Author Topic: Error launching the game after activating mods  (Read 643 times)

ohLew

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Error launching the game after activating mods
« on: 2019-11-28 18:31:54 »
Hello,

Im new to FF7, having played 15 and being told by a colleague that 7 was his favourite story. I have tried installing the mods following the guide however I am having issues launching the game.

Load Order:
Miscellaneous - Jessie Mod
   ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
   Version: 2.3
Miscellaneous - Team Avalanche Fields
   ID: 72152e09-7b5c-4942-8465-afa154e20b08
   Version: 2.0
   field_ta = 1
Battle Models - Weapons
   ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
   Version: 2.1
   weapons_aerith = 3
   weapons_caitsith = 1
   weapons_cloud = 1
   weapons_sephiroth = 1
   weapons_yuffie = 1
Field Models - Objects
   ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
   Version: 2.1
   huge_materia = 1
   materia = 2
   potions = 1
   save_point = 2
Animations
   ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
   Version: 2.1
   f_animation = 0
   w_animation = 0
   60fps = 1
   fba = 0
   fbn = 0
   fed = 1
   fs = 0
Battle Models - Characters
   ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
   Version: 2.1
   models_aerith = 1
   models_barret = 2
   models_caitsith = 1
   models_cid = 2
   models_cloud = 4
   models_redxiii = 3
   models_sephiroth = 1
   models_tifa = 3
   models_vincent = 2
   models_yuffie = 1
Battle Models - Enemies
   ID: 267ef1d2-599c-4f4d-860c-b838f402c587
   Version: 2.1
   models_diamond = 1
   models_frogs = 2
   models_scorpion = 1
   models_jenova = 1
   models_joker = 1
   models_life_form = 1
   models_motorball = 1
   models_ruby = 1
   models_soldiers = 1
   models_sweeper = 1
Battle Textures
   ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
   Version: 2.0
   battle_bg = 3
Field Models - Main Characters
   ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
   Version: 2.2
   models_cloud = 0
   models_aerith = 2
   models_barret = 6
   models_caitsith = 1
   models_cid = 2
   models_redxiii = 3
   models_sephiroth = 1
   models_tifa = 4
   models_vincent = 2
   models_yuffie = 1
Field Models - Non-Player Characters
   ID: d329bc05-3dc0-4f35-94aa-632986f47194
   Version: 2.34
   models_base = 1
   models_biggs = 1
   models_jessie = 1
   models_wedge = 1
Field Textures - Omzy
   ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965
   Version: 2.3
   field_bg = 1
Field Textures - satsuki
   ID: 63c6df8c-971a-47f0-aac5-da4290f36058
   Version: 2.3
   field_bg = 0
Field Textures - yarLson
   ID: 339ca282-645f-4053-83d1-de8777f8b1bc
   Version: 2.3
   field_bg = 0
Gameplay - Difficulty and Story
   ID: af709876-588e-4865-84e3-0ac0bd662fb2
   Version: 2.391
   gameplay = 0
Gameplay - Tweaks and Cheats
   ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
   Version: 2.2
   ar = 0
   cf = 0
   dm = 0
   isl = 1
   i = 1
   li = 1
   lcs = 1
   lt = 1
   nrb = 0
   spa = 1
   sc = 0
   sbo = 0
Media - Movies
   ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
   Version: 2.1
   movie = 2
Media - Music and Sound
   ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
   Version: 2.1
   music = 1
   sound = 0
Menu - Avatars and Backdrops
   ID: aec06415-0f12-410b-ac43-f4e89e363729
   Version: 2.1
   avatars_aerith = 2
   avatars_barret = 2
   avatars_cait_sith = 2
   avatars_chocobo = 2
   avatars_cid = 2
   avatars_cloud = 2
   avatars_cloud_young = 2
   avatars_red_xiii = 2
   avatars_sephiroth = 2
   avatars_tifa = 2
   avatars_vincent = 2
   avatars_yuffie = 2
   game_over = 1
   prelude = 2
   start_menu = 10
Minigames Collection
   ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
   Version: 2.31
   chocobo_models = 1
   condor_models = 1
   motorbike_models = 2
   chocobo_textures = 1
   coaster_textures = 1
   condor_textures = 1
   motorbike_textures = 1
   snowboard_textures = 1
   wonder_square = 1
Spell Textures
   ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
   Version: 2.1
   magic = 2
   coin = 0
   limit = 0
The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 0
   menu = 1
   break = 1
   hand = 0
   nbb = 0
   ncb = 0
World Models - Characters
   ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
   Version: 2.1
   cid_world = 2
   cloud_world = 5
   tifa_world = 4
World Models - Enemies
   ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
   Version: 2.0
   diamond = 2
   emerald = 1
   ruby = 1
   ultima = 1
World Models - Vehicles
   ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
   Version: 2.0
   buggy = 1
   chocobo = 1
   highwind = 1
   submarine = 1
   tiny_bronco = 1
World Textures
   ID: 35e0906d-7da4-4da2-b10d-87149d291a38
   Version: 2.0
   world_bg = 3

I have attached a screenshot of the error I receive when trying to launch the game. https://imgur.com/vtHh8Fc



I have tried deactivating mods one by one from the bottom up to see which one is the potential culprit, however the game will not launch (since when no mods are activated, it will not launch either).

Any help would be greatly appreciated.

LordUrQuan

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Re: Error launching the game after activating mods
« Reply #1 on: 2019-11-29 01:40:43 »
Quote
Field Textures - Omzy
   ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965
   Version: 2.3
   field_bg = 1
Field Textures - satsuki
   ID: 63c6df8c-971a-47f0-aac5-da4290f36058
   Version: 2.3
   field_bg = 0
Field Textures - yarLson
   ID: 339ca282-645f-4053-83d1-de8777f8b1bc
   Version: 2.3
   field_bg = 0
Choose only one of these.

Quote
The Reunion - Beacause and Menu Overhaul
   ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
   Version: 2.1
   beacause = 0
   menu = 1
   break = 1
   hand = 0
   nbb = 0
   ncb = 0
Did you remember to change the .exe file in the 7H workshop from ff7.exe to ff7_bc.exe?

Quote
I have attached a screenshot of the error I receive when trying to launch the game.
This question has been asked (and answered) in numerous threads, and is specifically address in the 'big list of bugs' thread.

EQ2Alyza

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Re: Error launching the game after activating mods
« Reply #2 on: 2019-11-29 03:08:24 »
Lord, only one of the textures is activated. 0 indicates off, 1 indicates activated. They've already downloaded them all, so it's too late to suggest only choosing one.

ohLew

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Re: Error launching the game after activating mods
« Reply #3 on: 2019-11-29 20:22:52 »
My bad i was being dipsy, just needed to run 7th Heaven as admin and set the FF7.exe (depending which mod im running) to be in the resolution setting, job done. Thanks for the responses tho