Author Topic: FFVIII Remastered  (Read 21676 times)

LordUrQuan

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Re: FFVIII Remastered
« Reply #225 on: 2019-09-16 02:24:52 »
Some folks just want to use their time elsewhere.
Indeed... like spending the weekend removing this monstrosity, then chasing down why two of the new AFCIs kept tripping.

Well, ok, I didn't really *want* to use my time doing that, but it had to be done before I could do anything on my "want to do" list, like prep for a likely PHEV replacement for my 14 year old Civic.

greator

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Re: FFVIII Remastered
« Reply #226 on: 2019-09-16 21:19:55 »
I know modders really hate to work with this remaster but I really really hope that someone could work on it.

I just can't stand at the ugliness of the 2003 character model. Even fanmade HD skin cant fix it.

d1474796

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« Reply #227 on: 2019-09-16 21:25:54 »
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« Last Edit: 2019-11-22 08:22:24 by Lorath »

Koby

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Re: FFVIII Remastered
« Reply #228 on: 2019-09-16 21:45:27 »
Interesting question from the Steam forums: how does Boko, the G.F. summoned with the Gysahl Green item, exactly work in this version? I mean, its attacks.

In the original version(s), in order to get more powerful attacks, you needed to play Chocobo World and get "kisses", each kiss gave a more powerful attack. ChocoFire, ChocoFlare, ChocoMeteor, ChocoBocle.

But since there's no CW in this, how are you getting the better attacks? There are videos of the Remastered in YouTube with all attacks, how is this possible? It depends on character level, or is it random now?
Angelo search now gives everything you'd get from CW.

d1474796

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« Reply #229 on: 2019-09-16 23:08:01 »
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« Last Edit: 2019-11-22 08:22:34 by Lorath »

ZL325

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Re: FFVIII Remastered
« Reply #230 on: 2019-09-18 14:04:39 »
I imagine it's probably random, like how Gilgamesh wields a certain sword at random.

d1474796

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« Reply #231 on: 2019-09-18 15:01:23 »
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« Last Edit: 2019-11-22 08:22:49 by Lorath »

-Ric-

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Re: FFVIII Remastered
« Reply #232 on: 2019-09-20 14:22:24 »
So, apparently FF7 and 8 are getting a physical release for the Nintendo Switch in the Asia markets. They'll come bundled in the same box and have full English support.


Time to pay those import taxes...  :-D

DLPB

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Re: FFVIII Remastered
« Reply #233 on: 2019-09-20 17:31:29 »
"remastered"  <  Think that's def more accurate.  Spreading fake news otherwise.  :-D

greator

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Re: FFVIII Remastered
« Reply #234 on: 2019-09-20 20:16:30 »
So, apparently FF7 and 8 are getting a physical release for the Nintendo Switch in the Asia markets. They'll come bundled in the same box and have full English support.


Time to pay those import taxes...  :-D

"Full english support" that was a stupid advertisement remark. Since when FF7 and FF8 have asian language? (chinese etc)
All we got since then is all either Japanese or English. And we prefer English over everything else. If it's not in english then dont even bother to call it Asian release.

-Ric-

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Re: FFVIII Remastered
« Reply #235 on: 2019-09-20 22:30:54 »
"Full english support" that was a stupid advertisement remark.

Uh it wasn't a "stupid advertisement remark". It was a fact. A lot of people are under the impression that Play-Asia only ships Japanese games, which is incorrect. That was merely to clear any doubts that this physical version maybe would support Japanese only.
 
Is that really triggering? lmao.
« Last Edit: 2019-09-20 22:33:29 by -Ric- »

Dark_Ansem

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Re: FFVIII Remastered
« Reply #236 on: 2019-09-25 07:37:38 »
I know modders really hate to work with this remaster but I really really hope that someone could work on it.

I just can't stand at the ugliness of the 2003 character model. Even fanmade HD skin cant fix it.

