Author Topic: [FF7 PC] Mod Manager - 7th Heaven (v2.2 BETA)  (Read 106636 times)

unab0mb

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[FF7 PC] Mod Manager - 7th Heaven (v2.2 BETA)
« on: 2020-02-15 06:52:55 »
7th Heaven 2.2 BETA - Out Now!


Note: If you're wondering why 7th Heaven's check for updated versions did not inform you of this update, it is because it is still in BETA. All version 2.2 (including BETA) users will be prompted to update upon full 2.2 release.

Introduction
It's been 7 years since version 1.0. Now, the 7th Heaven Mod Manager has been taken to the next level with version 2.0!
This version makes using mods for Final Fantasy 7 ridiculously simple.

Why should you use this over the original? That's a good question!
  • To use this version, just open it, choose your ideal mods, and click Play. That's it!
  • No more messing around with converting your game, load order, or mounting an ISO. It's all built in!
  • Includes updated Aali driver and many new features.
  • Comes with new and updated mods from E2QAlyza's Catalog 3.0 and Strife98's Mods Of The Round.

Preview Trailer
Watch the trailer: HERE.

Tutorial Video
Watch the tutorial: HERE.

Screenshots
Spoiler: show

Main Window


Game Launcher Settings


Set In-Game Controls from 7th Heaven


Multi-Language Support (Italian shown)


Customizable Themes and available Dark and Light Modes


FFNx Game Driver by TrueOdin


Browse Catalog Tab


Configure Mod Options


General Settings



Changelog for 2.2
Spoiler: show

  • Game Exe: Now Large Address Aware and Windows DEP compatible - Game can now access >2GB of memory and won't crash with certain DEP settings. Greatly increases stability and allows for more complex mods.
  • Game Driver: FFNx replaces old game driver - Choice of rendering API, high-DPI support, antialiasing, window resizing, toggle fullscreen/window w/ ALT+Enter, fixes several game bugs, centered vertical fields, better controller support and ability to use triggers and d-pad, audio fixes and enhancements, music/movies continue playing on lost focus, better stability, performance improvements, additional file format support, and much more
  • Multi-Language Support: UI now available in Brazilian Portuguese, English, French, German, Greek, Italian, and Spanish
  • Multi-Language Support: 'Game Converter' now works with English, French, German, and Spanish versions of the game
  • Game Launcher Settings: Windows 7 users can now auto-mount game disc using WinCDEmu option
  • Game Launcher Settings: SFX/Music volume now pulls from game's registry
  • Game Launcher Settings: Simplified UI layout and removal of deprecated features (High-DPI, Reunion, Code 5 compatibility settings)
  • Game Launcher Settings: Import Movie feature moved to 'Tools' menu
  • Controller Support: Ability to map your game controls directly in 7H
  • Controller Support: D-Pad and triggers support (D-Pad is native w/ FFNx on XInput and emulated w/ 7H on DInput)
  • Controller Support: Create/Edit/Save game control presets
  • Controller Support: Included DS4 XInput driver, ability to use 7H UI w/ DS4 controller
  • (Work in Progress for final 2.2) Downloader: Better pause/resume/cancel, resume partially downloaded mod, retry install button for failed mod installs
  • (Work in Progress for final 2.2) Downloader: Added iros://mod/ protocol so mods can be direct-downloaded in 7H via web link
  • Downloader: Replaced code for downloading from Mega host
  • Mod Patches: Added ability to import .IROP mod patch files directly
  • Catalogs: Added Sega Chief's catalog by default to include new mods such as New Threat
  • Setup: Switched to Inno Setup for better install experience, easier 7H upgrade installs, more flexibility and features
  • Bug Fix: Don't crash on startup if FF7 game path is invalid/missing
  • Bug Fix: Updated EasyHook to fix .bin game file loading on startup (Thanks Tsunamix!)
  • Bug Fix: Custom 7H mod functions/variables now working properly (Thanks Carlucci, cmh175!)
  • Bug Fix: .IROP (mod patch) downloads/installs fixed (Thanks Carlucci!)
  • Bug Fix: Profile Details doesn't crash if existing mod's variable names changed (Thanks Chrysalis!)
  • Bug Fix: Play with debugging options doesn't crash
  • Bug Fix: 'Music' and 'Direct' folders created if missing
  • Bug Fix: Auto Sort duplicating mod in list if mod used OrderConstraints
  • Bug Fix: Cancel download crash
  • Bug Fix: Wait up to 120 seconds to load game for slower PCs
  • Bug Fix: Minor UI issues


