- Adjusted various characters' stats and stat growth.
- Lowered Drain's Status Atk-J power from 50% to 34%.
- Lowered Arise's Elem-Def power from 25% to 20%.
- Lowered Ultima's Elem-Def power from 30% to 25%.
- Reintroduced Edea as a playable character.
*GF: Eden
*Comes with abilities such as Pray, Double, and Expendx2-1 as well as a variety of spells.
*Spell selection: unlimited
Squall/Bahamut:
- Changed materials required to make Lionheart.
- Zell/Ifrit:
- Chakra's healing increased from 1/4 to 5/16.
Selphie/Tonberry:
- Changed levels at which refinement abilities can be learned.
*High Mag-RF: 35 --> 30
*BLK-RF 3: 45 --> 35
Rinoa/Carbuncle:
- Angel Wing now uses
JWP's Angel Wing patch, which makes Rinoa cast only certain spells regardless of whether they're in her inventory. She has a chance to cast the following spells during Angel Wing, grouped in order from most to least likely: {Holy, Waterga}, {Flare}, {Doom, Meteor, Tornado}, {Pain, Quake}, {Blizzaga, Firaga, Thundaga}, {Curaga, Slow}, {Ultima}, {Haste}, {Wall}, {Aura}, {Apocalypse}
- Removed Angel Wing's Haste effect and replaced it with Float.
- Changed materials required to make Shooting Star.
Irvine:
- Changed Irvine's GF to Cerberus.
*Counter Rockets: grants Haste to the party.
- Removed Irvine's Magic command and replaced it with Draw.
- Irvine now starts with 30 AP in Aura.
Seifer/Alexander:
- Changed starting abilities.
- No Mercy: ignores Vit.