What's wrong with it? Square pulled another one?

rartart

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Re: FFVIII Remastered
« Reply #237 on: 2019-09-25 17:56:03 »
I know modders really hate to work with this remaster but I really really hope that someone could work on it.

I just can't stand at the ugliness of the 2003 character model. Even fanmade HD skin cant fix it.

fortunately the remaster solved the problem of the models

greator

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Re: FFVIII Remastered
« Reply #238 on: 2019-09-27 18:37:23 »
fortunately the remaster solved the problem of the models

Yeah right? That's why I really hope that someone could work with this remaster so we can play with these new models. Creating a perfect remaster.

WarlockTrade

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Re: FFVIII Remastered
« Reply #239 on: 2019-10-06 13:05:11 »
For my remastered is not only graphic update. Remastered is update gameplay and history.

d1474796

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« Reply #240 on: 2019-10-06 18:31:46 »
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« Last Edit: 2019-11-22 08:23:06 by Lorath »

WarlockTrade

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Re: FFVIII Remastered
« Reply #241 on: 2019-10-10 13:09:44 »
What is cool advice for my now

Toppanzoo

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Re: FFVIII Remastered : Voiceover rumor
« Reply #242 on: 2019-12-05 03:39:12 »
What about the rumor "voiceover" for the REMAKE ?

https://nichegamer.com/2019/07/03/final-fantasy-viii-remastered-seems-to-include-full-voice-overs/

I've lost the information on the voiceover, is it included to FF VIII REMASTERED ? Any information ?
« Last Edit: 2019-12-05 03:42:28 by Toppanzoo »

Koby

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Re: FFVIII Remastered
« Reply #243 on: 2019-12-05 08:21:42 »
What about the rumor "voiceover" for the REMAKE ?

https://nichegamer.com/2019/07/03/final-fantasy-viii-remastered-seems-to-include-full-voice-overs/

I've lost the information on the voiceover, is it included to FF VIII REMASTERED ? Any information ?
It was false. No voiceovers.

Toppanzoo

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Re: FFVIII Remastered
« Reply #244 on: 2019-12-06 02:35:30 »
It was false. No voiceovers.
Thank you for this.I got it.
Another issue, I read about "reshade" for fixing "black bars" on the screen.

https://steamcommunity.com/app/1026680/discussions/0/1635291505041144048/

Yes, according to the post,I downloaded Reshade v4.4.2 and made settings for FFVIII.exe with OpenGL.
Overwriting "hight and width stretch file" to the game folder;
https://steamcommunity.com/linkfilter/?url=https://drive.google.com/file/d/1_5oDc378Jm0DPogQXeHfxOPrnE3u2s-p/view?usp=sharing

Then, after launching FFVIII.exe, with key SHIFT+F2 or HOME to call Reshade UI I got nothing!!
Normally Reshade UI must show up in the game screen side.
Is there any missing measure I took ?
Need help to activate Reshade effect on FFVIII Remastered> 

rartart

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Re: FFVIII Remastered
« Reply #245 on: 2019-12-06 04:48:28 »
and as ever none give a damn answer to help

Toppanzoo

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Re: FFVIII Remastered
« Reply #246 on: 2019-12-07 02:40:20 »
I got another post on STEAM;
https://steamcommunity.com/app/1026680/discussions/0/1635291505041144048/
It also mentions that with Reshade the game screen can eliminate "Black Bar" by OpenGL setting of Reshade.
But the game screen has no sign of Reshade when starting without noticing such as "Reshade 4.4.2 700 by crosier......" on upper-left corner.
I doubt that FFVIII.exe is not compatible with Reshade ?

As for my Video Card spec checked by OpenGL Extensions Viewer 6.0 is like below;
 




OpenGL 3.3 shall be handled by my VideoCard, so why Reshade could not be injected to FF8 REMASTERED as stated in steam community ?
« Last Edit: 2019-12-11 04:28:45 by Toppanzoo »