Author Topic: Final Fantasy IX: Ascension  (Read 357 times)

Incinerator

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Final Fantasy IX: Ascension
« on: 2019-04-13 14:31:36 »
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Mod Status
100% - Completed. No changes or revisions coming.

What are the modifications?
Strictly scenaristical. This mod starts a New Game at completely different locations, with that said, any saves from any other mod not FF9: Ascension is not compatible. Saving in FF9: Ascension is strictly auto-saves as there are no save moogles anywhere. The gameplay is choosable in this entry. You can use Alternate Fantasy, FF9: Type-0, even Memoria for gameplay with this.

Final Fantasy IX: Ascension and takes focus on the events after the ending of Final Fantasy IX; following the rise of strange beasts breeding within Quan's Dwelling and the mysterious shrine that lies within.
FF9: Ascension was brought to light in its first, completed form after the discovery of abandoned files for FF9: The After Years (JP). The (US) version of it is forever gone; resulting in this translation and improvement. This entry does not feature any new models, and has very little random encounters and boss battles.

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Join the era tool discord for updates on era tool's progress, and help/questions assistance on the 3 mods Final Fantasy IX: Ascension, Final Fantasy IX Type-0 and Facing Fate: The Zodiac Era.
 § https://discord.gg/zkgTKwN
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« Last Edit: 2019-05-08 11:29:51 by Incinerator »

Incinerator

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Re: Final Fantasy IX: Ascension
« Reply #1 on: 2019-05-08 11:30:00 »
OP updated.