Author Topic: [FF7PC] Minor glitch with Cloud's sword [Mod list included]  (Read 384 times)

manwithamachinegun

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Hey guys, I'm starting my FF7 replay and have a modest number of mods installed through 7th Heaven. This is for the Steam version of the game successfully converted. The game works great and I have the following running in this order.
Ninostyle models
Satsuk's Fields, Movies, World and Battle textures
Spell Textures
Minigames Collection
Battle Models Enemies
And Chaos' NPC mod from Nexus.

Everything's cool, except in some scenes Cloud's buster sword texture breaks and becomes what looks like a wooden sword with a floating handle. I have no idea what the deal is, I have Dynamic Weapons enabled, but turning it off turns it into a black ghost sword, and I definitely don't want to turn it off entirely.
More of a curiosity than anything, and its infrequent, but I'm at a loss as how to go about fixing it. Maaaybe it's something stuck in Chaos?
Is there an updated version of these mods I'm missing? These are my subscription links:

iros://Url/http$pastebin.com/raw.php?i=dDbkYkDu
iros://Url/http$pastebin.com/raw.php?i=QBGsgGK6
iros://Url/http$pastebin.com/raw.php?i=fZGmYc0T

Sorry again, it's hard to keep up with some of this stuff that goes back years. But I'm really enjoying my replay, it's classic FF7 remastered.  ;D