Author Topic: FF7 Music (outdated)  (Read 217541 times)

dante66

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #50 on: 2006-06-25 04:44:35 »
sorry but Where do I find mp3.dll and output_wave.dll?

Covarr

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #51 on: 2006-06-25 21:55:42 »
in_mp3.dll and out_wave.dll should be in your winamp plugins folder, if you have Winamp.

dante66

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #52 on: 2006-06-26 03:11:26 »
I don't use winamp.

cromas

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #53 on: 2006-06-26 17:09:19 »
I don't use winamp.
Then go download it, get your files, and delete it. Sheesh.

LordMelkor

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #54 on: 2006-06-27 11:30:12 »
I dunno why.. but it just doesnt work for me... i have the psf files, and they are all labeled properly, i did hear them once... but the midis were playing at the same time, but then i went and messed with the setting.. and then no more psfs :(. Now when i try to install again it doesnt work...  :oops:

Idec Sdawkminn

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #55 on: 2006-07-02 08:43:05 »
I'm having quite a hard time getting this program to work. It worked fine with the older version I had that used Cetra and patched the EXE, but I can't, for the life of me, get this new one to work. I've read several threads on it, including this one, and have tried several different versions of ficedula.dll, out_wave.dll, out_ds.dll (which used to be the only one that worked for me), as well as several different combinations of settings and I just can't get it to play the minipsf's. It says there are 93 files when I launch FF7Music and the log file doesn't list anything odd. Here is where I went underwater
Code: [Select]
stop_sound

MIDI set volume: 127

0% of 127 = 0

TEXTURE LOADED INTO VIDEO MEMORY

cross play music: 0

set music volume trans: 127->0, step=4

MIDI cross fade: 85, time: 4

MIDI set volume trans: 127->15; step=2

MIDI set volume: 15

0% of 15 = 0

MIDI play: 85

reading midi file: SEA.mid

SEA.mid

Midi file matched! SEA
CSA6
CSR7
File counterpart 404 A Secret, Sleeping in the Deep Sea.minipsf
Resolved to 404 A Secret, Sleeping in the Deep Sea.minipsf
current volume: 15

MIDI set volume trans: 15->127; step=2

MIDI set volume: 127

0% of 127 = 0


Got BATTERY_MANUFACTURE_DATE_KEY
MIDI is playing SUCCESSFULLY!!!

set music volume: 127

Anything wrong there?

EDIT: I got it working. The problem was the way FF7Music recorded the path to the music files. It places ;'s after each space. No matter how many times I would delete it and paste it back there, I would open it back up and it would have ;'s. If, however, I paste another copy of the exact same path below it, that one will remain normal and play the songs.
« Last Edit: 2006-07-02 19:35:38 by Idec Sdawkminn »

Master Ridley

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #56 on: 2006-07-06 04:51:07 »
I'm having trouble getting Sephiroth intro.minipsf to work where it should (when Sephiroth goes insane and starts killing everyone after he gives his speech in the basement of Shinra Mansion). As of now, I got all other songs I wanted to play. I'm using both .mp3 and .psf files (all are working). Is it possible that FF7Music.EXE is missing a few songs? Is there a way to get a full directory of all the song names (comical, chu2, etc.)?

Master Ridley

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #57 on: 2006-07-07 20:38:04 »
...no Edit Button?! Curious..! (Edit...found the edit button...or should I say "modify button"...)

I figured out the problem. It turns out that the FF7MUSIC.INI is missing some songs. You have to manually open up FF7MUSIC.INI to correct it. New music list:

