Author Topic: [FF7PC] ZomiPlayFont  (Read 3289 times)

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #25 on: 2020-05-14 18:38:11 »
Version 0.93 is released.

• Added battle screen "target", "Death", "Recovery" words

Agravaile

  • Crazy poster
  • *
  • Posts: 104
  • Karma: 2
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #26 on: 2020-05-15 21:03:49 »
There's a bit of rough edges in the numbers. Is it yet to be fixed or intended?

Edit: Ok, nevermind, i think it's the transparency i messed up on my own so there's nothing that needs to be fixed, everything is perfect and i figured it out. By the way, as i said before, amazing work, and it just keep getting better with each update!
« Last Edit: 2020-05-16 02:24:48 by Agravaile »

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #27 on: 2020-05-16 14:27:43 »
Ok, nevermind, i think it's the transparency i messed up on my own so there's nothing that needs to be fixed
I also thought that in battle menu numerals are  a little bit messy, pixelated (Number 8, number 3)... I think it's because of FF7 scaling method maybe.
See screenshot. Upper numerals are the same font, the same font-sheet, but scaled manually with cheap Bilinear, the bottom one is FF7 scaling. You can see, even bilinear make it more smooth, no sharp pixels. Only way to avoid it, I think, is to make default numerals blurry... or to find another font for numerals
Spoiler: show


screenshot with blurry numerals
Spoiler: show


Thank you for kind words

Edit: Yes. Something with Final Fantasy 7 scaling method. The smaller the resolution, the worse the scaling, the worse a quality.
Final Fantasy with ZomiPlayFont in 640x480:
« Last Edit: 2020-05-16 17:19:16 by Panteleimon »

Barachiel

  • Fast newbie
  • *
  • Posts: 24
  • Karma: 0
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #28 on: 2020-05-16 16:40:04 »
Stupid question:  how do i install this with Reunion?  I've found two possible install directories, and I'm not sure which to use. 

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #29 on: 2020-05-17 15:28:47 »
Stupid question:  how do i install this with Reunion?  I've found two possible install directories, and I'm not sure which to use.
Download either PSX buttons support .zip or XBOX buttons .zip archive. Then unpack that archive to the "...\The_Reunion\GLOBAL\Texture" directory (so "menu" folder from .zip should replace "menu" folder in ...\Texture directory, and "flevel" should replace "flevel"). It is the easiest way.

Barachiel

  • Fast newbie
  • *
  • Posts: 24
  • Karma: 0
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #30 on: 2020-05-17 16:43:17 »
Download either PSX buttons support .zip or XBOX buttons .zip archive. Then unpack that archive to the "...\The_Reunion\GLOBAL\Texture" directory (so "menu" folder from .zip should replace "menu" folder in ...\Texture directory, and "flevel" should replace "flevel"). It is the easiest way.

Thanks!

Orichalcon

  • Crazy poster
  • *
  • Posts: 183
  • Karma: 12
  • From first to last: The peak is never passed.
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #31 on: 2020-05-17 18:00:38 »
instead of dicking around with changing the color palettes of the original images, i've photoshopped new icons into the game  (all sticking with gray scale for the most part)

however, i've put in the icons on top of Panteleimon's mod, so i cant post the files for others to use atm, i had to modify the mod a bit and shrink the item bag and cloud's sword icon to match the size of the ones i did (these icons are separate for some reason, in a different file)

https://drive.google.com/file/d/1L9dRQdpnT_qIYdiNAB--GulQ8nA_U1ZP/view?usp=sharing

https://drive.google.com/file/d/1k1GND63176wOzhlsn0HmObP0zVmdkfU8/view?usp=sharing

https://drive.google.com/file/d/1pfTzw_Jlfierkd-IKt_rvZiQMm9Dgs0J/view?usp=sharing
« Last Edit: 2020-05-17 18:43:25 by Orichalcon »

Kuraudo.

  • Crazy poster
  • *
  • Posts: 173
  • Karma: 11
  • Panta rei
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #32 on: 2020-05-17 18:56:26 »
Hello Panteleimon, great addition so far, thanks.

