reply #394 on: 2018-10-07 08:41:35 »
« Last Edit: 2018-10-07 15:48:19 by Shampignon »

Shampignon

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Re: Jusete´s field scenes
« Reply #395 on: 2018-10-07 15:52:37 »
Jusete, there are some blank areas in the zz8 map.

If you don't want to resolve this problem by yourself, you can send me your png files and I'll look at this.

« Last Edit: 2018-10-10 12:36:38 by Shampignon »

LeonhartGR

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Re: Jusete´s field scenes
« Reply #396 on: 2018-10-07 16:36:04 »
Sorry... with the playground area I mean this scene:

ff7maniac

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KuraudoNEW

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Re: Jusete´s field scenes
« Reply #398 on: 2018-10-10 00:07:20 »
The guys are on fire, give them some time.

jusete

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Re: Jusete´s field scenes
« Reply #399 on: 2018-10-10 14:32:20 »
I think that the shop is already done by JMP, I can do the other one when I finish with kalm area. About zz8, I didn't notice in my game, I'll have a look and solve it. Thanks guys


Edit:
zz8 is fixed now. Links updated on first post.
« Last Edit: 2018-10-10 15:53:45 by jusete »