Author Topic: Faulked's backgrounds  (Read 9578 times)

faulked

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Re: Mako reactor bridge scenes
« Reply #25 on: 2019-03-15 20:28:37 »
Have you seen on the Jusete Topic that the 2 screens "southmk" were available, and that I have remade the video for the explosion of the robot and the bridge ?

Yes! Tsuna linked me to that. You did an amazing job man, love how you did the animation of the bridge exploding. It looks perfect. Also the way you put textures on md0 looks cool as hell. Thanks dude. :D


faulked

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Re: Mako reactor bridge scenes
« Reply #26 on: 2020-03-05 19:38:32 »
Jusette nudged me to finish nrthmk (didn't match up with the OG). Here's the finished BG. :)


Flash0429

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Re: Mako reactor bridge scenes
« Reply #27 on: 2020-03-05 19:41:25 »
damn thats soooo GOOODDD

LeonhartGR

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Re: Mako reactor bridge scenes
« Reply #28 on: 2020-03-05 20:17:21 »
Sexyyyyy!

Shampignon

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Re: Mako reactor bridge scenes
« Reply #29 on: 2020-03-06 12:23:11 »
Nice work !

Jusete already sent me the picture, so the slicing is done. I just have to test in game before sharing it  ;)

LordUrQuan

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Re: Mako reactor bridge scenes
« Reply #30 on: 2020-03-06 13:11:07 »

faulked

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Re: Mako reactor bridge scenes
« Reply #31 on: 2020-03-07 01:05:41 »
Nice work !

Jusete already sent me the picture, so the slicing is done. I just have to test in game before sharing it  ;)

Appreciate you slicing it. Can't wait to test it in game. Thanks. :D

Shampignon

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Re: Mako reactor bridge scenes
« Reply #32 on: 2020-03-07 11:19:48 »
Available now !



Download here : https://drive.google.com/open?id=13t-WkdfUsa8Tsvn1USnSbBN_hX-XFYUY

I posted it in the Jusete's topic too, to see the complete collection. Great work  ;)

faulked

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Re: Faulked's backgrounds
« Reply #33 on: 2020-03-24 19:02:49 »
Started work on a new area. Here's my remake of tin_2:



Google docs
« Last Edit: 2020-03-27 00:53:33 by faulked »

Tsunamix

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Re: Faulked's backgrounds
« Reply #34 on: 2020-03-24 19:07:29 »
Dude

decency_breakin3

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Re: Faulked's backgrounds
« Reply #35 on: 2020-03-24 19:46:37 »
amazing!

sl1982

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Re: Faulked's backgrounds
« Reply #36 on: 2020-03-24 22:00:00 »
That is awesome. I remember trying to do this scene. I had the geometry down but i cant do textures at all

jusete

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Re: Faulked's backgrounds
« Reply #37 on: 2020-03-25 08:52:15 »
Wooo Looks perfect. The texture work is impressive, Well done . Now you only have to move the camera alb and you will have 3 or 4 more scenes. ;D
« Last Edit: 2020-03-25 08:55:11 by jusete »

faulked

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Re: Faulked's backgrounds
« Reply #38 on: 2020-03-25 09:05:04 »
Dude

Hey Tsuna. What's up dude. :D

How's Tsunamods coming along?

That is awesome. I remember trying to do this scene. I had the geometry down but i cant do textures at all

Texturing is a bit of a bottleneck, heh. It's very time consuming. Did you ever finish any of the fields? I wouldn't mind taking a look at the ones you made. :)

Wooo Looks perfect. The texture work is impressive, Well done . Now you only have to move the camera alb and you will have 3 or 4 more scenes. ;D

Thanks! I view this as a bit of a long term project for myself (making all the train areas). But you're exactly right, I can use my work on tin_2 to make several fields, which is great. :D

Here's a look at rootmap:



Google docs

Still needs the other layers for the screen animation, but it's a start. :)
« Last Edit: 2020-03-27 00:53:47 by faulked »

SoulEvan

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Re: Faulked's backgrounds
« Reply #39 on: 2020-03-25 13:12:47 »
Wonderful work.  :)

Salk

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Re: Faulked's backgrounds
« Reply #40 on: 2020-03-26 06:06:16 »
Great job there, faulked.

Thanks!

faulked

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Re: Faulked's backgrounds
« Reply #41 on: 2020-03-26 19:14:41 »
Glad you guys like how it's turning out. :)

Here's tin_1:



Google docs
« Last Edit: 2020-03-27 00:54:00 by faulked »

sl1982

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Re: Faulked's backgrounds
« Reply #42 on: 2020-03-26 20:49:56 »
If i did finish anything its been long lost. I did them like 8 years ago

ff7maniac

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Re: Faulked's backgrounds
« Reply #43 on: 2020-03-27 06:30:03 »
super faulked. you and jusete you should formed a team ^^

Bonez

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Re: Faulked's backgrounds
« Reply #44 on: 2020-03-27 21:50:55 »
Quote
super faulked. you and jusete you should formed a team ^^

On that note, are they basically already a team? Do all "Team Avalanche" fields get placed into the "Team Avalanche Fields" in the Miscellaneous compilation?... The old Avalanches, Project Edge and these as well? Is that how that works?
« Last Edit: 2020-03-27 21:57:13 by Bonez »

faulked

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Re: Faulked's backgrounds
« Reply #45 on: 2020-03-27 23:59:27 »
super faulked. you and jusete you should formed a team ^^

Good idea. We actually already cooperate on a somewhat low-key basis. Although remaking fields is a bit of a solitary effort.

The good news is I just finished rendering tin_3:



Google Docs Link


The fields still need the animations layers and probably some small adjustments to get them ready for the game import of course.

On that note, are they basically already a team? Do all "Team Avalanche" fields get placed into the "Team Avalanche Fields" in the Miscellaneous compilation?... The old Avalanches, Project Edge and these as well? Is that how that works?

I believe Jusette and Shampignon maintain the Team Avalanche files (packing the new fields, etc). They can probably best answer that question. :)
« Last Edit: 2020-03-28 01:11:25 by faulked »

Shampignon

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Re: Faulked's backgrounds
« Reply #46 on: 2020-03-28 00:37:27 »
Very beautifull Faulked ! I like these !

To import them in game, I'll need several animations layers : for the doors, the hanging handles... Check all the layers with Palmer, you'll have a lot of work XD ! But in the end, it will snap !

Good job dude




faulked

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Re: Faulked's backgrounds
« Reply #47 on: 2020-03-29 13:50:28 »
Very beautifull Faulked ! I like these !

To import them in game, I'll need several animations layers : for the doors, the hanging handles... Check all the layers with Palmer, you'll have a lot of work XD ! But in the end, it will snap !

Good job dude

Thanks dude. Yes, I exported the layers from Palmer. I'll let you know when the layers for at least one of the BGs are ready. Appreciate your assistance with the game import as usual. Thanks. :D

faulked

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Re: Faulked's backgrounds
« Reply #48 on: 2020-04-01 07:45:41 »
tin_1 is now in game, just has some minor issues with the layering. Welcome to any suggestions for fixing that.



Game files

Raw layers
« Last Edit: 2020-04-01 08:10:35 by faulked »

perico1986

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Re: Faulked's backgrounds
« Reply #49 on: 2020-04-01 08:11:27 »
brillante :)