I have a request, kindly is it possible to add following:

-Indicators of order: º , ª (underlined: see image; their position in usfont should be: here)
-Gender symbol: ♂ , ♀ (their position in usfont should be: here)
-Degree symbol: ° (the position in usfont should be above L2 button: here)

It would be really useful for translations.
« Last Edit: 2020-05-18 10:19:42 by Kuraudo. »

Barachiel

  • Fast newbie
  • *
  • Posts: 24
  • Karma: 0
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #33 on: 2020-05-17 19:46:57 »
instead of dicking around with changing the color palettes of the original images, i've photoshopped new icons into the game  (all sticking with gray scale for the most part)

however, i've put in the icons on top of Panteleimon's mod, so i cant post the files for others to use atm, i had to modify the mod a bit and shrink the item bag and cloud's sword icon to match the size of the ones i did (these icons are separate for some reason, in a different file)

https://drive.google.com/file/d/1L9dRQdpnT_qIYdiNAB--GulQ8nA_U1ZP/view?usp=sharing

https://drive.google.com/file/d/1k1GND63176wOzhlsn0HmObP0zVmdkfU8/view?usp=sharing

https://drive.google.com/file/d/1pfTzw_Jlfierkd-IKt_rvZiQMm9Dgs0J/view?usp=sharing

Nice!  I hope you get around to getting these and your Sleeker Borders mod into a cohesive UI touchup one day. =D

Orichalcon

  • Crazy poster
  • *
  • Posts: 183
  • Karma: 12
  • From first to last: The peak is never passed.
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #34 on: 2020-05-17 20:32:19 »
Nice!  I hope you get around to getting these and your Sleeker Borders mod into a cohesive UI touchup one day. =D

i made the border a few days ago (and am still working on it) and the icons i just did today (just now fixed a few spacing issues and touched up the feather...should be done now)

patience, my friend!  :-D

EDIT: since they didnt really fit the theme i had going, i went ahead and replaced the item sack and cloud's sword icons as well

https://drive.google.com/file/d/15FQyerJF_ds6JQ2pz7TaUrrV_jOqomID/view?usp=sharing
« Last Edit: 2020-05-17 23:36:20 by Orichalcon »

Barachiel

  • Fast newbie
  • *
  • Posts: 24
  • Karma: 0
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #35 on: 2020-05-17 22:32:37 »
i made the border a few days ago (and am still working on it) and the icons i just did today (just now fixed a few spacing issues and touched up the feather...should be done now)

patience, my friend!  :-D

Oh, I know!  I'm not expecting it anytime soon.  But I've got 2 FF7 installs at the moment, one with Reunion, and one with 7th Heaven + New Threat.  The only thing left I feel like my Reunion install needs to be perfect is something akin to ESUI 2.0. 

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #36 on: 2020-05-18 20:00:06 »
Version 0.94 is released.

• Added items and equipment icons

Spoiler: show
« Last Edit: 2020-05-18 20:11:16 by Panteleimon »

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #37 on: 2020-05-18 20:05:52 »
Hello Panteleimon, great addition so far, thanks.

I have a request, kindly is it possible to add following:

-Indicators of order: º , ª (underlined: see image; their position in usfont should be: here)
-Gender symbol: ♂ , ♀ (their position in usfont should be: here)
-Degree symbol: ° (the position in usfont should be above L2 button: here)

It would be really useful for translations.

Hello. Thank you.
I'm don't know much about translation of FF7. Where can I read about it? I can't understand how those symbols can help for translations.
Plus... It's not very pleasant to delete original game symbols. If those symbols required empty positions - it would be no problem.


Version 0.95 is realesed

• Fixed and done sleep and silence effects
« Last Edit: 2020-05-18 21:27:05 by Panteleimon »

Kuraudo.

  • Crazy poster
  • *
  • Posts: 173
  • Karma: 11
  • Panta rei
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #38 on: 2020-05-20 09:15:02 »
Hello. Thank you.
I'm don't know much about translation of FF7. Where can I read about it? I can't understand how those symbols can help for translations.
Plus... It's not very pleasant to delete original game symbols. If those symbols required empty positions - it would be no problem.


Version 0.95 is realesed

• Fixed and done sleep and silence effects
For example the Italian porting use those characters in several occasion such as 1st class Soldier which will become 1ª classe SOLDIER (just an example).

What could be great is to have those missing characters in 2 new 'empty' png (for font h and l) and with your permission and of course credit we could use for the same project moving the characters needed in the right position.

Let me know if that sounds good for you. Cheers

PS: great great updates
« Last Edit: 2020-05-20 09:17:15 by Kuraudo. »

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #39 on: 2020-05-20 12:16:26 »
For example the Italian porting use those characters in several occasion such as 1st class Soldier which will become 1ª classe SOLDIER (just an example).

What could be great is to have those missing characters in 2 new 'empty' png (for font h and l) and with your permission and of course credit we could use for the same project moving the characters needed in the right position.

