Author Topic: FF7 (PSX) unused voice sample, is it known?  (Read 288 times)

Moogie

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FF7 (PSX) unused voice sample, is it known?
« on: 2019-12-28 22:16:54 »
Hi guys. I use a RAM corruption program (RTCV) to mess with games for fun, and while playing around with FF7 I managed to get the music sequencer to play a voice clip I've never heard before. It's not really words, but a painful sounding male grunt, like someone getting punched in the stomach and going "URGH!"

https://cdn.discordapp.com/attachments/628375639602233374/660373405157294080/ff7_voice.wav (Note: the repetition and tone changes are a result of the game trying to play this as a music instrument, so only the final occurence is how the clip actually sounds in full)

To replicate it yourself, freeze 0x99789 to 9A during the Zack + Cloud flashback in the ShinRa Mansion when they break out of the pods and Cloud is lying on the ground.

Just wondering, has this sound already been dumped? If so, are there others like it? I'm curious to learn more. I thought the only voice samples in the game were One Winged Angel vocals.
« Last Edit: 2019-12-28 22:19:11 by Moogie »

blurayno

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Re: FF7 (PSX) unused voice sample, is it known?
« Reply #1 on: 2020-02-11 22:23:43 »
Kinda interesting sound, it might be envelope modulated and synthesized using two samples since the sound engine can modulate one sample using another as an oscillator, creating dozens of interesting sounds.
One should check out the script for that particular scene using MakouReactor (for example) and see which sound effect is played during the scene.
If you can give me the ID of the script or the SFX itself, I'll be able to figure it out.

As for the plain sample data available, there's only one grunt saying something like "Uh!".
I recall it being used in Cosmo Canyon's BGM only.

DLPB

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Re: FF7 (PSX) unused voice sample, is it known?
« Reply #2 on: 2020-02-11 23:14:02 »
That's pretty cool :)  I don't think I've heard that before.