Author Topic: Halp. Random Encounter issues.  (Read 514 times)

Oxymorjohn

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Halp. Random Encounter issues.
« on: 2017-12-15 16:26:07 »
Soooo I installed the mods following the steps. The game looks better than ever! And I love how some of these add new content. I also installed New Threat.

I've noticed, though, sometimes the battle screen pseudo-freezes at the main beginning of the battle. The music plays and if there is a timer counting down, the timer continues, but the only way to fix it is restarting the game, losing progress.

On a similar note, sometimes enemies that don't belong in that area are showing up. I.E., a Tonberry showing up in Midgar Reactor.

I've had to reload and beat the first boss like 4 times because random battles keep glitching out for meh. Any suggestions? Would love to play the game through with these new refreshing mods.

(Gonna add some tags in case someone ever Googles this issue and can maybe find this topic for help in the future: FF7 Final Fantasy VII 7 7thHeaven 7th Heaven 7H NT mod Wrong enemies Incorrect Enemies Wrong Encounters Incorrect Encounters Where They Shouldn't Be)

Oxymorjohn

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Re: Halp. Random Encounter issues.
« Reply #1 on: 2017-12-16 20:37:31 »
Update: I figured it out. It seemed to be a load order issue with NT. I moved New Threat up on the list and it's working now. If anyone else is having this problem, fiddle with that in your load order.

iDerek759

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Re: Halp. Random Encounter issues.
« Reply #2 on: 2017-12-17 06:06:44 »
Yeah, load order can vary depending on what mods you're using. For instance, I have custom IRO's packed for 7H, and if I load NT 1.5 at the very bottom it always runs perfect.