Changelog for 2.0
Spoiler: show

  • New Customizable UI - Shareable themes, sorting, and rearrange columns
  • Built on WPF
  • Improved profile management/details
  • Super easy install
  • 1-click to enjoying your game
  • Single download with everything built in
  • Game Launcher - Makes sure FF7 is always ready to play
  • Built-in replacement for FF7Config
  • Keyboard and gamepad control options
  • Auto mounting game disc
  • No more game converter
  • Auto-Sort mod load order
  • Drag and drop mod load order
  • Treeview style available in mod config window
  • Mod Categories for easier search and auto-sorting
  • Shell Integration - Open and work with mods directly in Windows
  • Powerful new search w/ filters, tags, catalog, and category support
  • Auto-Switch your audio output device
  • Import movies from disc
  • User mod creation tools
  • Additional mod.xml tags for modders
  • HTML Readme support
  • Alyza's Qhimm Catalog 3.0!
  • Mods Of The Round Catalog
  • Pause/Resume some downloads support
  • Integrated help
  • Better logging, clearer dialogs, less nagging
  • Several compatibility fixes
  • Bug fix: Unknown error in injected assembler code. (Code: 5) at EasyHook.RemoteHooking.CreateAndInject
  • Bug fix: Refresh catalog actually works
  • Bug fix: Activate All mods no longer crashes
  • Bug fix: Glitchy scrolling in UI
  • Bug fix: 'Extra Folders' (now renamed) no longer duplicates 'direct' and 'music'
  • Bug fix: Multiple random crash/error/bug fixes throughout for better stability


Donations
Many of you have asked about this. If you would like to express your thanks or contribute financially to the further development of 7th Heaven, you may do so  HERE.

Acknowledgements
7th Heaven Developers
rodriada, unab0mb (2.x)
Iros, Ficedula, TrueOdin, TurBoss (1.x)

Catalogs and Hosting
Chrysalis, EQ2Alyza, Lord UrQuan,
Strife98, Sega Chief

FFNx Game Driver
Aali, Chrysalis, DLPB, Extapathy,
Maki, myst6re, Nax, OatBran
quantumpencial, Sebanisu, sithlord48,
TrueOdin

Language Translations/Proofreading
DBZFan102/Andre1070, Dragoon_2004, Franckie,
Kaldarasha, Khrone, Leonhart, LittleTale/youffie,
OatBran, Rukenu, Satsuki

Trailer and Tutorial Videos
Creation - Tsunamix
Trailer Voice - James Garris

UltraSound Plugin
ficedula, Martin Barker

Thanks to Jusete for the installer/web artwork!
Thank you to the entire Qhimm and Tsunamods communities for their contributions and participation, whether it be donations, offering support to each other, creating mods/software, feedback, using mods, exchanging ideas, or testing mods/software.

Download
Download the setup file and run the installer. You do NOT need to install a previous version to use/upgrade to the latest version. You can install 2.2 over any previous version into the same folder if you wish.
7th Heaven 2.0 (stable): HERE
7th Heaven 2.2 (BETA): HERE

We recommend you download mods from the 'Browse Catalog' tab in 7th Heaven. However, mirrors are available for many of the the mods. If you're having difficulty downloading via the catalogs, try downloading from the web site here: http://7thheaven.rocks/
« Last Edit: 2020-07-01 04:01:07 by unab0mb »

markul

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Re: [FF7 PC] 7th Heaven 2.0 Mod Manager
« Reply #1 on: 2020-02-15 08:44:04 »
O_O The UI looks very good and the new features are interesting. Nice work *waiting for the release*  :-D

satsuki

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Re: [FF7 PC] 7th Heaven 2.0 Mod Manager
« Reply #2 on: 2020-02-15 16:57:54 »
Seems great ^^

Mythrialus

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Re: [FF7 PC] 7th Heaven 2.0 Mod Manager
« Reply #3 on: 2020-02-18 10:55:39 »
Looks great! I'm excited to give it a go! What will the update process be like for those that already have the earlier version? Will we need to do a complete uninstall and reinstall?

LordUrQuan

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Re: [FF7 PC] 7th Heaven 2.0 Mod Manager
« Reply #4 on: 2020-02-18 12:41:27 »
Looks great! I'm excited to give it a go! What will the update process be like for those that already have the earlier version? Will we need to do a complete uninstall and reinstall?
Just install the new over-top the old :)

Flash0429

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Re: [FF7 PC] 7th Heaven 2.0 Mod Manager
« Reply #5 on: 2020-02-18 13:00:39 »
Darn i didnt even know the stream was going on been waiting for this for a while so i can start my original FF7 run before the make, ill just have to wait a few more weeks i suppose im happy you guys are able to finally get this out tho

