Author Topic: "An Oral History of Final Fantasy VII" book – Kickstarter  (Read 4738 times)


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An inside look at the creation and fallout of an industry defining role-playing game, as told by those who were there.
500 Years Later is an extended and enhanced print adaptation of Matt Leone’s celebrated 27,000 word history, published online by Polygon in January this year. This physical version has been extended and enhanced for print, featuring specially commissioned illustrations, 8 new standalone interviews, and a foreword by series creator Hironobu Sakaguchi.

A collaboration between Read-Only Memory and Polygon, 500 Years Later will be an exceptional book object, comprising a variety of high-end papers, special inks and high-end production techniques.

link to Kickstarter campaign →


Spanning five sections, the core narrative of 500 Years Later features key players speaking candidly and at length on the high stakes pressures, cutting edge tech and human dramas that surrounded the creation of Final Fantasy VII. The full lineup comprises:

    Shigeo Maruyama, Deputy president, Sony Computer Entertainment (BOOK EXCLUSIVE)
      Hironobu Sakaguchi, Producer and executive vice president, Square Japan; Chairman and chief executive officer, Square USA
        Motonori Sakakibara, Movie director, Square
          Tomoyuki Takechi, President and chief executive officer, Square
            Tatsuya Yoshinari, Programmer, Square Japan
              Kyoko Higo, Assistant marketing associate, Square U.S.
                Yoshihiro Maruyama, Executive vice president, Square U.S.
                  Hiroshi Kawai, Character programmer, Square Japan
                    Yoshinori Kitase, Director, Square Japan
                      Tetsuya Nomura, Character and battle visual director, Square Japan
                        Kazuyuki Hashimoto, CG supervisor, Square Japan; Chief technical officer and senior vice president, Square USA
                          Keith Boesky, President, Eidos (1997-1999)
                            Yoshitaka Amano, Image illustrator, freelance
                              Shinichiro Kajitani, Vice president, Square USA
                                Darren Smith, Project manager/manager, Nintendo of America (1993-2000)
                                  Junichi Yanagihara, Executive vice president, Square USA
                                    Shuhei Yoshida, Square account manager, Sony Computer Entertainment
                                      Jun Iwasaki, Vice president of marketing, Square U.S.
                                        George Harrison, Senior vice president, marketing and communications, Nintendo of America (1992-2007)
                                          Hiroki Chiba, Event planner, Square Japan
                                            Frank Hom, Associate producer, Eidos (1995-2001)
                                              Nobuo Uematsu, Music composer, Square Japan
                                                Alexander O. Smith, Localization specialist, Square U.S. and Japan (1998-2002)
                                                  Kazushige Nojima, Scenario writer, Square Japan
                                                    Seth Luisi, Associate producer, Sony Computer Entertainment America
                                                      David Bamberger, Senior product manager, Sony Computer Entertainment America
                                                        Elaine Di lorio, Manager of business development, Square U.S.
                                                          William Chen, Lead programmer, Square U.S. (1997-2000)
                                                            Rex Ishibashi, Vice president of business development, Electronic Arts (1997-2001)
                                                              John Riccitiello, President and chief operating officer, Electronic Arts (1998-2004)
                                                                Yoichi Wada, President and chief executive officer, Square/Square Enix (2001-2013)
                                                                  Yusuke Naora, Art director, Square Japan[/li][/list]

                                                                  Final Fantasy VII was one of the most groundbreaking videogames of the ’90s. Costing over $40 million to create, the project was a significant gamble for Japanese videogame developer Square. The game went on to sell more than 11 million copies and stands as the one of the best-selling PlayStation titles, celebrated for its progressive visuals, involving story and grand scale.
                                                                  « Last Edit: 2017-11-12 00:15:04 by sen »


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                                                                  A separate brilliant Polygon feature for those who haven't read it i recommend you do:

                                                                  « Last Edit: 2017-11-12 00:18:51 by sen »