Author Topic: [FF8PC-Steam] KLITLIKA'S EPIC MOD - Harder, Better, Faster, Stronger - V21 !NEW!  (Read 2244 times)

qotsaninsoadkorn

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hey

disc 4 is still very much broken, i fought a couple of the sorcess battles fine until your mod crashed when it tried to load the newer sorcess to come down to battle squall party members, after the snowy field socress battles

and the sorcess ulimitea battle as soon as she done doing mega flare, softlocks the game but the charcaters are still moving but nothing happens

Ok good know...  so Mega Flare... seems to break her... i guess that's an idea i'll retire...

qotsaninsoadkorn

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V19 - spent about 5 hours testing various end-game phases etc... i can't promise it's bug free but it's feeling pretty solid... Link in first post...



Lion Heart - (FF8's Omnislash) might be scaled down a bit soon... likewise Armor Shot since afaik both ignore Vit...

« Last Edit: 2018-07-21 09:15:05 by qotsaninsoadkorn »

Zara9

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hey

the sorcess battles after you fight adel on the start of disc 4 is still broken, after you fight them on the snowy field background, the game still softlocks and not continue at all

and when the third to final form of ulimitea did the unlimte spell without the anmition playing it softlock the game again
« Last Edit: 2018-07-21 12:44:14 by Zara9 »

qotsaninsoadkorn

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hey

the sorcess battles after you fight adel on the start of disc 4 is still broken, after you fight them on the snowy field background, the game still softlocks and not continue at all

and when the third to final form of ulimitea did the unlimte spell without the anmition playing it softlock the game again
ohk it must be problem with the 2nd sorceress then i think and not the 3rd in fact... since the 3rd was reverted back to un-modified...

Zara9

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hey

i am back from my good well nap, and i just tested out the fight with the third to almost last form of ulimitea without the tail, and it softlocks when she casts the ulimite spell without animation playing on it

i can still pause the game and stuff but the battle softlocks without anymore movement
« Last Edit: 2018-07-21 20:02:36 by Zara9 »

Divatox

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qotsaninsoadkorn a little question, how do you made Catastrophe hit all enemies/party withou using Ifrit AI mod?

qotsaninsoadkorn

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qotsaninsoadkorn a little question, how do you made Catastrophe hit all enemies/party withou using Ifrit AI mod?

nice question you have there... i realized gradually that some slots are already marked for single target or multi / enemy as target or self-cast...
so i could only use a buff or #23 = Curaga when they were already casting something like reflect on themselves...
likewise i didn't know i'd get Single target Ultima's sometimes... etc
some mods of the kernel did happen... but apocalypse for eg is still meant to be multi-target... i didn't tick single on it...
so once i realized i tried to make sure i was replacing single target spells with single usually... but i think a little mix could be fun...
for the eg you wanted to know about, i must of replaced something like Meteor with it... :P

MAGIC (some Examples) for IFRIT #
15-flare
16-meteor           
17-quake
18-tornado
19-ultima         
20-apocalypse       >>> SEXY... :P

51-full-cure --- OP AS F*CK...
52-wall             >>> SEXY... now does regen too ..................  --- Enemies seem to cast it on the party LOL
53-rapture          >>> SEXY... HolyGA Group Attack?? - Gave this move to Griever/Ult
54-percent          >>> SEXY... Holy Max Single Target DMG
55-catastrophe      >>> SEXY... Most Powerful Group DMG - ULTI FINAL FORM MOVE

-------------------------------------------------------------------------------------------------------------
few examples of Enemy MOVEs + IFRIT codes...
(use CUSTOM + Anim 12 seems to work ok)

84 = Angel Wing (M-Berserk in my mod?)

108 = T-REX TAIL ATTACK... When 3 People are alive...
109 = T-REX Magic Counter

120 = Magma Breath - ignuion special move

156 = Seifer etc, Physical Attack 29 Attack Power (used by Ulti-Griever - anim 14)

184 = BAD BREATH

222 = Chef's Knife
223 = Everyone's Grudge

226 = Junk
227 = It's Sharp

230 = 10,000 Needles
231 = Ker Plunk

233 = Storm Breath
234 = MEGA FLARE
235 = BARRIER CHANGE ???

257/309- Gravija
262/295- Mighty Guard
263- Doom

307 = SOUL CRUSH... Hp goes to 1... + 96/255 DOOM
308 = Light Pillar - Single Target - Huge DMG
309 = Gravija
310 = Megiddo Flame - Huge DMG to ALL

314 = Seifer's Special - DEMON SLICE (22ap)- 34 Attack Power...
315 = Seifer's Special - BloodFest (20ap)- 31 Attack Power...

316 = ADEL's ENERGY BOMBER - anim 16

318 = ADEL'S DRAIN - anim 12

335 = Ultimecia Final Form - fixed Damage Attack...???? (might be un-used copy?)
     