Let me know if that sounds good for you. Cheers

PS: great great updates
But what if some languages uses those symbols you want to remove? (I'm not sure, but is there a posiblity?)
Maybe I would do a different .zip package with modified font-sheets? Will it be ok?
And give me, please, a degree symbol position - in your screens it has screen with gender symbols
« Last Edit: 2020-05-20 12:26:00 by Panteleimon »

usb

  • Crazy poster
  • *
  • Posts: 104
  • Karma: 5
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #40 on: 2020-05-20 12:24:53 »
But what if some languages uses those symbols you want to remove? (I'm not sure, but is there a posiblity?)
Maybe I would do a different .zip package with modified font-sheets? Will it be ok?

As the author of the italian porting translation a different zip file for the fonts would be perfect, thanks. So the compatibility with other language will not be broken

And give me a degree symbol position - in your screens it has screen with gender symbols

it' above L2 in usfont_a
here a picture:
« Last Edit: 2020-05-20 12:29:29 by usb »

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #41 on: 2020-05-20 15:43:52 »
As the author of the italian porting translation a different zip file for the fonts would be perfect, thanks. So the compatibility with other language will not be broken
PSX buttons https://drive.google.com/file/d/1jhNzGfyfq8tjr8vn7OBYcJlPNT5R-sGS/view?usp=sharing
XBOX buttons https://drive.google.com/file/d/1x9-lqdIhFEzeeZRmFh9q2URjqJip6BBh/view?usp=sharing

Hope I didn't forget anything.
Please, let me know if something is wrong, cause I don't have a possibility to check non-English symbols in the game. (maybe some of them are too wide or too condensed)

usb

  • Crazy poster
  • *
  • Posts: 104
  • Karma: 5
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #42 on: 2020-05-21 08:33:42 »
PSX buttons https://drive.google.com/file/d/1jhNzGfyfq8tjr8vn7OBYcJlPNT5R-sGS/view?usp=sharing
XBOX buttons https://drive.google.com/file/d/1x9-lqdIhFEzeeZRmFh9q2URjqJip6BBh/view?usp=sharing

Hope I didn't forget anything.
Please, let me know if something is wrong, cause I don't have a possibility to check non-English symbols in the game. (maybe some of them are too wide or too condensed)

thanks, in these days i'll do further tests. As a first test they're perfect. Can I create a mirror link or post a link in my thread to your message? (for now i'll use this second option)
« Last Edit: 2020-05-21 08:39:17 by usb »

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #43 on: 2020-05-21 10:32:51 »
thanks, in these days i'll do further tests. As a first test they're perfect. Can I create a mirror link or post a link in my thread to your message? (for now i'll use this second option)
Do what suits you more :)

Orichalcon

  • Crazy poster
  • *
  • Posts: 183
  • Karma: 12
  • From first to last: The peak is never passed.
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #44 on: 2020-05-23 22:40:57 »
your own .TIF method needs to be applied to every image in flevel   :-P
« Last Edit: 2020-05-24 03:10:18 by Orichalcon »

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #45 on: 2020-05-24 13:29:45 »
your own .TIF method needs to be applied to every image in flevel   :-P
Hm. There seems no transparency issue for me.

Orichalcon

  • Crazy poster
  • *
  • Posts: 183
  • Karma: 12
  • From first to last: The peak is never passed.
    • View Profile
Re: [FF7PC] ZomiPlayFont
« Reply #46 on: 2020-05-24 16:05:13 »
i'm playing without maintaining aspect ratio, so i wonder if that has something to do with it, but with the icons in the latest version i get white splotches on the left side of both triangles (and a bit on the hand) until i fixed it with your method, i'll post a video sometime today

EDIT:  nope, widescreen has nothing to do with it, i have transparency issue with version 0.95 flevel icons no matter what

https://drive.google.com/file/d/1XSP_unHZrQOwgvAwyQR615WaFimSrNDx/view?usp=sharing

see how there is a white line in the animation on the left of the red triangle? there is also some white at the bottom and top too that shouldnt be there

also the hand has white at the top and right past the black border that shouldnt be there

after i did your .tif fix to flevel images, all these issues dissappeared

is it possible you arent looking closely enough or are you really not having this issue? you have me wondering about my computer now
« Last Edit: 2020-05-24 17:53:08 by Orichalcon »

Panteleimon

  • Cool newbie
  • *
  • Posts: 53
  • Karma: 7
    • View Profile
    • ZomiPlayFont for FF7
Re: [FF7PC] ZomiPlayFont
« Reply #47 on: Yesterday at 11:45:17 »
@Orichalcon you are right, there is the issue. I play in a lower resolution so I didn't notice it.
Strange, I thought I used .tif method there...
Thank you. Will fix it in next update. Trying to draw my own materia slots.
UPD: Strange. .tif method doesn't fix it...
UPD2: GIMP method worked  :-o
« Last Edit: Yesterday at 16:35:10 by Panteleimon »