BahamutSIN

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Re: [FF7 PC] 7th Heaven 2.0 Mod Manager
« Reply #6 on: 2020-02-19 06:15:42 »
Looks promising! Does the new driver come with a default centered field screen and battle screen? And in which folder should I put my custom avatars?

unab0mb

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Re: [FF7 PC] 7th Heaven 2.0 Mod Manager
« Reply #7 on: 2020-02-19 06:53:07 »
Looks promising! Does the new driver come with a default centered field screen and battle screen? And in which folder should I put my custom avatars?
Driver questions don't really belong here, but there's a couple of new options, the plugins have been updated, and some new APIs added to modernize the code a little bit and for better performance. Any further details would have to be asked in the driver's thread and the current developer, TrueOdin, would need to answer them. It works the same way as before, so you would use your direct subfolders (but that defeats the purpose of 7H being your mod manager). Just throw them in a mod and load them up with 7H.

Zara9

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #8 on: 2020-02-19 12:59:30 »
hey

can you guys me the download beta link to this 7th heaven 2.0 version please, because i would like to try it out

unab0mb

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #9 on: 2020-02-19 13:26:25 »
hey

can you guys me the download beta link to this 7th heaven 2.0 version please, because i would like to try it out
Sorry, the beta invite was exclusive to those that joined the stream on Sunday. Rest assured, there are plenty of people finding, breaking, and fixing so this can be the best it can be for you on release day, 3/3/2020!

Zara9

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #10 on: 2020-02-19 13:29:56 »
Hey unabomb

i did not know there was gonna be on stream on this last sunday, since nobody told me

so i did not know at all

Zara9

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #11 on: 2020-02-19 20:55:20 »
I really love this newer version of 7th heaven
« Last Edit: 2020-02-19 21:16:05 by Zara9 »

Apoly

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #12 on: 2020-02-20 01:12:51 »
Thank you very much for all the hard work put into this.

Can't wait to test it on release day ;D

Flash0429

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #13 on: 2020-02-20 01:45:11 »
Hey unabomb

i did not know there was gonna be on stream on this last sunday, since nobody told me

so i did not know at all

Ya i didnt know either it sucks but it happens we've waited this long we can wait a little longer

unab0mb

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #14 on: 2020-02-20 07:43:57 »
hey

can you guys me the download beta link to this 7th heaven 2.0 version please, because i would like to try it out

Zara9, every time you send me a DM begging me for the beta, I'm reporting you to the moderators. All 5 of them so far. I've already responded to you publicly. You're being creepy and harassing.

Zara9

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #15 on: 2020-02-20 21:50:33 »
good luck with this
« Last Edit: 2020-02-20 22:10:53 by Zara9 »

olearyf2525

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #16 on: 2020-02-21 05:09:27 »
Really looking forward to this, thanks for your hard work guys. Nightskyprince made a video on it as well.

Zara9

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #17 on: 2020-02-21 14:26:41 »
Can't wait for this to get released
« Last Edit: 2020-02-21 14:50:17 by Zara9 »

Flash0429

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #18 on: 2020-02-21 15:47:54 »
will the 3.0 Catalog include the new remako mods as well or just mods of the round? either way cant wait  ;D ;D

kekko1285

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #19 on: 2020-02-21 21:30:37 »
Great Job guys, really looking forward to trying it!

unab0mb

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #20 on: 2020-02-21 23:32:11 »
will the 3.0 Catalog include the new remako mods as well or just mods of the round? either way cant wait  ;D ;D
Remako is old AF, but yes, it includes them. The Satsuki options are also included and are far better and personally I recommend those.

Flash0429

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #21 on: 2020-02-22 00:24:01 »
Remako is old AF, but yes, it includes them. The Satsuki options are also included and are far better and personally I recommend those.

Thanks ill def check it out and i thought there was a big update recently to Remako i may be mistaken tho on that one good to know its outdated now

Thanks for the advice tho appreciate it

Zara9

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #22 on: 2020-02-24 16:10:07 »
good luck with this
« Last Edit: 2020-02-24 16:19:49 by Zara9 »

Zara9

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #23 on: 2020-02-24 17:22:15 »
whats new in this 7th heaven 2.0 program
« Last Edit: 2020-02-24 17:31:59 by Zara9 »

Flash0429

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Re: [FF7 PC] Mod Manager - 7th Heaven 2.0
« Reply #24 on: 2020-02-25 14:59:24 »
whats new in this 7th heaven 2.0 program

Watch the Trailer: https://youtu.be/eAbGtj2cvR4 or the review video: https://www.youtube.com/watch?v=db-58zzN6uU and you can see
« Last Edit: 2020-02-25 15:24:10 by Flash0429 »