aseri.mid=Hurry!
aseri2.mid=battle square
ayasi.mid=inside gaeas cliff
barret.mid=Barret's theme
bat.mid=battle music
bee.mid=honey bee inn music
bokujo.mid=chocobo farm
boo.mid=inside bugenhagan's space lab
cannon.mid=preparing the sister ray
canyon.mid=cosmo canyon
cephiros.mid=cold sephiroth music
chase.mid=bike mini game
chu.mid=boss music
chu2.mid=jenova boss music
cinco.mid=chocobo (on the world) theme
cintro.mid=cold music from shinra mansion
comical.mid=not used in the game (I think)
condor.mid=music in condor mini game
corel.mid=corel gold saucer pick up point
corneo.mid=don corneo theme
costa.mid=costa del Sol theme
crlost.mid=losing chocobo race
crwin.mid=winning chocobo race
date.mid=music when on date
dokubo.mid=music in downed shinra plane+slums
dun2.mid=sleeping forest
earis.mid=Aeris's theme
earislo.mid=slow aeris music
elec.mid=chocobo fight music
fan2.mid=fanfare after battle
fanfare.mid=clouds 'special' celebration
fiddle.mid=chocobo races, chocobo square
fin.mid=ending movie sound/music
geki.mid=play in event square
gold.mid=The Gold Saucer
guitar2.mid=cloud+tifas childhood
gun.mid=junon theme
heart.mid=heart pounding sfx
hen.mid=inside clouds mind
hiku.mid=highwind theme
horror.mid=horror square theme
iseki.mid=city of the ancients
jukai.mid=temple of the ancients
junon.mid=rocket town theme -sad
jyro.mid=tiny bronco takes off
ketc.mid=Cait Sith's Theme
kita.mid=sad overworld (map) theme
kurai.mid=nibelheim theme
lb1.mid=bizzaro sephiroth
lb2.mid=final sephiroth
lb2_awe.mid=final sephiroth (AWE)
ld.mid=last dungeon theme
makoro.mid=mako reactor theme
mati.mid=Kalm/Junon port+beach theme
mekyu.mid=the 'promised land'+ north cave
mogu.mid=highwind theme used in mog game
mura1.mid=mideel/bone village theme
nointro.mid=faster, meaner sephiroth theme
Oa.mid=intro movie music/sound
Ob.mid=bombing mission theme
odds.mid=chocobo race opening
over2.mid=game over
Parade.mid=parade for Rufus
pj.mid=absolute jenova fight music
pre.mid=the prelude
red.mid=Red XIII's Theme
rhythm.mid=Turk's Theme
riku.mid=sister ray hits the north crater
ro.mid=cid's rocket takes off
rocket.mid=rocket town theme
roll.mid=credits music
rukei.mid=corel prison theme
sadbar.mid=corel town theme
sadsid.mid=sad version of Cid's theme
sato.mid=sound effects
sea.mid=under water theme
sensui.mid=submarine sfx
seto.mid=red XIII finds his father
si.mid=midgar is attacked by weapon
sid2.mid=Cid's Theme
sido.mid=music on board shinra boat
siera.mid=materia cave, condor theme
sinra.mid=shinra inc theme
sinraslo.mid=shinra tower
snow.mid=winterland theme
ta.mid=overworld theme 1
tb.mid=overworld theme 2
tender.mid=corel mountain way
tifa.mid=Tifa's theme
tm.mid=the day after aeris' death
utai.mid=wutai town theme
vincent.mid=vincents theme
walz.mid=dancing chocobos
weapon.mid=weapon theme
wind.mid=wind sfx
yado.mid=sleeping theme
yufi.mid=yuffis theme
yufi2.mid=yuffi being sneaky
yume.mid=cloud goes bonkers

Note: This is the original MIDI that comes with the game and he's what the PSX list should look like:

aseri=107 Hurry!.minipsf
aseri2=408 Hurry Faster!.minipsf
ayasi=108 Lurking in the Darkness.minipsf
barret=106 Barret's Theme.minipsf
bat=110 Fighting.minipsf
bee=116 Honeybee Manor.minipsf
boo=302 Life Stream.minipsf
bokujo=205 Farm Boy.minipsf
canyon=301 Cosmo Canyon.minipsf
cannon=412 The Mako Cannon Fires.minipsf
cephiros=305 Those Chosen by the Planet.minipsf
chu=120 Still More Fighting.minipsf
chu2=214 J-E-N-O-V-A.minipsf
chase=122 Crazy Motorcycle.minipsf
cinco=208 Cinco de Chocobo.minipsf
cintro=305 Those Chosen by the Planet.minipsf
condor=210 Fortress of the Condor.minipsf
costa=216 Costa del Sol.minipsf
comical= (no minipsf)
corel=218 Mining Town.minipsf
corneo=118 Don of the Slums.minipsf
crwin=313 A Great Success.minipsf
crlost=314 Tango of Tears.minipsf
date=316 Interrupted by Fireworks.minipsf
dokubo=114 Underneath the Rotting Pizza.minipsf
dun2=209 Chasing the Black-Caped Man.minipsf
earislo=112 Flowers Blooming in the Church.minipsf
earis=319 Aerith's Theme.minipsf
elec=207 Electric de Chocobo.minipsf
fanfare=903 Fanfare (alternate).minipsf
fan2=111 Fanfare.minipsf
fiddle=312 Fiddle de Chocobo.minipsf
fin=417 World Crisis.minipsf
geki=315 Debut.minipsf
gold1=219 Gold Saucer.minipsf
gun=401 ShinRa Army Wages a Full-Scale Attack.minipsf
guitar2=407 On the Other Side of the Mountain.minipsf
hen=323 Who Am I.minipsf
hiku=403 Highwind Takes to the Skies.minipsf
horror=213 Trail of Blood.minipsf
iseki=318 You Can Hear the Cry of the Planet.minipsf
jukai=317 Forest Temple.minipsf
junon=406 Off the Edge of Despair.minipsf
jyro=308 Steal the Tiny Bronco!.minipsf
ketc=220 Cait Sith's Theme.minipsf
kita=321 The Great Northern Cave.minipsf
kurai=104 Anxious Heart.minipsf
lb1=415 The Birth of God.minipsf
lb2=416 A One-Winged Angel.minipsf
lb2_awe=416 A One-Winged Angel.minipsf
ld=413 Judgement Day.minipsf
mati=202 Ahead on Our Way.minipsf
makoro=103 Mako Reactor.minipsf
mekyu=322 Reunion.minipsf
mogu=403 Highwind Takes to the Skies.minipsf
mura1=405 Parochial Town.minipsf
nointro=904 Sephiroth intro.minipsf
oa=102 Opening - Bombing Mission.minipsf
ob=102 Bombing Mission.minipsf
odds=311 Racing Chocobos.minipsf
over2=215 Continue.minipsf
parade=211 Rufus' Welcoming Ceremony.minipsf
pj=414 Jenova Absolute.minipsf
pre=101 Prelude.minipsf
red=121 Red XIII's Theme.minipsf
rhythm=113 Turk's Theme.minipsf
riku=901 Shinra Explodes.minipsf
roll=418 Staff Roll.minipsf
ro=410 The Countdown Begins.minipsf
rocket=115 Oppressed People.minipsf
rukei=221 Sandy Badlands.minipsf
sadsid=409 Sending a Dream Into the Universe.minipsf
sadbar=217 Mark of the Traitor.minipsf
seto=303 Great Warrior.minipsf
sea=404 A Secret, Sleeping in the Deep Sea.minipsf
sido=212 It's Difficult to Stand on Both Feet, Isn't It.minipsf
siera=411 If You Open Your Heart.minipsf
sinraslo=119 Infiltrating ShinRa Tower.minipsf
si=902 Shinra Explodes 2.minipsf
sinra=109 ShinRa Corporation.minipsf
sid2=307 Cid's Theme.minipsf
snow=320 Buried in the Snow.minipsf
ta=201 FF VII Main Theme.minipsf
tb=201 FF VII Main Theme.minipsf
tender=123 Holding My Thoughts In My Heart.minipsf
tifa=105 Tifa's Theme.minipsf
tm=204 On That Day, 5 Years Ago.minipsf
utai=309 Wutai.minipsf
vincent=306 The Nightmare's Beginning.minipsf
walz=206 Waltz de Chocobo.minipsf
weapon=402 Weapon Raid.minipsf
yado=203 Good Night, Until Tomorrow.minipsf
yufi2=310 Stolen Materia.minipsf
yufi=304 Descendant of Shinobi.minipsf
yume=117 Who Are You.minipsf

