Author Topic: Modding the Battle Module Through DLL Injection  (Read 110 times)

kadadev

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Modding the Battle Module Through DLL Injection
« on: 2018-08-18 19:24:35 »
Does anyone know how to mod the FF7 exe through DLL injection.  I'd like to intercept the battle module and replace it with an entirely different gameplay.

I'm thinking an external lib could be used to update the game loop, and also write over the frame buffers already allocated if their location is known in video memory.

Does anyone see problems with this idea?  Are battle module updates well contained so that this sort of update would be achievable.