Author Topic: super-noob ff7 3d model question  (Read 232 times)

psiphre

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super-noob ff7 3d model question
« on: 2019-06-16 22:46:45 »
Apologies if this should be in another subforum - if so please advise and I'll head there.

I'm just starting to get my feet wet with 3d modeling and I thought it would be a fun project to get the battle avatars (and, ideally, their animations) from FF7 out of the game and into blender.  I'm an otherwise pretty technically proficient dude (i managed to rip some models out of ffxiv with ninja ripper), but I just don't know where to start cracking open data files, where to look, what kind of conversions I'm going to have to do etc.

I was hoping someone had already done this and it would be easier to find, but after an hour or so of googling and poking at other forms (hi reddit), I landed here.  Can someone point me in the right direction?

Kaldarasha

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Re: super-noob ff7 3d model question
« Reply #1 on: 2019-06-17 06:41:32 »
So far I think only the Kujata tool is able to extract a battle model with its animations.

psiphre

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Re: super-noob ff7 3d model question
« Reply #2 on: 2019-06-17 16:22:19 »
nice, thank you!  this one? 

https://github.com/picklejar76/kujata

looks like battle model support is a work in progress.