This is my custom list:

[FF7 Compilation]
aseri=Final_Fantasy_7_Adrenalyne_Kyck_OC_ReMix.mp3
aseri2=FF7 408 Hurry Faster!.minipsf
ayasi=FF7 108 Lurking in the Darkness.minipsf
barret=FF7 106 Barret's Theme.minipsf
bat=117 On the Verge of the Assault (from FFVII ''Those Who Fight'').mp3
bee=Final_Fantasy_7_SweeterThanHoney_OC_ReMix.mp3
boo=121 Lifestream.mp3
bokujo=FF7 205 Farm Boy.minipsf
canyon=Final_Fantasy_7_AscensiontoCosmoCanyon_OC_ReMix.mp3
cannon=FF7 412a The Mako Cannon Fires! - Shinra Explodes.minipsf
cephiros=FF7 305 Those Chosen by the Planet.minipsf
chu=Final_Fantasy_7_FightOn_OC_ReMix.mp3
chu2=J-E-N-O-V-A.mp3
chase=Final_Fantasy_7_Speed_Limit_OC_ReMix.mp3
cinco=FF7 208 Cinco de Chocobo.minipsf
cintro=FF7 305 Those Chosen by the Planet.minipsf
condor=FF7 210 Fortress of the Condor.minipsf
costa=Final_Fantasy_7_Costa_del_Sol_Dance_OC_ReMix.mp3
comical=(no minipsf)
corel=FF7 218 Mining Town.minipsf
corneo=FF7 118 Don of the Slums.minipsf
crwin=FF7 313 A Great Success.minipsf
crlost=FF7 314 Tango of Tears.minipsf
date=Final_Fantasy_7_Acoustic_Fireworks_OC_ReMix.mp3
dokubo=FF7 114 Underneath the Rotting Pizza.minipsf
dun2=FF7 209 Chasing the Black-Caped Man.minipsf
earislo=FF7 112 Flowers Blooming in the Church.minipsf
earis=19 - Aerith's Theme (orchestrated).mp3
elec=FF7 207 Electric de Chocobo.minipsf
fanfare=FF7 903 Fanfare (Variation).minipsf
fan2=FF7 111 Fanfare.minipsf
fiddle=Fiddle de Chocobo Remix.mp3
fin=FF7 417 World Crisis.minipsf
geki=FF7 315 Debut.minipsf
gold1=FF7 219 Gold Saucer.minipsf
gun=FF7 401 Shinra Army Wages a Full-Scale Attack.minipsf
guitar2=FF7 407 On the Other Side of the Mountain.minipsf
hen=FF7 323 Who Am I.minipsf
hiku=FF7 403 Highwind Takes to the Skies.minipsf
horror=FF7 213 Trail of Blood.minipsf
iseki=Final_Fantasy_7_An_Answered_Cry_OC_ReMix.mp3
jukai=Final_Fantasy_7_Ancient_Steps_Retraced_OC_ReMix.mp3
junon=FF7 406 Off the Edge of Despair.minipsf
jyro=FF7 308 Steal the Tiny Bronco!.minipsf
ketc=FF7 220 Cait Sith's Theme.minipsf
kita=14 Great Northern Cave (FFVII AC Version).mp3
kurai=205 A Closed Off Village (from FFVII ''Anxious Heart'').mp3
lb1=FF7 415 The Birth of God.minipsf
lb2=18 - One-Winged Angel (orchestrated).mp3
lb2_awe=23 Advent One-Winged Angel.mp3
ld=FF7 413 Judgment Day.minipsf
mati=FF7 202 Ahead on Our Way.minipsf
makoro=Final_Fantasy_7_RapeOfAPlanet_OC_ReMix.mp3
mekyu=06 For the Reunion.mp3
mogu=FF7 403 Highwind Takes to the Skies.minipsf
mura1=FF7 405 Parochial Town.minipsf
nointro=FF7 904 Those Chosen By the Planet (Variation).minipsf
oa=FFVII-Philharmonicsuite1-Opening - Bombing Mission.mp3
ob=FFVII-Philharmonicsuite1-Bombing Mission.mp3
odds=FF7 311 Racing Chocobos.minipsf
over2=FF7 215 Continue.minipsf
parade=FF7 211 Rufus' Welcoming Ceremony.minipsf
pj=FF7 414 Jenova Absolute.minipsf
pre=FF7 101 The Prelude.minipsf
red=Final_Fantasy_7_RedXIIIRedux_OC_ReMix.mp3
rhythm=20 The Chase of Highway - Turk's Theme.mp3
riku=FF7 412b The Mako Cannon Fires! - Shinra Explodes.minipsf
roll=FF7 418 Staff Roll.minipsf
ro=FF7 410 The Countdown Begins.minipsf
rocket=FF7 115 Oppressed People.minipsf
rukei=FF7 221 Sandy Badlands.minipsf
sadsid=FF7 409 Sending a Dream Into the Universe.minipsf
sadbar=FF7 217 Mark of the Traitor.minipsf
seto=Final_Fantasy_7_Nanaki_Searches_For_Truth_OC_ReMix.mp3
sea=FF7 404 A Secret, Sleeping in the Deep Sea.minipsf
sido=FF7 212 It's Difficult to Stand on Both Feet, Isn't It.minipsf
siera=FF7 411 If You Open Your Heart.minipsf
sinraslo=FF7 119 Infiltrating Shinra Tower.minipsf
si=FF7 412d The Mako Cannon Fires! - Shinra Explodes.minipsf
sinra=203 The Mako-Controlling Organization (from FFVII ''Shinra Company'').mp3
sid2=FF7 307 Cid's Theme.minipsf
snow=FF7 320 Buried in the Snow.minipsf
ta=17 - Main Theme (orchestrated)-a.mp3
tb=17 - Main Theme (orchestrated)-b.mp3
tender=FF7 123 Holding My Thoughts In My Heart.minipsf
tifa=05 Tifa's Theme (Piano Version).mp3
tm=Final_Fantasy_7_On_That_Day_OC_ReMix.mp3
utai=Final_Fantasy_7_AForayintotheEasternHorizons_OC_ReMix.mp3
vincent=207 Splinter of Sadness.mp3
walz=FF7 206 Waltz de Chocobo.minipsf
weapon=FFVII-Philharmonicsuite2.mp3
wind=wind.wav
yado=FF7 203 Good Night, Until Tomorrow.minipsf
yufi2=124 Ninja Girl of Wutai.mp3
yufi=123 Mysterious Ninja.mp3
heart=heart.wav
sato=sato.wav
sensui=sensui.wav
yume=FF7 117 Who Are You.minipsf
« Last Edit: 2008-04-15 19:51:21 by Master Ridley »

