And you're a fanboy who'll defend it all costs "imo". Trying to make battles part of the main story and taken seriously fails on all narrative fronts. Next you'll be trying to convince me that Hell House is part of the story as well. There's a reason why being stabbed in a cutscene and being shot in the face by Rufus in battle are not taken as the same thing [and in the remake will be forced to be because of how it's being presented]. How's it going to look when cutscenes show people being blown away and Aerith dies from a single stab wound?

Did you watch Advent Children? Did you see what a joke the story was because anything could happen without a shred of believability to it? This is storytelling 101.
If you don't understand that, I can't help you.
Also, quit with the stupid ^^ - it doesn't instill me with any confidence you have a brain. "No offence".
There's nothing whatsoever "desperate" about seeing what they're doing with this remake and pointing it out. It's absolutely obvious.
Expanding a small portion of the original story into a full game (which is true independent of the amount of resources inversted into visual fidelity) leads to huge parts of the original story being missed? Elaborate.
You should read what I wrote. Devoting massive resources to graphics takes time away from other areas of the game. You realize this thing has a deadline and a budget... right? You do understand basic economics? Did you read up on why FF14 was such a disaster and had to be recalled? For all the time they spend polishing rocks, that's other parts being sacrificed. If you think they'll remake the entire original game, you are a fool. I know how big the original game is and how implausible it is to maintain that level up for it all. It won't happen. And you'd know it if you spent any amount of time actually modding the game's dialogue and so on.
And that's precisely why the majority who loved the original game wanted it to be a proper remaster and not this awful modern hybrid tripe.