Author Topic: Project Edge (Jusete's field scenes)  (Read 67250 times)

ff7maniac

  • Crazy poster
  • *
  • Posts: 162
  • Karma: 2
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #550 on: 2019-09-08 23:07:38 »
so jusete how do you advance the texture ? ^^

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #551 on: 2019-09-10 09:36:01 »
No news so far, still so busy at work and travelling a lot to my country to get everything ready for the big day. :(

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #552 on: 2019-09-24 18:37:07 »
Finally got some time to work on the textures ;):



Still working on the illumination and the tone of some textures  :P

ff7maniac

  • Crazy poster
  • *
  • Posts: 162
  • Karma: 2
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #553 on: 2019-09-24 20:09:29 »
it's beautiful I imagine already all midgar like that 

unab0mb

  • Fast newbie
  • *
  • Posts: 7
  • Karma: 0
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #554 on: 2019-09-24 22:25:15 »
Looks amazing! Excellent job! Congrats on the big day.

Any idea when we will get a download for main Kalm that we can use in game? I'm only seeing the basic render but no layers, etc. Would love to see it complete since all other fields there look amazing then main town still out of place.

Edit: elmpb also.
« Last Edit: 2019-09-24 22:48:58 by unab0mb »

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #555 on: 2019-09-25 12:58:41 »
Thanks! Shampignon is importing the fields to the game but as far I know he is a bit busy atm. I'll try to contact him and find out how is he doing, if he can't I'll import them xD

SoulEvan

  • Fast newbie
  • *
  • Posts: 45
  • Karma: 3
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #556 on: 2019-09-25 17:49:01 »
ff7maniac and me need a rag and a bucket now.  :-D

hehe

ff7maniac

  • Crazy poster
  • *
  • Posts: 162
  • Karma: 2
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #557 on: 2019-09-25 19:55:13 »
you are right XD

Shampignon

  • Moderator
  • Cool newbie
  • *
  • Posts: 50
  • Karma: 17
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #558 on: 2019-09-26 12:24:30 »
Hello friends !

I made the layers of elmpb but I didn't test yet.
Kalm main town is actually in progress, but I don't have much time to work on it...And I have also discovered the NT Mod  ;D

Be patient friends  ;)

Jusete : No need to make the layers by yourself, take your time to work on modelisations, it's more important
« Last Edit: 2019-09-26 12:26:34 by Shampignon »

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #559 on: 2019-09-26 22:27:25 »
Thanks for your time, friend!
New update xD

unab0mb

  • Fast newbie
  • *
  • Posts: 7
  • Karma: 0
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #560 on: 2019-09-28 14:40:01 »
Wow, beautiful! It's so cool to see these take shape during different stages of completion.

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #561 on: 2019-10-12 19:09:51 »
md1_1 finished!!!

It´s going to take a while to start the next one as I´m really busy with the las preparations for the big day and with work. I´ll probably come back on Decembre or maybe January so that will give some time to Shampignon to finish the backgrounds xD.
Thanks guys!


As  the time of rendering and load of work on my computer is too much, I started to use a rendering farm service to have the renders in less time. As obvious, they are charging me some money for the service and unfortunately I can´t afford that so I´ve opened an account to top-up the service when needed. If you can contribute to the project any donation will be appreciate. Thanks for your support!

LeonhartGR

  • No life
  • *
  • Posts: 2424
  • Karma: 33
  • ~Whatever...~ Finally married to my "Rinoa"!
    • View Profile
    • LeonhartGR Productions
Re: Project Edge (Jusete's field scenes)
« Reply #562 on: 2019-10-12 20:27:52 »
Perfect! Looking forward to obtaining a dl link! :)

ff7maniac

  • Crazy poster
  • *
  • Posts: 162
  • Karma: 2
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #563 on: 2019-10-12 22:22:58 »
it will really take me a bucket XD

faulked

  • Fast newbie
  • *
  • Posts: 32
  • Karma: 11
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #564 on: 2019-10-13 01:13:29 »
It's great. Love the detail. :D

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #565 on: 2019-10-13 01:41:02 »
Thanks mate, your textures helped me a lot.

Salk

  • Insane poster
  • *
  • Posts: 479
  • Karma: 14
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #566 on: 2019-10-13 05:59:44 »
Excellent work!

You do deserve a nice vacation now, jusete.

Kuraudo.

  • Crazy poster
  • *
  • Posts: 111
  • Karma: 3
  • Panta rei
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #567 on: 2019-10-13 12:34:41 »
It's beyond imagination. I wish you the best for your coming important day.

And again amazing incredible job!!

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #568 on: 2019-10-16 18:58:25 »
Thanks guys! ;D ;D

kela51

  • Crazy poster
  • *
  • Posts: 165
  • Karma: 11
    • View Profile
    • http://www.youtube.com/user/killakela51
Re: Project Edge (Jusete's field scenes)
« Reply #569 on: 2019-10-20 16:48:41 »
Incredible jusete! This screen is for me the better you make! Really really great work!

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #570 on: 2019-10-20 19:30:36 »
Thanks friend😜

satsuki

  • Insane poster
  • *
  • Posts: 326
  • Karma: 54
    • View Profile
    • My softs (french only)
Re: Project Edge (Jusete's field scenes)
« Reply #571 on: 2019-10-21 15:57:21 »
Great work but why is there so much aliasing around the lights ?
Just in case, here a 25% downscale then upscaled with esrgan, realy less aliasing if you want to mix it with your to reduice lights aliasing.



Thanks for all your works

jusete

  • Moderator
  • Insane poster
  • *
  • Posts: 292
  • Karma: 69
  • https://www.paypal.me/JRGV
    • View Profile
    • Donate here
Re: Project Edge (Jusete's field scenes)
« Reply #572 on: 2019-10-21 18:45:25 »
The problem with the ai upscale is that you loose all the detail. Check the signs next to the reactor gate, you can´t even read "NORTH GATE". I don´t see any issue with the aliasing to be honest, only few places but nothing that photoshop and the smoothing tool can solve xD

satsuki

  • Insane poster
  • *
  • Posts: 326
  • Karma: 54
    • View Profile
    • My softs (french only)
Re: Project Edge (Jusete's field scenes)
« Reply #573 on: 2019-10-21 20:32:34 »
I know esrgan eat up detail decause of the downscale first.
I just wanted to share it with you so you can overlay both in gimp of toshop and keep only the aliased lights edges part from waifu.
But if you can solve it with other methods, go for it ^^

Valtrise

  • Newbie
  • *
  • Posts: 4
  • Karma: 0
    • View Profile
Re: Project Edge (Jusete's field scenes)
« Reply #574 on: 2019-10-22 05:14:35 »
Why not just use a sharpening filter like in Reshade?