Covarr

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #58 on: 2006-07-08 07:15:10 »
Okay, then, what's the difference between ta and tb? I see you gave them different descriptions, but assigned them the same minipsf. Sorry if a similar question has been asked before, I don't pay much attention to FF7music.

elkovash

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #59 on: 2006-07-08 10:17:15 »
Woo, my first post :P

Okay, then, what's the difference between ta and tb? I see you gave them different descriptions, but assigned them the same minipsf. Sorry if a similar question has been asked before, I don't pay much attention to FF7music.

As I have been franticly trying to build a completely remixed soundtrack for my FF7 game, I noticed some themes are kept in a similar file. What I mean by this is that 'FF VII Main Theme' contains the music for both versions of the overworld map music. I used a sound editor to seperate the two and it works a treat. Same with Cannon and Shinra explodes and Opening and Bombing mission.

I don't know if the game would usually pull the music from the correct point in the track normally, but I found with 'FFVII Music' I needed to do it manually.

Master Ridley

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #60 on: 2006-07-08 20:07:08 »
Okay, then, what's the difference between ta and tb? I see you gave them different descriptions, but assigned them the same minipsf. Sorry if a similar question has been asked before, I don't pay much attention to FF7music.
tb isn't really available in the minipsfs and the closest thing is 201 FF VII Main Theme.minipsf.