336 = ABSORBED INTO TIME... (Ultimecia EJECT MOVE)
337 = BLOW AWAY MAGIC (Ultimecia-Griever Move)

357 = Draw Apocalypse (tried to add Regen Effect)
358 = Hell´s Judgment ... all targets drop to 1 Hp

359 = DRAIN?

360 = Ultimecia - Great Attractor - was 64 now 77
362 = Ultimecia's Shockwave Pulsar ... 184 Attack Power... Magic Attack

363 = Ultimecia final Form - skipped Turn??? Looks empty :(

364 = Esuna
365 = Maelstrom ... 12 Attack Power... % Magic DMG... to all targets (added 96/255 chance to slow)

373 = Ultimecia Final Form - Apocalypse 200 Default now 216 Attack Power

377 = Seifer Physical Attack... was 16 now 39 Attack Power - Seifer all Forms

378 = Ultima ...
379 = Holy ...
380 = Quake ... (anim 12)
381 = Tornado ... (anim 12)

---------------------Skipped Turns are fun to replace :P---------------------
for eg
74 = SKIP TURN (used by ULTI-Griever)
186 = Seifer - SKIP TURN?
196 = Seifer ETC - SKIP TURN
197 = Seifer ETC - SKIP TURN
198 = Seifer ETC - SKIP TURN
331 = Seifer ETC, Skip Turn?
332 = Seifer ETC, Skip Turn?
333 = Seifer ETC, Skip Turn?
334 = Seifer ETC, Skip Turn?
340 = Seifer ETC, Skip Turn?
341 = Seifer ETC, Skip Turn?
342 = Seifer ETC, Skip Turn?
344 = Seifer ETC, Skip Turn?
345 = Seifer ETC, Skip Turn?
376 = SKIP TURN... EW!
« Last Edit: 2018-07-28 19:35:38 by qotsaninsoadkorn »

Divatox

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Wow a awesome and complete info there XD
Well let me understand, single magic can´t hit all party like fire right?

What i trying to do is use the catastrophe magic, or replace a firaga magic to another one that should hit all enemies in stead of one, fro exe:

Edea firaga: replace firaga for ultima (but if you do that in IFRIT, ultima will still damage ONE party member)

I need to change some stats from the magic on doomtrain or in ifrit? My test subject is Diablos, im trying to replace DEMI for catastrophe or ultima, but i want that the magic hit all party not only one.

qotsaninsoadkorn

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Wow a awesome and complete info there XD
Well let me understand, single magic can´t hit all party like fire right?

What i trying to do is use the catastrophe magic, or replace a firaga magic to another one that should hit all enemies in stead of one, fro exe:

Edea firaga: replace firaga for ultima (but if you do that in IFRIT, ultima will still damage ONE party member)

I need to change some stats from the magic on doomtrain or in ifrit? My test subject is Diablos, im trying to replace DEMI for catastrophe or ultima, but i want that the magic hit all party not only one.

i'm suggesting to me it seems that if a boss uses all single target magic for eg... Flare...
replacing FLARE with Ultima still gives it Single target condition somewhere in the AI code, which i've barely looked at with the beta...

BUT... if you replace GRAVIJA / METEOR / TORNADO for eg, with ULTIMA (or other multi target)...
 I'm pretty sure it works against the whole party...

also noticed a certain boss seems to target a certain character slot more... would be good to balance it out with some AI changes...
keen to gradually experiment more so anything else i can try to help with will probs also teach me something else in the process...

REGARDING DIABLO:

try replacing GRAVIJA with Apocalypse instead...
Custom 257 - 11  >>> Magic 55 - 11... try that...
since the Demi Magic = 13 ... can be swapped with Flare or something but anything you choose with be 1 target only... AFAIK...

DISCORD LINK (24 hour expiry) - i can respond faster for more help with any of my mods / tech questions :P
https://discord.gg/n6uCn6

couple more examples of things i tried... for now:


« Last Edit: 2018-07-28 20:11:07 by qotsaninsoadkorn »

Divatox

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Ok then XD now i get it, in ifrit i know how to change the AI to in this case hit all party (you need do change the number stats 201,202,203 for 204) but when you do that in IFRIT, some bug will happen in the battle, some grafics will be messy or something like that =/ for ex:

Edea woulnd´t appear, Seifer gunblade will turn into a green line, Diablos magic animation will crash.

Zara9

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Hey

The red Gaint boss battle works now, but his death animation is 100% broken

and almost all of the opticail boss are fixed but dark timat, since that boss softlocked the game since there was a enemy beside him
« Last Edit: 2018-08-05 14:36:28 by Zara9 »

qotsaninsoadkorn

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here is a TIAMAT original file to fix him for now in v21...
i'm have to try out both again and reattempt some fixes..
making progress...
https://nofile.io/f/E1Gj6RH5OKh/c0m132.dat
using DELING to inject into battle.fs

Zara9

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hey

how is the fix coming along so far on this mod