As I have been franticly trying to build a completely remixed soundtrack for my FF7 game, I noticed some themes are kept in a similar file. What I mean by this is that 'FF VII Main Theme' contains the music for both versions of the overworld map music. I used a sound editor to seperate the two and it works a treat. Same with Cannon and Shinra explodes and Opening and Bombing mission.
I also have custom but I was just posting what the original should look like.

I don't know if the game would usually pull the music from the correct point in the track normally, but I found with 'FFVII Music' I needed to do it manually.
How so? FF7MUSIC.EXE does it all manually for me. Go here and download all the versions of FF7MUSIC in order...then refer back to page 1 of this topic for more information.

Also, you have to press 'Run FF7' in the latest version of FF7MUSIC.EXE. I think then it should play the songs automatically

...I'm assuming these were your problem if you had one. And what program for the sound editing are you using?
« Last Edit: 2006-07-08 20:10:08 by Master Ridley »

elkovash

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #61 on: 2006-07-09 02:11:33 »
How so? FF7MUSIC.EXE does it all manually for me. Go here and download all the versions of FF7MUSIC in order...then refer back to page 1 of this topic for more information.

Also, you have to press 'Run FF7' in the latest version of FF7MUSIC.EXE. I think then it should play the songs automatically

...I'm assuming these were your problem if you had one. And what program for the sound editing are you using?

I was refering to the question of what ta and tb was. They are not both the same peice of music, but are kept in the same music file. In both the OST and the PSX music listings, ta is the first few minutes of 'FFVI Theme' and tb is the last few. All I did was open them up in 'Cool Edit Pro 2.0' (which is now Adobe audition suite or sometihng like that, but I like the original) and seperate them into two different files.

My question was if I had NOT done that, would FFVI Music have known to pull the right part of the track when tb was called? It doesn't matter, over much, since my solution works too.

There are other tracks that are set out in the same way (like I mentioned before) 'Opening - Bombing Mission', for example, hthe first minute or so is only played during the Opening Cinematic, where the last few minutes is played during the 'Bombing Mission' during the first level of the game. The first time it runs together completely (Opening goes strait into Bombing Mission) but later on Bombing Mission itself is called up individually. Hence why oa is the opening with bombing mission attached, and ob is JUST bombing mission - which is called when Bombing mission needs to be played, but not the opening music.

Does that make slightly more sense?

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #62 on: 2006-07-09 03:56:10 »
I'm pretty sure ta is the WHOLE FFVII main theme. If you listen long enough on the world map, you can hear that it's the whole thing. tb is the last few minutes, as stated, and plays near the end of the Lifestream event.

Master Ridley

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #63 on: 2006-07-10 21:31:03 »
Would you be able to split minipsfs with Cool Edit Pro 2.0?

cromas

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #64 on: 2006-07-16 21:32:06 »
Would you be able to split minipsfs with Cool Edit Pro 2.0?
No, PSF is a format some guy invented when ripping audio directly out of the PSX data...Cool Edit works on digital audio files. PSFs are closer to midi than DA (more like modules, if you've heard of those).

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #65 on: 2006-07-18 23:53:55 »
Hey Twilight I need just one MP3 to complete my music list. I'm at work right now, so when I'll be at home I'll send you the name of last song. The other ones I've edited in Sound Forge and compared to the original MID files and got the right music. Good work in this tutorial!

Peace!

More Cowbell

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #66 on: 2006-07-25 00:57:58 »
How so? FF7MUSIC.EXE does it all manually for me. Go here and download all the versions of FF7MUSIC in order...then refer back to page 1 of this topic for more information.

Also, you have to press 'Run FF7' in the latest version of FF7MUSIC.EXE. I think then it should play the songs automatically

...I'm assuming these were your problem if you had one. And what program for the sound editing are you using?

I was refering to the question of what ta and tb was. They are not both the same peice of music, but are kept in the same music file. In both the OST and the PSX music listings, ta is the first few minutes of 'FFVI Theme' and tb is the last few. All I did was open them up in 'Cool Edit Pro 2.0' (which is now Adobe audition suite or sometihng like that, but I like the original) and seperate them into two different files.

My question was if I had NOT done that, would FFVI Music have known to pull the right part of the track when tb was called? It doesn't matter, over much, since my solution works too.

There are other tracks that are set out in the same way (like I mentioned before) 'Opening - Bombing Mission', for example, hthe first minute or so is only played during the Opening Cinematic, where the last few minutes is played during the 'Bombing Mission' during the first level of the game. The first time it runs together completely (Opening goes strait into Bombing Mission) but later on Bombing Mission itself is called up individually. Hence why oa is the opening with bombing mission attached, and ob is JUST bombing mission - which is called when Bombing mission needs to be played, but not the opening music.

Does that make slightly more sense?

Could you teach me how to do that? Because to answer your question, at least for me, no, FFVII MUsic did not pull the right part of the track out. <_< Or you could just send me the file. That'd work too.

Thanks.
« Last Edit: 2006-07-25 01:28:32 by More Cowbell »

Aali

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #67 on: 2006-07-25 13:46:16 »
you know, you could just use the minipsf's for the songs "missing" from the OST
i, for one, can't tell the difference between them

More Cowbell

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #68 on: 2006-07-26 07:15:40 »
I just got it with a MP3 trimmer I just downloaded, but how do I deal with Shinra Explodes 1 and 2, and lb_2awe? Can someone explain it to me? That is to say, which part of the song is it? Haven't played FF7 in three years, just got started recently and wanted to try these mods.
« Last Edit: 2006-07-26 07:46:15 by More Cowbell »

N4ndø

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #69 on: 2006-07-26 11:04:59 »
I just got it with a MP3 trimmer I just downloaded, but how do I deal with Shinra Explodes 1 and 2, and lb_2awe? Can someone explain it to me? That is to say, which part of the song is it? Haven't played FF7 in three years, just got started recently and wanted to try these mods.
I'll help you out! Using LGP Tools you can extract the original MID from the game, so you can compare the two files, MP3 and MID. The path for MID files is Final Fantasy VII\data\midi\midi.lgp .

I don't know if PSF has the same quality as MP3, but the only FILE that I don't have for my OST is si - Shinra Explodes 2. If someone has this file, send me, please.

More Cowbell

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #70 on: 2006-07-26 21:31:48 »
That's odd, because for my OST of FFVII, after checking against the MIDI (thanks for that), I have the file for Shinra Explodes 2 in the song "The Makou Canon Is Fired - Shinra Explodes." It's right after Shinra Explodes 1, which is 1:10 for me. If you can't get it, I could send it to you I guess.

I still can't find lb2_awe though. There isn't even an MIDI for it according to LGP Tools. ;_; Any help? It's the last one I'm missing.

N4ndø

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #71 on: 2006-08-05 23:34:39 »
Thanks Cowbell for showing me the Shinra Explodes 2... I didn't noticed the other music in the same file... For me, lasts only lb2_awe too, but as far I know, this music file doesn't make part of the game... Maybe I'm wrong...

DragRopes

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #72 on: 2006-08-08 23:08:06 »
could someone help me, no matter what i do the new music doesn't play, and if i turn down the in game midi i hear silence

The Pezman

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #73 on: 2006-08-13 06:23:25 »
I apologize in advance if the questions I'm asking have been answered elsewhere already, but I don't want to slog through the forums in order to look for them.

1. Can you use wavs instead of mp3s?  For us audiophiles, FF7's music should be as good as it can get.  And though the music does take up more space, in the long run it's worth it.  I don't know if its possible given its relative obscurity, but perhaps FLAC files could be supported.  It would certainly cut down on overhead

2. I was under the impressions mp3s (and pretty much any file type that isn't straight MIDI or geared for console) don't loop.  If so, why, and is there a way to circumvent it?  Are using .psf files plausible?

 

The Skillster

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Re: The Idiots Guide To FF7Music (JK xD)
« Reply #74 on: 2006-08-13 10:25:19 »
FF7music makes use of WinAMP plugins, so if there is a WAV for similar plug in that you can configure from the UI then you shouldnt have problems using WAV files.

MP3s dont loop, FF7music loops them for you.